News and Correspondence #4
Replies: 5 comments
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Here is some very good news! My little demo prototype survived! I had a backup I found today? Cool. Little bit of history saved ya. I am happy because I had a version I guess that I tried to take my AGABAL stuff out of to make a open source CC.0 pubic domain version of and and it like broke it? This speeds up making the C.C.0 working demo a lot. I can't release my AGABAL demo prototype as is and use it as the open source starting point quite yet but it does work and uses 99.9% open source assets. I can preserve it in a .zip though and adjust it to be open source by getting rid of my AGABAL and other non CC.0 assets and host it here. Am glad I can preserve for educational and archival purposes this important piece of history I thought was lost but found by chance. ARPG V.000.001 Master-Link: https://mega.nz/file/yUI0xJoL#JchOu6AMVSP0DGHkrTNwZ2xpN1AXqnZbzrN15M8OFik |
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https://drive.google.com/file/d/1Zw8MTQcz0nCS7vtDOWLXdvg_5JG70p1a/view?usp=sharing |
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ARPG Test multi-biome-autotile-procedural-generation-main.zip |
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https://github.com/don-tnowe/godot-wyvernquest-rpg/issues/1 Combat and inventory and in depth statistics systems and game mechanics are being based upon the Wyvern-RPG-Quest plugin. It is a higher difficulty creative step but if successful will lead to a greater solid foundation for the current RPGs and and planned future games for my own projects and ultimately the community at large. The core of the RPGs may take longer with the bigger more risky route but the better the core the better the games can be in depth of progression and creative scale potential. Once the big wins with the core can be achieved MIT forever free Godot 4 then the entire world / globe will have an incredibly powerful foundation for 2D, 2.5D and eventually 3D multiplayer RPGs. All long journeys begin with the first step by step bit by bit everything large is made of small pieces all put together greater than the sum of the parts together as one united for big wins. |
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This is for News and Correspondence. This is for helping share any developments that are random or related ideas that can help the community better be in touch with this project. Catch all communication.
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