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button.py
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button.py
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import pygame.font
class Button:
"""为游戏创建按钮"""
def __init__(self, game, msg):
"""初始化按钮的属性"""
self.screen = game.screen
self.screen_rect = game.screen.get_rect()
# 设置按钮的尺寸和其他属性
self.width = 200
self.height = 50
self.button_color = (0, 135 ,0)
self.text_color = (255, 255, 255)
self.font = pygame.font.SysFont(None, 50)
# 创建按钮的rect对象,并使其居中
self.rect = pygame.Rect(0,0,self.width,self.height)
self.rect.center = self.screen_rect.center
# 按钮的标签只需创建一次
self._prep_msg(msg)
def _prep_msg(self, msg):
"""将msg渲染为图像"""
self.msg_image = self.font.render(msg, True, self.text_color, self.button_color)
self.msg_image_rect = self.msg_image.get_rect()
self.msg_image_rect.center = self.rect.center
def draw_button(self):
"""绘制按钮与文本"""
self.screen.fill(self.button_color, self.rect)
self.screen.blit(self.msg_image, self.msg_image_rect)