-
-
Notifications
You must be signed in to change notification settings - Fork 86
/
ability_item_usage_clinkz.lua
414 lines (396 loc) · 15.7 KB
/
ability_item_usage_clinkz.lua
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
----------------------------------------------------------------------------
-- Ranked Matchmaking AI v1.3 New Structure
-- Author: adamqqq Email:[email protected]
----------------------------------------------------------------------------
--------------------------------------
-- General Initialization
--------------------------------------
local utility = require(GetScriptDirectory() .. "/utility")
local ability_item_usage_generic = require(GetScriptDirectory() .. "/ability_item_usage_generic")
local AbilityExtensions = require(GetScriptDirectory() .. "/util/AbilityAbstraction")
local debugmode = false
local npcBot = GetBot()
if npcBot == nil or npcBot:IsIllusion() then
return
end
local Talents = {}
local Abilities = {}
local AbilitiesReal = {}
ability_item_usage_generic.InitAbility(Abilities, AbilitiesReal, Talents)
local AbilityToLevelUp = {
Abilities[2],
Abilities[1],
Abilities[2],
Abilities[3],
Abilities[2],
Abilities[6],
Abilities[2],
Abilities[3],
Abilities[1],
"talent",
Abilities[1],
Abilities[6],
Abilities[1],
Abilities[3],
"talent",
Abilities[3],
"nil",
Abilities[6],
"nil",
"talent",
"nil",
"nil",
"nil",
"nil",
"talent",
}
local TalentTree = {
function()
return Talents[1]
end,
function()
return Talents[3]
end,
function()
return Talents[6]
end,
function()
return Talents[7]
end,
}
-- check skill build vs current level
utility.CheckAbilityBuild(AbilityToLevelUp)
function BuybackUsageThink()
ability_item_usage_generic.BuybackUsageThink();
end
function CourierUsageThink()
ability_item_usage_generic.CourierUsageThink();
end
function AbilityLevelUpThink()
ability_item_usage_generic.AbilityLevelUpThink2(AbilityToLevelUp, TalentTree)
end
--------------------------------------
-- Ability Usage Thinking
--------------------------------------
local ComboMana
local AttackRange
local ManaPercentage
local HealthPercentage
local cast = {}
cast.Desire = {}
cast.Target = {}
cast.Type = {}
local Consider = {}
local CanCast = {
utility.NCanCast,
function(t)
return AbilityExtensions.PhysicalCanCastFunction(t) or
t:IsTower() and not t:HasModifier "modifier_fountain_glyph"
end,
utility.NCanCast,
utility.UCanCast,
function(t)
return not t:IsAncientCreep() and not t:IsRoshan()
end,
}
local enemyDisabled = utility.enemyDisabled
function GetComboDamage()
return ability_item_usage_generic.GetComboDamage(AbilitiesReal)
end
function GetComboMana()
return ability_item_usage_generic.GetComboMana(AbilitiesReal)
end
Consider[1] = function()
local abilityNumber = 1
--------------------------------------
-- Generic Variable Setting
--------------------------------------
local ability = AbilitiesReal[abilityNumber]
if not ability:IsFullyCastable() then
return BOT_ACTION_DESIRE_NONE, 0
end
local CastRange = ability:GetCastRange()
local Damage = ability:GetAbilityDamage()
local Radius = ability:GetAOERadius()
local allys = npcBot:GetNearbyHeroes(1200, false, BOT_MODE_NONE)
local enemys = npcBot:GetNearbyHeroes(CastRange + 300, true, BOT_MODE_NONE)
local WeakestEnemy, HeroHealth = utility.GetWeakestUnit(enemys)
local creeps = npcBot:GetNearbyCreeps(CastRange + 300, true)
local WeakestCreep, CreepHealth = utility.GetWeakestUnit(creeps)
