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DisplayManX.lua
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local ffi = require "ffi"
local bit = require "bit"
local lshift = bit.lshift
local rshift = bit.rshift
local band = bit.band
local bor = bit.bor
local bnot = bit.bnot
-- Display manager service API
local host = require "BcmHost"
local Native = host.bcm_host_lib
-- Initialize module
--Native.vc_dispman_init();
-- Call this instead of vc_dispman_init
--Native.vc_vchi_dispmanx_init (VCHI_INSTANCE_T initialise_instance, VCHI_CONNECTION_T **connections, uint32_t num_connections );
local ALIGN_UP = function(x,y)
return band((x + y-1), bnot(y-1))
end
--[=[
ffi.cdef[[
// Stop the service from being used
void vc_dispmanx_stop( void );
//xxx hack to get the image pointer from a resource handle, will be obsolete real soon
uint32_t vc_dispmanx_resource_get_image_handle( DISPMANX_RESOURCE_HANDLE_T res);
]]
--]=]
DisplayManX = {
rect_set = function(rect, x_offset, y_offset, width, height )
local result = Native.vc_dispmanx_rect_set( rect, x_offset, y_offset, width, height );
return result == 0 or false, result;
end,
-- Miscellany
-- Take a snapshot of a display in its current state.
-- This call may block for a time; when it completes, the snapshot is ready.
snapshot = function(display, snapshot_resource, transform)
local result = Native.vc_dispmanx_snapshot( display, snapshot_resource, transform );
return result == 0 or false, result
end,
-- Query the image formats supported in the VMCS build
query_image_formats = function()
local pformats = ffi.new("uint32_t [256]");
local result = Native.vc_dispmanx_query_image_formats( pformats );
if result == 0 then
return pformats
end
return false, result
end,
resource_create = function(imgtype, width, height)
local phandle = ffi.new("uint32_t[1]");
local resource = Native.vc_dispmanx_resource_create( imgtype, width, height, phandle );
if resource >0 then
return resource
end
return false, resource
end,
-- Write the bitmap data to VideoCore memory
resource_write_data = function(res, src_type, src_pitch, src_address, rect)
local result = Native.vc_dispmanx_resource_write_data(res, src_type, src_pitch, src_address, rect );
return result == 0 or false, result;
end,
resource_write_data_handle = function(res, src_type, src_pitch,handle, offset, rect )
local result = Native.vc_dispmanx_resource_write_data_handle( res, src_type, src_pitch, handle, offset, rect );
return result == 0 or false, result;
end,
resource_read_data = function(handle, p_rect,dst_address,dst_pitch)
local result = Native.vc_dispmanx_resource_read_data(handle, p_rect,dst_address,dst_pitch );
return result == 0 or false, result;
end,
-- Delete a resource
resource_delete = function(res)
local result = Native.vc_dispmanx_resource_delete( res );
return result == 0 or false, result;
end,
-- Displays
-- Opens a display on the given device
display_open = function(device)
device = device or DISPMANX_ID_MAIN_LCD
local handle = Native.vc_dispmanx_display_open( device );
if handle == DISPMANX_NO_HANDLE then
return false
end
return handle;
end,
-- Opens a display on the given device in the request mode
display_open_mode = function(device, mode)
local handle = Native.vc_dispmanx_display_open_mode( device, mode );
return handle;
end,
-- Open an offscreen display
display_open_offscreen = function(dest, orientation)
local handle = Native.vc_dispmanx_display_open_offscreen( dest, orientation );
return handle;
end,
-- Change the mode of a display
reconfigure = function(display, mode)
local result = Native.vc_dispmanx_display_reconfigure( display, mode );
return result == 0 or false, result
end,
-- Sets the desstination of the display to be the given resource
set_destination = function(display, dest)
local result = Native.vc_dispmanx_display_set_destination( display, dest );
return result == 0 or false, result
end,
-- Set the background colour of the display
set_background = function(update, display, red, green, blue)
local result = Native.vc_dispmanx_display_set_background( update, display, red, green, blue );
return result == 0 or false, result
end,
-- get the width, height, frame rate and aspect ratio of the display
get_info = function(display)
pinfo = ffi.new("DISPMANX_MODEINFO_T");
local result = Native.vc_dispmanx_display_get_info( display, pinfo );
if result ~= 0 then
return false, result
end
return pinfo
end,
-- Closes a display
display_close = function(display)
local result = Native.vc_dispmanx_display_close( display );
return result == 0 or false, result
end,
-- Updates
-- Start a new update, DISPMANX_NO_HANDLE on error
update_start = function(priority)
local result = Native.vc_dispmanx_update_start( priority );
if result == DISPMANX_NO_HANDLE then
return false, result
end
