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Parser.y
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Parser.y
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%{
#include "ParseTree.h"
#include <stdio.h>
#include <string.h>
#include <stdlib.h>
#include <iostream>
extern "C" int yylex();
extern "C" int yyparse();
extern "C" void yyerror(char *s);
// these data structures hold the result of the parsing
struct FuncOperator *finalFunction; // the aggregate function (NULL if no agg)
struct TableList *tables; // the list of tables and aliases in the query
struct AndList *boolean; // the predicate in the WHERE clause
struct NameList *groupingAtts; // grouping atts (NULL if no grouping)
struct NameList *attsToSelect; // the set of attributes in the SELECT (NULL if no such atts)
int distinctAtts; // 1 if there is a DISTINCT in a non-aggregate query
int distinctFunc; // 1 if there is a DISTINCT in an aggregate query
struct SchemaList *schemas; // the list of tables and aliases in the query
struct CreateTableType* createTableType; // type of table to create along with sorting attributes (if any)
char* bulkFileName; // bulk loading file name string
char* outputFileName; // output file name or STDOUT string
int commandFlag; // 1 if the command is a create table command.
// 2 if the command is a Insert into command
// 3 if the command is a drop table command
// 4 if the command is a set output command
// 5 if the command is a SQL command
// 6 if the command is 'quit'
// 7 if the command is 'setupdemo'
// 8 if the command is 'UPDATE STATISTICS'
int NumAtt=0;
%}
// this stores all of the types returned by production rules
%union {
struct FuncOperand *myOperand;
struct FuncOperator *myOperator;
struct TableList *myTables;
struct ComparisonOp *myComparison;
struct Operand *myBoolOperand;
struct OrList *myOrList;
struct AndList *myAndList;
struct NameList *myNames;
char *actualChars;
char whichOne;
struct SchemaList *mySchemas;
struct CreateTableType* tableType;
}
%token <actualChars> Name
%token <actualChars> Float
%token <actualChars> Int
%token <actualChars> String
%token CREATE
%token TABLE
%token SET
%token OUTPUT
%token INSERT
%token INTO
%token DROP
%token SELECT
%token GROUP
%token DISTINCT
%token BY
%token FROM
%token WHERE
%token SUM
%token AS
%token AND
%token OR
%token QUIT
%token SETUPDEMO
%token NONE
%token STDOUT
%token ON
%token UPDATE
%token STATISTICS
%token FOR
%type <myOrList> OrList
%type <myAndList> AndList
%type <myOperand> SimpleExp
%type <myOperator> CompoundExp
%type <whichOne> Op
%type <myComparison> BoolComp
%type <myComparison> Condition
%type <myTables> Tables
%type <mySchemas> Schema
%type <myBoolOperand> Literal
%type <myNames> Atts
%type <tableType> TableType
%type <myAndList> SortingAtts
%start COMMANDLINE
/* This is the PRODUCTION RULES section which defines how to "understand" the
* input language and what action to take for each "statment"
*/
%%
COMMANDLINE: SQL
| INS_LOAD
| CR_TABLE
| QUIT_PROGRAM
| SET_OUTPUT
| DR_TABLE;
QUIT_PROGRAM: QUIT
{
commandFlag=6;
};
CR_TABLE: CREATE TABLE Tables '(' Schema ')' AS TableType
{
tables=$3;
schemas=$5;
createTableType=$8;
commandFlag=1;
};
TableType: Name // for heap
{
$$ = (struct CreateTableType *) malloc (sizeof (struct CreateTableType));
$$->heapOrSorted = $1;
$$->sortingAtts = NULL;
}
| Name ON AndList // for sorted
{
$$ = (struct CreateTableType *) malloc (sizeof (struct CreateTableType));
$$->heapOrSorted = $1;
$$->sortingAtts = $3;
};
SortingAtts: '(' OrList ')'
{
// just return the OrList!