--------------------------------------
-- Global high-priorty usage
--------------------------------------
--Try to kill enemy hero
if npcBot:GetActiveMode() ~= BOT_MODE_RETREAT then
if WeakestEnemy ~= nil then
if CanCast[abilityNumber](WeakestEnemy) then
if HeroHealth <= WeakestEnemy:GetActualIncomingDamage(Damage, DAMAGE_TYPE_MAGICAL) or
(
HeroHealth <= WeakestEnemy:GetActualIncomingDamage(GetComboDamage(), DAMAGE_TYPE_MAGICAL) and
npcBot:GetMana() > ComboMana) then
return BOT_ACTION_DESIRE_HIGH, WeakestEnemy:GetLocation(), "Location"
end
end
end
end
--------------------------------------
-- Mode based usage
--------------------------------------
-- If we're farming and can hit 2+ creeps
if npcBot:GetActiveMode() == BOT_MODE_FARM then
if ManaPercentage > 0.4 or npcBot:GetMana() > ComboMana then
local locationAoE = npcBot:FindAoELocation(true, false, npcBot:GetLocation(), CastRange, Radius, 0, 0)
if locationAoE.count >= 3 then
return BOT_ACTION_DESIRE_MODERATE - 0.03, locationAoE.targetloc, "Location"
end
end
end
-- If we're pushing or defending a lane and can hit 4+ creeps, go for it
if npcBot:GetActiveMode() == BOT_MODE_PUSH_TOWER_TOP or npcBot:GetActiveMode() == BOT_MODE_PUSH_TOWER_MID or
npcBot:GetActiveMode() == BOT_MODE_PUSH_TOWER_BOT or npcBot:GetActiveMode() == BOT_MODE_DEFEND_TOWER_TOP or
npcBot:GetActiveMode() == BOT_MODE_DEFEND_TOWER_MID or npcBot:GetActiveMode() == BOT_MODE_DEFEND_TOWER_BOT then
if ManaPercentage > 0.4 or npcBot:GetMana() > ComboMana then
local locationAoE = npcBot:FindAoELocation(true, false, npcBot:GetLocation(), CastRange, Radius, 0, 0)
if locationAoE.count >= 3 then
return BOT_ACTION_DESIRE_MODERATE - 0.03, locationAoE.targetloc, "Location"
end
end
end
-- If my mana is enough, use it at enemy
if npcBot:GetActiveMode() == BOT_MODE_LANING then
if (ManaPercentage > 0.4 or npcBot:GetMana() > ComboMana) and ability:GetLevel() >= 2 then
if WeakestEnemy ~= nil then
if CanCast[abilityNumber](WeakestEnemy) then
return BOT_ACTION_DESIRE_LOW, WeakestEnemy:GetLocation(), "Location"
end
end
end
end
-- If we're going after someone
if npcBot:GetActiveMode() == BOT_MODE_ROAM or npcBot:GetActiveMode() == BOT_MODE_TEAM_ROAM or
npcBot:GetActiveMode() == BOT_MODE_DEFEND_ALLY or npcBot:GetActiveMode() == BOT_MODE_ATTACK then
local locationAoE = npcBot:FindAoELocation(true, true, npcBot:GetLocation(), CastRange, Radius, 0, 0)
if locationAoE.count >= 2 then
return BOT_ACTION_DESIRE_MODERATE, locationAoE.targetloc, "Location"
end
local npcEnemy = npcBot:GetTarget()
if npcEnemy ~= nil then
if not enemyDisabled(npcEnemy) and GetUnitToUnitDistance(npcBot, npcEnemy) < CastRange + 75 * #allys then
return BOT_ACTION_DESIRE_MODERATE, npcEnemy:GetLocation(), "Location"
end
end
end
return BOT_ACTION_DESIRE_NONE
end
Consider[2] = AbilityExtensions:ToggleFunctionToAutoCast(npcBot, AbilitiesReal[2], function()
local abilityNumber = 2
--------------------------------------
-- Generic Variable Setting
--------------------------------------
local ability = AbilitiesReal[abilityNumber]
if not ability:IsFullyCastable() or AbilityExtensions:IsPhysicalOutputDisabled(npcBot) then
return 0
end
local CastRange = ability:GetCastRange()
local enemys = npcBot:GetNearbyHeroes(CastRange + 100, true, BOT_MODE_NONE)
local WeakestEnemy, HeroHealth = utility.GetWeakestUnit(enemys)
local function UseAt(target)
if not CanCast[abilityNumber](target) then
