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opengl SIGSEGV on macOS #4040
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That's the OpenGL probe doing the sanity checks, the client will continue with the slower software rendering when that fails. We should have a new backend available in version 6, hopefully compatible with more hardware: #2467 Also note that the warning should give you the option of skipping the opengl probing. |
Good news of sorts: I was making builds to test the new opengl renderer ( |
Good news all round:
@harry-xm you can find beta builds ( |
Hi @totaam, I tried |
Ah, that's not good!
I don't have MacOS hardware to use for testing, so I don't know what's wrong. |
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@harry-xm thanks, I need to figure out how to tell macos to use a core context, this should fix |
Regarding the transparency issue, this may help: #3987 (comment) once we start making new macos builds again - blocked by Xpra-org/gtk-osx-build#27 |
Is this still an issue with the 6.0.1 builds? (or beta 6.1) |
Not heard back, likely fixed as per: #4357 |
Describe the bug
Always reproducible crash of opengl process on macOS 13.
To Reproduce
Steps to reproduce the behavior:
System Information (please complete the following information):
Additional context
System crash log
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