diff --git a/src/rendergraph/opengl/texture.cpp b/src/rendergraph/opengl/texture.cpp index 45550222944..88921bde9df 100644 --- a/src/rendergraph/opengl/texture.cpp +++ b/src/rendergraph/opengl/texture.cpp @@ -1,7 +1,4 @@ #include "rendergraph/texture.h" -#include -#include -#include "rendergraph/assert.h" #include #include diff --git a/src/waveform/renderers/allshader/digitsrenderer.cpp b/src/waveform/renderers/allshader/digitsrenderer.cpp index 9e4b56e556d..9cab55a95f4 100644 --- a/src/waveform/renderers/allshader/digitsrenderer.cpp +++ b/src/waveform/renderers/allshader/digitsrenderer.cpp @@ -9,12 +9,12 @@ #include #include -#include "util/assert.h" -#include "util/roundtopixel.h" #include "rendergraph/context.h" #include "rendergraph/geometry.h" #include "rendergraph/material/texturematerial.h" #include "rendergraph/vertexupdaters/texturedvertexupdater.h" +#include "util/assert.h" +#include "util/roundtopixel.h" // Render digits using a texture (generated) with digits with blurred dark outline