Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

1.51?: random crash (possibly buffer overflow) #23

Open
GoogleCodeExporter opened this issue Mar 20, 2015 · 1 comment
Open

1.51?: random crash (possibly buffer overflow) #23

GoogleCodeExporter opened this issue Mar 20, 2015 · 1 comment

Comments

@GoogleCodeExporter
Copy link
Collaborator

It occurs randomly, so I cannot say how to reproduce it.

Sometimes it crashes at the beginning of S9xReportButton, sometimes it
crashes at S9xMixSamples to syncSoundBuffer, and sometimes it crashes when
closing the program (when writing snes9x.cfg?).

I guess there is a buffer overflow issue and it destroys those buffers
illegally.

Original issue reported on code.google.com by gochaism on 3 Nov 2009 at 5:35

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

No branches or pull requests

1 participant