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In test_shader_2d_primitives we compare the browser's 2d canvas API with our own, and they have some discrepancies. We'll have to decide which discrepancies are acceptable, and which ones we should fix.
In this live stream I tried to fix some aliasing issues, but I didn't manage to fix them fully.
The text was updated successfully, but these errors were encountered:
In
test_shader_2d_primitives
we compare the browser's 2d canvas API with our own, and they have some discrepancies. We'll have to decide which discrepancies are acceptable, and which ones we should fix.In this live stream I tried to fix some aliasing issues, but I didn't manage to fix them fully.
The text was updated successfully, but these errors were encountered: