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index.d.ts
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index.d.ts
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// Type definitions for wavefile 11.0
// Project: https://github.com/rochars/wavefile
// Definitions by: Rafael da Silva Rocha <https://github.com/rochars>
// Definitions: https://github.com/rochars/wavefile
export = wavefile;
declare module wavefile {
class WaveFile {
/**
* The bit depth code according to the samples.
* @type {string}
*/
bitDepth: string;
/**
* The container identifier.
* 'RIFF', 'RIFX' and 'RF64' are supported.
* @type {string}
*/
container: string;
/**
* @type {number}
*/
chunkSize: number;
/**
* The format.
* Always 'WAVE'.
* @type {string}
*/
format: string;
/**
* The data of the 'fmt' chunk.
* @type {!Object<string, *>}
*/
fmt: object;
/**
* The data of the 'fact' chunk.
* @type {!Object<string, *>}
*/
fact: object;
/**
* The data of the 'cue ' chunk.
* @type {!Object<string, *>}
*/
cue: object;
/**
* The data of the 'smpl' chunk.
* @type {!Object<string, *>}
*/
smpl: object;
/**
* The data of the 'bext' chunk.
* @type {!Object<string, *>}
*/
bext: object;
/**
* The data of the 'iXML' chunk.
* @type {!Object<string, *>}
*/
iXML: object;
/**
* The data of the 'ds64' chunk.
* Used only with RF64 files.
* @type {!Object<string, *>}
*/
ds64: object;
/**
* The data of the 'data' chunk.
* @type {!Object<string, *>}
*/
data: object;
/**
* The data of the 'LIST' chunks.
* Each item in this list look like this:
* {
* chunkId: '',
* chunkSize: 0,
* format: '',
* subChunks: []
* }
* @type {!Array<!Object>}
*/
LIST: object[];
/**
* The data of the 'junk' chunk.
* @type {!Object<string, *>}
*/
junk: object;
/**
* The data of the '_PMX' chunk.
* @type {!Object<string, *>}
*/
_PMX: object;
/**
* @param {Uint8Array=} [wavBuffer=null] A wave file buffer.
* @throws {Error} If no 'RIFF' chunk is found.
* @throws {Error} If no 'fmt ' chunk is found.
* @throws {Error} If no 'data' chunk is found.
*/
constructor(wavBuffer?: Uint8Array);
/**
* Return the samples packed in a Float64Array.
* @param {boolean=} [interleaved=false] True to return interleaved samples,
* false to return the samples de-interleaved.
* @param {Function=} [OutputObject=Float64Array] The sample container.
* @return {!(Array|TypedArray)} the samples.
*/
getSamples(interleaved?:boolean, OutputObject?: Function): Float64Array;
/**
* Return the sample at a given index.
* @param {number} index The sample index.
* @return {number} The sample.
* @throws {Error} If the sample index is off range.
*/
getSample(index: number): number;
/**
* Set the sample at a given index.
* @param {number} index The sample index.
* @param {number} sample The sample.
* @throws {Error} If the sample index is off range.
*/
setSample(index: number, sample: number): void;
/**
* Set up the WaveFileCreator object based on the arguments passed.
* Existing chunks are reset.
* @param {number} numChannels The number of channels.
* @param {number} sampleRate The sample rate.
* Integers like 8000, 44100, 48000, 96000, 192000.
* @param {string} bitDepthCode The audio bit depth code.
* One of '4', '8', '8a', '8m', '16', '24', '32', '32f', '64'
* or any value between '8' and '32' (like '12').
* @param {!(Array|TypedArray)} samples The samples.
* @param {Object=} options Optional. Used to force the container
* as RIFX with {'container': 'RIFX'}
* @throws {Error} If any argument does not meet the criteria.
*/
fromScratch(
numChannels: number,
sampleRate: number,
bitDepthCode: string,
samples: Array<number>|Array<Array<number>>|ArrayLike<any>|Array<ArrayLike<any>>,
options?: object): void;
/**
* Set up the WaveFileParser object from a byte buffer.
* @param {!Uint8Array} wavBuffer The buffer.
* @param {boolean=} [samples=true] True if the samples should be loaded.
* @throws {Error} If container is not RIFF, RIFX or RF64.
* @throws {Error} If format is not WAVE.
* @throws {Error} If no 'fmt ' chunk is found.
* @throws {Error} If no 'data' chunk is found.
*/
fromBuffer(bytes: Uint8Array, samples?:boolean): void;
/**
* Return a byte buffer representig the WaveFileParser object as a .wav file.
* The return value of this method can be written straight to disk.
* @return {!Uint8Array} A wav file.
* @throws {Error} If bit depth is invalid.
* @throws {Error} If the number of channels is invalid.
* @throws {Error} If the sample rate is invalid.
*/
toBuffer(): Uint8Array;
/**
* Use a .wav file encoded as a base64 string to load the WaveFile object.
* @param {string} base64String A .wav file as a base64 string.
* @throws {Error} If any property of the object appears invalid.
*/
fromBase64(base64String: string): void;
/**
* Return a base64 string representig the WaveFile object as a .wav file.
* @return {string} A .wav file as a base64 string.
* @throws {Error} If any property of the object appears invalid.
*/
toBase64(): string;
/**
* Return a DataURI string representig the WaveFile object as a .wav file.
