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bldg06.cfg
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[building]
;NEED BUILDINGS
gstand = scenery/building/gstand.ai
aqgftshp = scenery/building/aqgftshp.ai
aqrestra = scenery/building/aqrestra.ai
crabhous = scenery/building/crabhous.ai
fishhous = scenery/building/fishhous.ai
subshop = scenery/building/subshop.ai
aqgcart = scenery/building/aqgcart.ai
icecart = scenery/building/icecart.ai
popcart = scenery/building/popcart.ai
hdogcart = scenery/building/hdogcart.ai
aqbath = scenery/building/aqbath.ai
fystand = scenery/building/fystand.ai
aqbench = scenery/other/aqbench.ai
gstand2 = scenery/building/gstand2.ai
;ATTRACTIONS
boatshak = scenery/building/boatshak.ai
dolshack = scenery/building/dolshack.ai
chroom = scenery/building/chroom.ai
ringtoss = scenery/building/ringtoss.ai
photobth = scenery/building/photobth.ai
;TOYS
showarea = scenery/toys/showarea.ai
showhoop = scenery/toys/showhoop.ai
stage = scenery/toys/stage.ai
orcaball = scenery/toys/orcaball.ai
dolball = scenery/toys/dolball.ai
icefloe = scenery/toys/icefloe.ai
aqdrift = scenery/toys/aqdrift.ai
sealball = scenery/toys/sealball.ai
sealhorn = scenery/toys/sealhorn.ai
sealwav = scenery/toys/sealwav.ai
rockraft = scenery/toys/rockraft.ai
ottball = scenery/toys/ottball.ai
otthoop = scenery/toys/otthoop.ai
icekeg = scenery/toys/icekeg.ai
aqdrift = scenery/toys/aqdrift.ai
; NON BUILDINGS THAT PLAY SOUND
wishwell = scenery/other/wishwell.ai
wishw2 = scenery/other/wishw2.ai
aqbounce = scenery/building/aqbounce.ai
shrkhous = scenery/building/shrkhous.ai
jmpfount = scenery/other/jmpfount.ai
; NON BUILDINGS
stgeback = scenery/other/stgeback.ai
stgedoor = scenery/other/stgedoor.ai
stgecorn = scenery/other/stgecorn.ai
bckdrop1 = scenery/other/bckdrop1.ai
aqgate = scenery/other/aqgate.ai
aqtick1 = scenery/other/aqtick1.ai
aqtick2 = scenery/other/aqtick2.ai
; SHELTERS
aqcave = scenery/building/aqcave.ai
sunkship = scenery/building/sunkship.ai