return false
end
if target:IsHero() then
if AbilityExtensions:IsAttackingEnemies(npcBot) and npcBot:WasRecentlyDamagedByAnyHero(1) then
return false
end
if GetUnitToUnitDistanceSqr(npcBot, target) <= 190000 then
return false
elseif AbilityExtensions:MustBeIllusion(npcBot, target) then
return AbilityExtensions:GetManaPercent(npcBot) >= 0.8 or
AbilityExtensions:GetHealthPercent(target) <= 0.4
else
return true
end
elseif target:IsBuilding() then
return true
else
return AbilityExtensions:GetManaPercent(npcBot) >= 0.8
end
end
local attackRange = npcBot:GetAttackRange()
if AbilityExtensions:NotRetreating(npcBot) then
if npcBot:GetActiveMode() == BOT_MODE_LANING then
local creeps = npcBot:GetNearbyLaneCreeps(attackRange + 120, true)
local allyCreeps = npcBot:GetNearbyLaneCreeps(attackRange + 120, false)
if creeps and #creeps > 0 or allyCreeps and #allyCreeps > 0 then
return false
end
end
local target = npcBot:GetAttackTarget() or npcBot:GetTarget()
if target == nil then
if WeakestEnemy ~= nil then
local b = UseAt(WeakestEnemy)
if b then
return BOT_ACTION_DESIRE_MODERATE, WeakestEnemy
else
return false
end
end
else
return UseAt(target)
end
end
return false
end)
Consider[6] = function()
local abilityNumber = 6
local ability = AbilitiesReal[abilityNumber]
if not ability:IsFullyCastable() then
return BOT_ACTION_DESIRE_NONE, 0
end
local CastRange = ability:GetCastRange()
local Damage = ability:GetAbilityDamage()
local Radius = ability:GetAOERadius()
local allys = npcBot:GetNearbyHeroes(1200, false, BOT_MODE_NONE)
local enemys = npcBot:GetNearbyHeroes(CastRange + 300, true, BOT_MODE_NONE)
local WeakestEnemy, HeroHealth = utility.GetWeakestUnit(enemys)
local creeps = npcBot:GetNearbyCreeps(CastRange + 300, true)
local WeakestCreep, CreepHealth = utility.GetWeakestUnit(creeps)
if npcBot:GetActiveMode() == BOT_MODE_RETREAT and npcBot:GetActiveModeDesire() >= BOT_MODE_DESIRE_HIGH then
return BOT_ACTION_DESIRE_MODERATE
end
if npcBot:GetActiveMode() == BOT_MODE_ROAM or npcBot:GetActiveMode() == BOT_MODE_TEAM_ROAM then
local npcEnemy = npcBot:GetTarget()
if npcEnemy ~= nil then
if GetUnitToUnitDistance(npcBot, npcEnemy) >= 1800 then
return BOT_ACTION_DESIRE_MODERATE
end
end
end
return BOT_ACTION_DESIRE_NONE, 0
end
local goodNeutral = {
"npc_dota_neutral_alpha_wolf", -- 头狼
"npc_dota_neutral_centaur_khan", -- 半人马征服者
"npc_dota_neutral_dark_troll_warlord", -- 黑暗巨魔召唤法师
"npc_dota_neutral_polar_furbolg_ursa_warrior", -- 地狱熊怪粉碎者
"npc_dota_neutral_satyr_hellcaller", -- 萨特苦难使者
"npc_dota_neutral_enraged_wildkin", -- 枭兽撕裂者
}
local function IsGoodNeutralCreeps(npcCreep)
local name = npcCreep:GetUnitName()
for k, creepName in pairs(goodNeutral) do
if name == creepName then
return true
end
end
return false
end
Consider[4] = function()
local abilityNumber = 4
--------------------------------------
-- Generic Variable Setting
--------------------------------------
local ability = AbilitiesReal[abilityNumber]
if not ability:IsFullyCastable() then
return BOT_ACTION_DESIRE_NONE, 0
end
local CastRange = ability:GetCastRange()
local Damage = ability:GetAbilityDamage()
local Radius = ability:GetAOERadius()
local allys = npcBot:GetNearbyHeroes(1200, false, BOT_MODE_NONE)
local enemys = npcBot:GetNearbyHeroes(CastRange + 300, true, BOT_MODE_NONE)
local WeakestEnemy, HeroHealth = utility.GetWeakestUnit(enemys)
local creeps = npcBot:GetNearbyCreeps(CastRange + 300, true)
