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IDEA: Textures don't stay with moving ship. Easy fix! #38

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thelabcat opened this issue Nov 23, 2020 · 1 comment
Open

IDEA: Textures don't stay with moving ship. Easy fix! #38

thelabcat opened this issue Nov 23, 2020 · 1 comment

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@thelabcat
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To create mapping that sticks to the ship but otherwise does the same thing as current mapping, I UV unwrapped the ship's mesh using "Cube projection," set the unwrap size to 1, connected the image node to UV texture coordinate input, and changed the image node mapping back from "box" to the default "flat." Not sure about code, though.

@ldo
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ldo commented Nov 23, 2020

I fix this by using Generated coordinates in my version.

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