From cb0fd16a931a38d3faa8fe55da1c31b90f1a92a7 Mon Sep 17 00:00:00 2001 From: "ye.fq" Date: Thu, 8 Aug 2019 23:32:05 +0800 Subject: [PATCH] =?UTF-8?q?=E7=89=A9=E7=BC=96=E9=A2=9C=E8=89=B2=E5=AD=97?= =?UTF-8?q?=E6=AE=B5=EF=BC=8C=E6=8C=89=E7=BA=A2=E7=BB=BF=E8=93=9D=E6=8E=92?= =?UTF-8?q?=E5=BA=8F?= MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit 之前的排列顺序是红蓝绿,老是弄错,现改为红绿蓝。 --- .../share/zh-CN/mpq/ui/WorldEditStrings.txt | 36 +++++++++---------- 1 file changed, 18 insertions(+), 18 deletions(-) diff --git a/Development/Component/share/zh-CN/mpq/ui/WorldEditStrings.txt b/Development/Component/share/zh-CN/mpq/ui/WorldEditStrings.txt index a2e813498..4ce25983d 100644 --- a/Development/Component/share/zh-CN/mpq/ui/WorldEditStrings.txt +++ b/Development/Component/share/zh-CN/mpq/ui/WorldEditStrings.txt @@ -5148,9 +5148,9 @@ WESTRING_UEVAL_UHAB=英雄 WESTRING_UEVAL_UMDL=模型文件 WESTRING_UEVAL_UVER=模型文件 - 版本 WESTRING_UEVAL_USCA=模型缩放 -WESTRING_UEVAL_UCLR=颜色值(红) -WESTRING_UEVAL_UCLG=颜色值(绿) -WESTRING_UEVAL_UCLB=颜色值(蓝) +WESTRING_UEVAL_UCLR=颜色值(红) +WESTRING_UEVAL_UCLG=颜色值(绿) +WESTRING_UEVAL_UCLB=颜色值(蓝) WESTRING_UEVAL_USSC=选择缩放 WESTRING_UEVAL_ULPX=射弹偏移 - X WESTRING_UEVAL_ULPX_HINT="单位攻击时发射投射物的X轴偏移." @@ -5538,9 +5538,9 @@ WESTRING_UEVAL_IPAW=可以被抵押 WESTRING_UEVAL_ISCA=模型缩放 WESTRING_UEVAL_ISSC=选择圈大小(编辑器) WESTRING_UEVAL_ISSC_HINT=编辑器中的选择圈直径. 0表示随模型大小自动调节. -WESTRING_UEVAL_ICLR=颜色值(红) -WESTRING_UEVAL_ICLG=颜色值(绿) -WESTRING_UEVAL_ICLB=颜色值(蓝) +WESTRING_UEVAL_ICLR=颜色值(红) +WESTRING_UEVAL_ICLG=颜色值(绿) +WESTRING_UEVAL_ICLB=颜色值(蓝) WESTRING_UEVAL_IICD=无视CD间隔 WESTRING_UEVAL_IICD_HINT="无视技能设置,可以无CD限制使用物品技能." @@ -5896,18 +5896,18 @@ WESTRING_BEVAL_BPTD_HINT=作用于死亡的可破坏物. WESTRING_BEVAL_BDSN=死亡 WESTRING_BEVAL_BSHD=阴影 WESTRING_BEVAL_BSMM=小地图 - 显示 -WESTRING_BEVAL_BMMR=小地图颜色(红) -WESTRING_BEVAL_BMMG=小地图颜色(绿) -WESTRING_BEVAL_BMMB=小地图颜色(蓝) +WESTRING_BEVAL_BMMR=小地图颜色(红) +WESTRING_BEVAL_BMMG=小地图颜色(绿) +WESTRING_BEVAL_BMMB=小地图颜色(蓝) WESTRING_BEVAL_BUMM=小地图 - 使用自定义颜色 WESTRING_BEVAL_BBUT=建造时间 WESTRING_BEVAL_BRET=修理时间 WESTRING_BEVAL_BREG=修理金子消耗 WESTRING_BEVAL_BREL=修理木材消耗 WESTRING_BEVAL_BUSR=加入用户指定列表 -WESTRING_BEVAL_BVCR=颜色值(红) -WESTRING_BEVAL_BVCG=颜色值(绿) -WESTRING_BEVAL_BVCB=颜色值(蓝) +WESTRING_BEVAL_BVCR=颜色值(红) +WESTRING_BEVAL_BVCG=颜色值(绿) +WESTRING_BEVAL_BVCB=颜色值(蓝) WESTRING_BEVAL_BGSE=游戏中可选择 WESTRING_BEVAL_BGSC=选择圈大小(游戏) WESTRING_BEVAL_BGPM=模型文件 - 头像 @@ -5947,12 +5947,12 @@ WESTRING_BEVAL_DFXR_HINT=设置为-1可以自由调整角度. WESTRING_DEVAL_DPTX=路径纹理 WESTRING_DEVAL_DSMM=小地图 - 显示 WESTRING_DEVAL_DUMC=小地图 - 使用自定义颜色 -WESTRING_DEVAL_DMMR=小地图颜色(红) -WESTRING_DEVAL_DMMG=小地图颜色(绿) -WESTRING_DEVAL_DMMB=小地图颜色(蓝) -WESTRING_DEVAL_DVR1=颜色值(红) -WESTRING_DEVAL_DVG1=颜色值(绿) -WESTRING_DEVAL_DVB1=颜色值(蓝) +WESTRING_DEVAL_DMMR=小地图颜色(红) +WESTRING_DEVAL_DMMG=小地图颜色(绿) +WESTRING_DEVAL_DMMB=小地图颜色(蓝) +WESTRING_DEVAL_DVR1=颜色值(红) +WESTRING_DEVAL_DVG1=颜色值(绿) +WESTRING_DEVAL_DVB1=颜色值(蓝) WESTRING_DEVAL_DUSR=加入用户指定列表 // Ability Editor fields