Releases: XZot1K/SimplePortals
Releases · XZot1K/SimplePortals
SimplePortals 1.4.8-B
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Flipped some permission check methods to simplify the process and resolve a potential issue.
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Swapped the bypass permissions configuration option to enable by default.
SimplePortals 1.4.8
- Resolved an issue involving portal permissions, requiring multiple permissions to access a portal.
SimplePortals 1.4.7
Plugin Changes
- Fixed an issue where invalid settings for a portal will cause it to fail.
- Fixed an issue involving some particle issues.
- Fixed an issue with cooldown displays.
SimplePortals 1.4.6
API Changes
- Swapped to the Spigot ChatComponent API from general JSON support.
- Implemented new JavaDoc comments everywhere.
- Updated the Portal class to now have a new command invoke method.
- Added the new "Direction" enumeration class. This is used for general direction identification.
Plugin Changes
- Implemented 1.16_R1 support for general packets and checks.
- The plugin now requires Spigot or a fork of spigot containing the ChatComponent API.
- Removed the “cd-bypass” message. It seems this message became an annoyance more than a feature.
- Implemented the "command-tick-delay" option in the "config.yml". This will provide control over when exactly commands are ran after entering a portal.
- Implemented the full tab completion for argument one of the base commands. In addition, the tab-completion helps out with the portal command type and percentage.
- Implemented command percentages. Commands added to portals now follow the format ::. The portal-command-type can be PLAYER, CONSOLE, or CHAT and the percentage is an integer (0-100). Remember the command portion must NOT include a slash (/) unless two slashes are needed, but it can include spaces.
- There are now two portal entry events, one at LOWEST and the other on MONITOR. The monitor check will only trigger if the event is NOT canceled from the lowest. This is to prevent other plugins from using poor mechanics to modify nether portals.
- Implemented a toggleable feature in the config “portal-throwback” which will now always throw a player back using the throwback velocity defined in the configuration when using the portal.
- All particle animation has been swapped to a new asynchronous layout.