local WeakestCreep, CreepHealth = utility.GetWeakestUnit(creeps)
--------------------------------------
-- Mode based usage
--------------------------------------
-- If we're in a teamfight, use it on the scariest enemy
local tableNearbyAttackingAlliedHeroes = npcBot:GetNearbyHeroes(1200, false, BOT_MODE_ATTACK)
if #tableNearbyAttackingAlliedHeroes >= 2 then
local locationAoE = npcBot:FindAoELocation(true, true, npcBot:GetLocation(), AttackRange, 400, 0, 0)
if locationAoE.count >= 2 then
return BOT_ACTION_DESIRE_LOW, locationAoE.targetloc
end
end
-- If we're going after someone
if npcBot:GetActiveMode() == BOT_MODE_ROAM or npcBot:GetActiveMode() == BOT_MODE_TEAM_ROAM or
npcBot:GetActiveMode() == BOT_MODE_DEFEND_ALLY or npcBot:GetActiveMode() == BOT_MODE_ATTACK then
local npcEnemy = npcBot:GetTarget()
if ManaPercentage > 0.4 or npcBot:GetMana() > ComboMana then
if npcEnemy ~= nil then
if CanCast[abilityNumber](npcEnemy) and GetUnitToUnitDistance(npcBot, npcEnemy) < CastRange + 300 then
return BOT_ACTION_DESIRE_MODERATE, npcEnemy:GetLocation()
end
end
end
end
return BOT_ACTION_DESIRE_NONE, 0
end
local function RateCreep(creep)
local rate = 0
rate = rate + creep:GetMaxHealth() * AbilityExtensions:GetTargetHealAmplifyPercent(npcBot)
rate = rate + creep:GetAttackDamage() * 6
if creep:IsDominated() then
rate = rate * 2
end
if creep:GetTeam() ~= TEAM_NEUTRAL then
rate = rate * 0.4
end
if string.match(creep:GetUnitName(), "upgraded_mega") then
rate = rate * 0.5
elseif string.match(creep:GetUnitName(), "upgraded") then
rate = rate * 0.8
end
return rate
end
local standardCreepRate = 0
local GetStandardCreepRate = AbilityExtensions:EveryManySeconds(2, function()
standardCreepRate = AbilityExtensions:MaxV(GetUnitList(UNIT_LIST_ENEMY_CREEPS) or {}, RateCreep) or 0
end)
Consider[5] = function()
local abilityNumber = 5
--------------------------------------
-- Generic Variable Setting
--------------------------------------
local ability = AbilitiesReal[abilityNumber]
if not ability:IsFullyCastable() then
return BOT_ACTION_DESIRE_NONE
end
local CastRange = ability:GetCastRange()
local enemys = npcBot:GetNearbyHeroes(CastRange + 300, true, BOT_MODE_NONE)
GetStandardCreepRate()
local creeps = AbilityExtensions:Filter(AbilityExtensions:Concat(npcBot:GetNearbyCreeps(CastRange + 300, true),
npcBot:GetNearbyNeutralCreeps(CastRange + 300)), CanCast[5])
do
local creep = creeps:Max(RateCreep)
if creep then
if RateCreep(creep) < standardCreepRate then
return BOT_ACTION_DESIRE_VERYLOW
else
return BOT_ACTION_DESIRE_MODERATE
end
end
end
return BOT_ACTION_DESIRE_NONE
end
AbilityExtensions:AutoModifyConsiderFunction(npcBot, Consider, AbilitiesReal)
function AbilityUsageThink()
-- Check if we're already using an ability
if npcBot:IsUsingAbility() or npcBot:IsChanneling() or npcBot:IsSilenced() then
return
end
ComboMana = GetComboMana()
AttackRange = npcBot:GetAttackRange()
ManaPercentage = npcBot:GetMana() / npcBot:GetMaxMana()
HealthPercentage = npcBot:GetHealth() / npcBot:GetMaxHealth()
cast = ability_item_usage_generic.ConsiderAbility(AbilitiesReal, Consider)
---------------------------------debug--------------------------------------------
if debugmode == true then
ability_item_usage_generic.PrintDebugInfo(AbilitiesReal, cast)
end
ability_item_usage_generic.UseAbility(AbilitiesReal, cast)
end
function CourierUsageThink()
ability_item_usage_generic.CourierUsageThink()
end