Widgets are special views that do not provide a collection of other views as a content, but have functions that are called when creating or updating the view. Normally, a widget manages a GTK or Libadwaita widget using the C API.
In this tutorial, we will recreate the text widget.
A widget conforms to the Widget
protocol:
struct CustomText: Widget { }
You can add properties to the widget:
struct CustomText: Widget {
var text: String
}
This widget can be called in a view body using CustomText(text: "Hello, world!")
.
Now, add the two functions required by the protocol:
import CAdw
struct CustomText: Widget {
var text: String
public func container(modifiers: [(View) -> View]) -> ViewStorage { }
public func update(_ storage: ViewStorage, modifiers: [(View) -> View], updateProperties: Bool) { }
}
Import CAdw which exposes the whole C Libadwaita and Gtk API to Swift.
This function initializes the widget when the widget appears for the first time.
It expects a ViewStorage
as the return type.
In our case, this function is very simple:
func container(modifiers: [(View) -> View]) -> ViewStorage {
.init(gtk_label_new(text)?.opaque())
}
Whenever a state of the app changes, the update(_:modifiers:updateProperties:)
function of the widget gets called.
You get the view storage that you have previously initialized as a parameter.
Update the storage to reflect the current state of the widget:
func update(_ storage: ViewStorage, modifiers: [(View) -> View], updateProperties: Bool) {
if updateProperties {
gtk_label_set_label(storage.pointer, text)
}
}
Some widgets act as containers that accept other widgets as children.
In that case, use the ViewStorage
's content
property for storing their view storages.
In the update(_:modifiers:updateProperties:)
function, update the children's storages.
An example showcasing how to implement containers is the Box (it is auto-generated).