diff --git a/_std/defines/stamina.dm b/_std/defines/stamina.dm index f99834c5cfbd1..13d3f7ba783e3 100644 --- a/_std/defines/stamina.dm +++ b/_std/defines/stamina.dm @@ -30,12 +30,6 @@ #define STAMINA_FLIP_COST 25 /// Base chance of landing a critical hit to stamina. #define STAMINA_CRIT_CHANCE 25 -/// Divide stamina by how much on a crit -#define STAMINA_CRIT_DIVISOR 2 -/// Chance to block an attack in disarm mode. Settings this to 0 effectively disables the blocking system. -#define STAMINA_BLOCK_CHANCE 40 -/// Chance to block grabs. -#define STAMINA_GRAB_BLOCK_CHANCE 85 /// Chance to resist out of passive grabs. #define STAMINA_P_GRAB_RESIST_CHANCE 100 /// Chance to resist out of a strong grab (i.e. werewolves)