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MainFrm.h
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// MainFrm.h : CMainFrame 类的接口
//
#pragma once
// 自定义消息
#define NM_A (WM_USER + 100)
#define NM_B (WM_USER + 101)
#define NM_C (WM_USER + 102)
#define NM_D (WM_USER + 103)
#define NM_E (WM_USER + 104)
#define NM_F (WM_USER + 105)
class CMainFrame : public CFrameWnd
{
protected: // 仅从序列化创建
CMainFrame();
DECLARE_DYNCREATE(CMainFrame)
// 特性
public:
// 操作
public:
// 重写
public:
virtual BOOL PreCreateWindow(CREATESTRUCT& cs);
// 实现
public:
virtual ~CMainFrame();
#ifdef _DEBUG
virtual void AssertValid() const;
virtual void Dump(CDumpContext& dc) const;
#endif
protected: // 控件条嵌入成员
CStatusBar m_wndStatusBar;
// 生成的消息映射函数
protected:
afx_msg int OnCreate(LPCREATESTRUCT lpCreateStruct);
DECLARE_MESSAGE_MAP()
private:
CSplitterWnd m_splitter;
virtual BOOL OnCreateClient(LPCREATESTRUCT lpcs, CCreateContext* pContext);
//自定义消息映射函数声明
afx_msg LRESULT OnMyChange(WPARAM, LPARAM);
};