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Peer review on guide.html #20

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Wolfmyths opened this issue May 28, 2023 · 2 comments
Open

Peer review on guide.html #20

Wolfmyths opened this issue May 28, 2023 · 2 comments
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documentation Improvements or additions to documentation good first issue Good for newcomers help wanted Extra attention is needed question Further information is requested

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@Wolfmyths
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I just want to make sure the information on there is accurate and easy to understand.

If anyone has some extra information that might be useful don't hesitate to contribute.

@Wolfmyths Wolfmyths added documentation Improvements or additions to documentation help wanted Extra attention is needed good first issue Good for newcomers question Further information is requested labels May 28, 2023
@shanbhxg
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Read through the content and I believe it is easy to understand. I think including exactly what will be tracked in each subcategory under respawning would be great as well since some of it varies by a lot. Enemies (I'm assuming) includes trounce domain enemies (7 days) and monsters (24 hours) as well as regisvines (3 minutes). Toggling of world level timer and shop resets can also be added. Love this application, by the way!

@Wolfmyths
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@shanbhxg Thank you! It makes me happy to know that people use my program 😁

Regarding the different enemy respawns:

I personally didn't think it was necessary to add timers that are tied to a global or static timer like the weekly reset. But I could try my best to add a static timers section that calculates the difference between now and the static reset times.

I'll probably post an issue about how to go about it.

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