return result
end,
-- Ends an update
update_submit = function(update, cb_func, cb_arg)
local result = Native.vc_dispmanx_update_submit( update, cb_func, cb_arg );
return result ==0 or false, result
end,
-- End an update and wait for it to complete
update_submit_sync = function(update)
local result = Native.vc_dispmanx_update_submit_sync(update);
return result == 0 or false, result
end,
-- Element Management
-- Add an element to a display as part of an update
element_add = function(update, display,layer, dest_rect, src, src_rect, protection, alpha, clamp, transform)
local handle = Native.vc_dispmanx_element_add ( update, display, layer, dest_rect, src,src_rect, protection, alpha, clamp, transform );
return handle
end,
-- Change the source image of a display element
element_change_source = function(update, element, src)
local result = Native.vc_dispmanx_element_change_source( update, element,src );
return result == 0 or false, result
end,
-- Change the layer number of a display element
element_change_layer = function(update, element, layer)
local result = Native.vc_dispmanx_element_change_layer ( update, element, layer );
return result == 0 or false, result
end,
-- Signal that a region of the bitmap has been modified
element_modified = function(update, element, rect)
local result = Native.vc_dispmanx_element_modified( update, element, rect );
return result == 0 or false, result
end,
-- Remove a display element from its display
element_remove = function(update, element)
local result = Native.vc_dispmanx_element_remove(update, element);
return result == 0 or false, result
end,
-- New function added to VCHI to change attributes, set_opacity does not work there.
element_change_attributes = function(update,element,change_flags,layer,opacity,dest_rect,src_rect,mask,transform)
local result = Native.vc_dispmanx_element_change_attributes( update,
element,
change_flags,
layer,
opacity,
dest_rect,
src_rect,
mask,
transform );
return result == 0 or false, result
end,
}
-- Class for updates
ffi.cdef[[
struct DMXUpdate {
DISPMANX_UPDATE_HANDLE_T Handle;
};
struct DMXDisplay {
DISPMANX_DISPLAY_HANDLE_T Handle;
};
struct DMXElement {
DISPMANX_ELEMENT_HANDLE_T Handle;
};
struct DMXResource {
DISPMANX_RESOURCE_HANDLE_T Handle;
int32_t Width;
int32_t Height;
VC_IMAGE_TYPE_T PixelFormat;
};
]]
--[[
The Display is the hook into the graphics
system. There may be a couple of displays
connected to the device (composite, HDMI).
There are a very few functions that operate
on the display directly, such as setting the
background, and getting information.
Perhaps the most important function is
AddElement, as this is how you get to display
some graphics.
--]]
DMXDisplay = ffi.typeof("struct DMXDisplay");
DMXDisplay_mt = {
__gc = function(self)
print("GC: DMXDisplay");
DisplayManX.display_close(self.Handle);
end,
__new = function(ct, screen)
local handle, err = DisplayManX.display_open(screen);
if not handle then
return false, err
end
local obj = ffi.new(ct, handle)
return obj;
end,
__index = {
CreateElement = function(self, DestinationRect, resource, SourceRect, layer, protection, alpha, clamp, transform)
local update,err = DMXUpdate(10);
if not update then
return false, err
end
layer = layer or 0;
protection = protection or DISPMANX_PROTECTION_NONE;
transform = transform or ffi.C.VC_IMAGE_ROT0;
local resourcehandle
if resource then
resourcehandle = resource.Handle
else
resourcehandle = 0
end
local elementHandle, err = DisplayManX.element_add(update.Handle,
self.Handle,
layer,
DestinationRect,
resourcehandle,
SourceRect,
protection,
alpha,
clamp,
transform);
if not elementHandle then
return false, err
end
local element, err = DMXElement(elementHandle);
local success, err = update:SubmitSync();
if not success then
return false, err
end
return element
end,
CreateView = function(self, width, height, x, y, level, pFormat, opacity)
x = x or 0
y = y or 0
level = level or 0
pFormat = pFormat or ffi.C.VC_IMAGE_RGB565
resource = resource or DMXResource(width, height, pFormat);
local view = DisplayManX.DMXView.new(self, x, y, width, height, layer, pFormat, resource, opacity)
return view;
end,
GetInfo = function(self)
return DisplayManX.get_info(self.Handle);
end,
GetSize = function(self)
local info = self:GetInfo();
return info.width, info.height;
end,
SetBackground = function(self, red, green, blue)
local update, err = DMXUpdate(10);
if not update then
return nil, err
end
DisplayManX.set_background(update.Handle, self.Handle, red, green, blue)
return update:SubmitSync();
end,
Snapshot = function(self, resource, transform)
transform = transform or ffi.C.VC_IMAGE_ROT0;
return DisplayManX.snapshot(self.Handle, resource.Handle, transform);
end,
},
}
ffi.metatype(DMXDisplay, DMXDisplay_mt);
--[[
The essential display element.