* The return of this method can be used to load the audio in browsers.
* @return {string} A .wav file as a DataURI.
* @throws {Error} If any property of the object appears invalid.
*/
toDataURI(): string;
/**
* Use a .wav file encoded as a DataURI to load the WaveFile object.
* @param {string} dataURI A .wav file as DataURI.
* @throws {Error} If any property of the object appears invalid.
*/
fromDataURI(dataURI: string): void;
/**
* Force a file as RIFF.
*/
toRIFF(): void;
/**
* Force a file as RIFX.
*/
toRIFX(): void;
/**
* Change the bit depth of the samples.
* @param {string} newBitDepth The new bit depth of the samples.
* One of '8' ... '32' (integers), '32f' or '64' (floats)
* @param {boolean=} [changeResolution=true] A boolean indicating if the
* resolution of samples should be actually changed or not.
* @throws {Error} If the bit depth is not valid.
*/
toBitDepth(newBitDepth: string, changeResolution?: boolean): void;
/**
* Convert the sample rate of the file.
* @param {number} sampleRate The target sample rate.
* @param {Object=} options The extra configuration, if needed.
*/
toSampleRate(samples: number, options?:object): void;
/**
* Encode a 16-bit wave file as 4-bit IMA ADPCM.
* @throws {Error} If sample rate is not 8000.
* @throws {Error} If number of channels is not 1.
*/
toIMAADPCM(): void;
/**
* Decode a 4-bit IMA ADPCM wave file as a 16-bit wave file.
* @param {string=} [bitDepthCode='16'] The new bit depth of the samples.
* One of '8' ... '32' (integers), '32f' or '64' (floats).
*/
fromIMAADPCM(bitDepthCode?: string): void;
/**
* Encode a 16-bit wave file as 8-bit A-Law.
*/
toALaw(): void;
/**
* Decode a 8-bit A-Law wave file into a 16-bit wave file.
* @param {string=} [bitDepthCode='16'] The new bit depth of the samples.
* One of '8' ... '32' (integers), '32f' or '64' (floats).
*/
fromALaw(bitDepthCode?: string): void;
/**
* Encode 16-bit wave file as 8-bit mu-Law.
*/
toMuLaw(): void;
/**
* Decode a 8-bit mu-Law wave file into a 16-bit wave file.
* @param {string=} [bitDepthCode='16'] The new bit depth of the samples.
* One of '8' ... '32' (integers), '32f' or '64' (floats).
*/
fromMuLaw(bitDepthCode?: string): void;
/**
* Write a RIFF tag in the INFO chunk. If the tag do not exist,
* then it is created. It if exists, it is overwritten.
* @param {string} tag The tag name.
* @param {string} value The tag value.
* @throws {Error} If the tag name is not valid.
*/
setTag(tag: string, value: string): void;
/**
* Return the value of a RIFF tag in the INFO chunk.
* @param {string} tag The tag name.
* @return {?string} The value if the tag is found, null otherwise.
*/
getTag(tag: string): string|null;
/**
* Return a Object<tag, value> with the RIFF tags in the file.
* @return {!Object<string, string>} The file tags.
*/
listTags(): object;
/**
* Remove a RIFF tag in the INFO chunk.
* @param {string} tag The tag name.
* @return {boolean} True if a tag was deleted.
*/
deleteTag(tag: string): boolean;
/**
* Create a cue point in the wave file.
* @param {!Object<string, *>} pointData The data of the cue point.
*/
setCuePoint(pointData: object): void;
/**
* Remove a cue point from a wave file.
* @param {number} index the index of the point. First is 1,
* second is 2, and so on.
*/
deleteCuePoint(index: number): void;
/**
* Return an array with all cue points in the file, in the order they appear
* in the file.
* Objects representing cue points/regions look like this:
* {
* position: 500, // the position in milliseconds
* label: 'cue marker 1',
* end: 1500, // the end position in milliseconds
* dwName: 1,
* dwPosition: 0,
* fccChunk: 'data',
* dwChunkStart: 0,
* dwBlockStart: 0,
* dwSampleOffset: 22050, // the position as a sample offset
* dwSampleLength: 3646827, // the region length as a sample count
* dwPurposeID: 544106354,
* dwCountry: 0,
* dwLanguage: 0,
* dwDialect: 0,
* dwCodePage: 0,
* }
* @return {!Array<Object>}
*/
listCuePoints(): Array<object>;
/**
* Update the label of a cue point.
* @param {number} pointIndex The ID of the cue point.
* @param {string} label The new text for the label.
*/
updateLabel(pointIndex: number, label: string): void;
/**
* Set the value of the iXML chunk.
* @param {string} iXMLValue The value for the iXML chunk.
* @throws {TypeError} If the value is not a string.
*/
setiXML(iXMLValue: string): void;
/**
* Return the value of the iXML chunk.
* @return {string} The contents of the iXML chunk.
*/
getiXML(): string;
/**
* Set the value of the _PMX chunk.
* @param {string} _PMXValue The value for the _PMX chunk.
* @throws {TypeError} If the value is not a string.
*/
set_PMX(_PMXValue: string): void;
/**
* Get the value of the _PMX chunk.
* @return {string} The contents of the _PMX chunk.
*/
get_PMX(): string;
}
}