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Updated version to 1.2.0
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Updated README
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Justin113D committed Aug 3, 2024
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12 changes: 11 additions & 1 deletion README.md
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Expand Up @@ -9,4 +9,14 @@ Supports the following formats:
| PAK | Generic file archive used by Sonic Adventure 2. |
| PVM / PVR / PVP | Texture encoding and archive used by dreamcast games and their ports. |
| GVM / GVR / GVP | Texture encoding and archive used by gamecube games and their ports. |
| PVMX / PVRX | Custom DirectX compliant texture encoding and archive based on PVM/PVR. |
| PVMX / PVRX | Custom DirectX compliant texture encoding and archive based on PVM/PVR. |

## Releasing
!! Requires authorization via the X-Hax organisation

1. Edit the version number in src/SA3D.Archival/SA3D.Archival.csproj; Example: `<Version>1.0.0</Version>` -> `<Version>2.0.0</Version>`
2. Commit the change but dont yet push.
3. Tag the commit: `git tag -a [version number] HEAD -m "Release version [version number]"`
4. Push with tags: `git push --follow-tags`

This will automatically start the Github `Build and Publish` workflow
2 changes: 1 addition & 1 deletion src/SA3D.Archival/SA3D.Archival.csproj
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Expand Up @@ -11,7 +11,7 @@
<Title>SA3D Archival Library</Title>
<Product>SA3D Archival Library</Product>
<Description>Archive encoding and decoding library</Description>
<Version>1.1.2</Version>
<Version>1.2.0</Version>
<RepositoryUrl>https://github.com/X-Hax/SA3D.Archival</RepositoryUrl>
<PackageProjectUrl>https://github.com/X-Hax/SA3D.Archival</PackageProjectUrl>
<PackageId>SA3D.Archival</PackageId>
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