-
Notifications
You must be signed in to change notification settings - Fork 0
/
Copy pathmain.js
42 lines (31 loc) · 1.54 KB
/
main.js
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
import * as THREE from "three";
import { scene, setupScene } from "./public/modules/scene.js";
import { createPaintings } from "./public/modules/pics.js";
import { createWalls } from "./public/modules/walls.js";
import { setupLighting } from "./public/modules/lighting.js";
import { setupFloor } from "./public/modules/floor.js";
import { createCeiling } from "./public/modules/ceiling.js";
import { createBoundingBoxes } from "./public/modules/boundingBox.js";
import { setupRendering } from "./public/modules/rendering.js";
import { setupEventListeners } from "./public/modules/eventListeners.js";
import { addObjectsToScene } from "./public/modules/sceneHelpers.js";
import { setupPlayButton } from "./public/modules/menu.js";
import { setupAudio } from "./public/modules/audioGuide.js";
import { clickHandling } from "./public/modules/clickHandling.js";
import { setupVR } from "./public/modules/VRSupport.js";
let { camera, controls, renderer } = setupScene();
setupAudio(camera);
const textureLoader = new THREE.TextureLoader();
const walls = createWalls(scene, textureLoader);
const floor = setupFloor(scene);
const ceiling = createCeiling(scene, textureLoader);
const paintings = createPaintings(scene, textureLoader);
const lighting = setupLighting(scene, paintings);
createBoundingBoxes(walls);
createBoundingBoxes(paintings);
addObjectsToScene(scene, paintings);
setupPlayButton(controls);
setupEventListeners(controls);
clickHandling(renderer, camera, paintings);
setupRendering(scene, camera, renderer, paintings, controls, walls);
setupVR(renderer);