Elements are regions of the display where drawing
occurs. They might be thought of as the building
blocks for a "Window".
--]]
DMXElement = ffi.typeof("struct DMXElement");
DMXElement_mt = {
__gc = function(self)
print("GC: DMXElement");
self:Free();
end,
__new = function(ct, handle)
-- Create the data structure
local obj = ffi.new("struct DMXElement", handle);
return obj;
end,
__index = {
Free = function(self)
if self.Handle == DISPMANX_NO_HANDLE then
return true
end
local update = DMXUpdate(10);
if update then
DisplayManX.element_remove(update.Handle, self.Handle);
update:SubmitSync();
self.Handle = DISPMANX_NO_HANDLE;
end
end,
},
}
ffi.metatype(DMXElement, DMXElement_mt);
DMXResource = ffi.typeof("struct DMXResource");
DMXResource_mt = {
__gc = function(self)
print("GC: DMXResource");
DisplayManX.resource_delete(self.Handle);
end,
__new = function(ct, width, height, imgtype)
imgtype = imgtype or ffi.C.VC_IMAGE_RGB565;
local handle, err = DisplayManX.resource_create(imgtype, width, height);
if not handle then
return nil, err
end
local obj = ffi.new(ct, handle, width, height, imgtype);
return obj;
end,
__index = {
CopyImage = function(self, imgtype, pitch, image, dst_rect)
return DisplayManX.resource_write_data(self.Handle, imgtype, pitch, image, dst_rect);
end,
CopyPixelBuffer = function(self, pbuff, x, y, width, height)
local dst_rect = VC_RECT_T(x, y, width, height);
return DisplayManX.resource_write_data(self.Handle, pbuff.PixelFormat, pbuff.Pitch, pbuff.Data, dst_rect);
end,
ReadPixelData = function(self, pixdata, p_rect)
local p_rect = p_rect or VC_RECT_T(0,0,self.Width, self.Height);
local pixdata = pixdata or self:CreateCompatiblePixmap(p_rect.width, p_rect.height);
local success, err = DisplayManX.resource_read_data (self.Handle, p_rect, pixdata.Data, pixdata.Pitch)
if success then
return pixdata;
end
return false, result;
end,
CreateCompatiblePixmap = function(self, width, height)
width = width or self.Width;
height = height or self.Height;
return DisplayManX.DMXPixelData(width, height, self.PixelFormat);
end,
},
}
ffi.metatype(DMXResource, DMXResource_mt);
DMXUpdate = ffi.typeof("struct DMXUpdate");
DMXUpdate_mt = {
__gc = function(self)
end,
__new = function(ct, priority)
priority = priority or 10
local handle, err = DisplayManX.update_start(priority);
if not handle then
return nil, err
end
local obj = ffi.new(ct, handle);
return obj;
end,
__index = {
Submit = function(self, cb_func, cb_arg)
return DisplayManX.update_submit(self.Handle, cb_func, cb_arg);
end,
SubmitSync = function(self)
return DisplayManX.update_submit_sync(self.Handle);
end,
},
}
ffi.metatype(DMXUpdate, DMXUpdate_mt);
-- Core data structures
DisplayManX.DMXUpdate = DMXUpdate;
DisplayManX.DMXDisplay = DMXDisplay;
DisplayManX.DMXResource = DMXResource;
DisplayManX.DMXElement = DMXElement;
--[[
The contrived classes
--]]
ffi.cdef[[
struct DMXPixelData {
void * Data;
VC_IMAGE_TYPE_T PixelFormat;
int32_t Width;
int32_t Height;
int32_t Pitch;
};
]]
local pixelSizes = {
[tonumber(ffi.C.VC_IMAGE_RGB565)] = 2,
[tonumber(ffi.C.VC_IMAGE_RGB888)] = 3,
}
local DMXPixelData = ffi.typeof("struct DMXPixelData");
local DMXPixelData_mt = {
__gc = function(self)
print("GC: DMXPixelMatrix");
if self.Data ~= nil then
ffi.C.free(self.Data);
end
end,
__new = function(ct, width, height, pformat)
pformat = pformat or ffi.C.VC_IMAGE_RGB565
print("DMXPixelData(), pformat: ", pformat);
local sizeofpixel = pixelSizes[tonumber(pformat)];
local pitch = ALIGN_UP(width*sizeofpixel, 32);
local aligned_height = ALIGN_UP(height, 16);
local dataPtr = ffi.C.calloc(pitch * height, 1);
return ffi.new(ct, dataPtr, pformat, width, height, pitch);
end,
}
ffi.metatype(DMXPixelData, DMXPixelData_mt);
local DMXView = {}
local DMXView_mt = {
__index = DMXView,
}
DMXView.new = function(display, x, y, width, height, layer, pformat, resource, opacity, show)
x = x or 0
y = y or 0
layer = layer or 0
pformat = pformat or ffi.C.VC_IMAGE_RGB565
resource = resource or DMXResource(width, height, pformat);
opacity = opacity or 1.0;
show = show or true;
local obj = {
X = x;
Y = y;
Width = width;
Height = height;
Resource = resource;
Layer = layer;
Display = display;
Opacity = opacity;
}
setmetatable(obj, DMXView_mt);
if show then
obj:Show();
end
return obj
end
DMXView.CopyPixelBuffer = function(self, pbuff, x, y, width, height)
x = x or 0
y = y or 0
width = width or pbuff.Width;
height = height or pbuff.Height;
self.Resource:CopyPixelBuffer(pbuff, x, y, width, height)
end
DMXView.Hide = function(self)
if (self.Surface) then
self.Surface:Free();
end
self.Surface = nil;
return true;
end
DMXView.Show = function(self)
local dst_rect = VC_RECT_T(self.X, self.Y, self.Width, self.Height);
local src_rect = VC_RECT_T( 0, 0, lshift(self.Width, 16), lshift(self.Height, 16) );
local alpha = nil;
if self.Opacity and self.Opacity >= 0 and self.Opacity < 1.0 then
alpha = VC_DISPMANX_ALPHA_T( bor(ffi.C.DISPMANX_FLAGS_ALPHA_FROM_SOURCE, ffi.C.DISPMANX_FLAGS_ALPHA_FIXED_ALL_PIXELS), self.Opacity * 255, 0 );
end
self.Surface = self.Display:CreateElement(dst_rect, self.Resource, src_rect, self.Layer, DISPMANX_PROTECTION_NONE, alpha);
end
--[[
change_flags (bit 0 layer, bit 1 opacity, bit 2 dest rect, bit 3 src rect, bit 4 mask, bit 5 transform)
--]]
local CHANGE_SOURCE = 0x01;
local CHANGE_DST_RECT = 0x02;
local CHANGE_SRC_RECT = 0x04;
local CHANGE_OPACITY = 0x08;
local CHANGE_MASK = 0x10;
local CHANGE_LAYER = 0x20;
local CHANGE_TRANSFORM = 0x40;
local CHANGE_INSERT_ABOVE = 0x80;
local CHANGE_FLAGS = 0x100;
local CHANGE_NOTHING = 0x200;
DMXView.MoveTo = function(self, x, y)
local update = DMXUpdate(10);
if not update then
return false;
end
--print("DMXView.MoveTo() - ", x, y, self.Width, self.Height);
local dst_rect = VC_RECT_T(x, y, self.Width, self.Height);
local src_rect = VC_RECT_T( 0, 0, lshift(self.Width, 16), lshift(self.Height, 16) );
self.X = x;
self.Y = y;
local change_flags = bor(CHANGE_DST_RECT, CHANGE_SRC_RECT);
local mask = 0;
local transform = self.Transform or ffi.C.VC_IMAGE_ROT0;
--print("change_flags: ", change_flags);
local success, err = DisplayManX.element_change_attributes(update.Handle, self.Surface.Handle,
change_flags,
self.Layer,
self.Opacity,
dst_rect,
src_rect,
mask,
transform);
update:SubmitSync();
end
DisplayManX.DMXPixelData = DMXPixelData;
DisplayManX.DMXView = DMXView;
return DisplayManX