$$ = (struct AndList *) malloc (sizeof (struct AndList));
$$->left = $2;
$$->rightAnd = NULL;
}
| '(' OrList ')' AND AndList
{
// here we need to pre-pend the OrList to the AndList
// first we allocate space for this node
$$ = (struct AndList *) malloc (sizeof (struct AndList));
// hang the OrList off of the left
$$->left = $2;
// hang the AndList off of the right
$$->rightAnd = $5;
};
Schema: Name Name
{
$$ = (struct SchemaList *) malloc (sizeof (struct SchemaList));
$$->attName = $1;
$$->type = $2;
$$->next = NULL;
NumAtt++;
}
| Name Name ',' Schema
{
$$ = (struct SchemaList *) malloc (sizeof (struct SchemaList));
$$->attName = $1;
$$->type = $2;
$$->next = $4;
NumAtt++;
};
INS_LOAD: INSERT String INTO Tables
{
tables=$4;
bulkFileName=$2;
commandFlag=2;
};
DR_TABLE: DROP TABLE Tables
{
tables=$3;
commandFlag=3;
};
SET_OUTPUT: SET OUTPUT String
{
outputFileName=$3;
// outputFileName="jelly.data";
commandFlag=4;
}
| SET OUTPUT STDOUT
{
outputFileName="STDOUT";
commandFlag=4;
}
| SET OUTPUT NONE
{
outputFileName="NONE";
commandFlag=4;
};
SQL: SELECT WhatIWant FROM Tables WHERE AndList
{
tables = $4;
boolean = $6;
groupingAtts = NULL;
commandFlag = 5;
}
| SELECT WhatIWant FROM Tables WHERE AndList GROUP BY Atts
{
tables = $4;
boolean = $6;
groupingAtts = $9;
};
WhatIWant: Function ',' Atts
{
attsToSelect = $3;
distinctAtts = 0;
}
| Function
{
attsToSelect = NULL;
}
| Atts
{
distinctAtts = 0;
finalFunction = NULL;
attsToSelect = $1;
}
| DISTINCT Atts
{
distinctAtts = 1;
finalFunction = NULL;
attsToSelect = $2;
finalFunction = NULL;
};
Function: SUM '(' CompoundExp ')'
{
distinctFunc = 0;
finalFunction = $3;
}
| SUM DISTINCT '(' CompoundExp ')'
{
distinctFunc = 1;
finalFunction = $4;
};
Atts: Name
{
$$ = (struct NameList *) malloc (sizeof (struct NameList));
$$->name = $1;
$$->next = NULL;
}
| Atts ',' Name
{
$$ = (struct NameList *) malloc (sizeof (struct NameList));
$$->name = $3;
$$->next = $1;
}
Tables: Name
{
$$ = (struct TableList *) malloc (sizeof (struct TableList));
$$->tableName = $1;
$$->aliasAs = NULL;
$$->next = NULL;
}
| Name AS Name
{
$$ = (struct TableList *) malloc (sizeof (struct TableList));
$$->tableName = $1;
$$->aliasAs = $3;
$$->next = NULL;
}
| Tables ',' Name AS Name
{
$$ = (struct TableList *) malloc (sizeof (struct TableList));
$$->tableName = $3;
$$->aliasAs = $5;
$$->next = $1;
};
CompoundExp: SimpleExp Op CompoundExp
{
$$ = (struct FuncOperator *) malloc (sizeof (struct FuncOperator));
$$->leftOperator = (struct FuncOperator *) malloc (sizeof (struct FuncOperator));
$$->leftOperator->leftOperator = NULL;
$$->leftOperator->leftOperand = $1;
$$->leftOperator->right = NULL;
$$->leftOperand = NULL;
$$->right = $3;
$$->code = $2;
}
| '(' CompoundExp ')' Op CompoundExp
{
$$ = (struct FuncOperator *) malloc (sizeof (struct FuncOperator));
$$->leftOperator = $2;
$$->leftOperand = NULL;
$$->right = $5;
$$->code = $4;
}
| '(' CompoundExp ')'
{
$$ = $2;
}
| SimpleExp
{
$$ = (struct FuncOperator *) malloc (sizeof (struct FuncOperator));
$$->leftOperator = NULL;
$$->leftOperand = $1;
$$->right = NULL;
}
| '-' CompoundExp
{
$$ = (struct FuncOperator *) malloc (sizeof (struct FuncOperator));
$$->leftOperator = $2;
$$->leftOperand = NULL;
$$->right = NULL;
$$->code = '-';
}
;
Op: '-'
{
$$ = '-';
}
| '+'
{
$$ = '+';
}
| '*'
{
$$ = '*';
}
| '/'
{
$$ = '/';
}
;
AndList: '(' OrList ')' AND AndList
{
// here we need to pre-pend the OrList to the AndList
// first we allocate space for this node
$$ = (struct AndList *) malloc (sizeof (struct AndList));
// hang the OrList off of the left
$$->left = $2;
// hang the AndList off of the right
$$->rightAnd = $5;
}
| '(' OrList ')'
{
// just return the OrList!
$$ = (struct AndList *) malloc (sizeof (struct AndList));
$$->left = $2;
$$->rightAnd = NULL;
}
;
OrList: Condition OR OrList
{
// here we have to hang the condition off the left of the OrList
$$ = (struct OrList *) malloc (sizeof (struct OrList));
$$->left = $1;
$$->rightOr = $3;
}
| Condition
{
// nothing to hang off of the right
$$ = (struct OrList *) malloc (sizeof (struct OrList));
$$->left = $1;
$$->rightOr = NULL;
}
;
Condition: Literal BoolComp Literal
{
// in this case we have a simple literal/variable comparison
$$ = $2;
$$->left = $1;
$$->right = $3;
}
;
BoolComp: '<'
{
// construct and send up the comparison
$$ = (struct ComparisonOp *) malloc (sizeof (struct ComparisonOp));
$$->code = LESS_THAN;
}
| '>'
{
// construct and send up the comparison
$$ = (struct ComparisonOp *) malloc (sizeof (struct ComparisonOp));
$$->code = GREATER_THAN;
}
| '='
{
// construct and send up the comparison
$$ = (struct ComparisonOp *) malloc (sizeof (struct ComparisonOp));
$$->code = EQUALS;
}
;
Literal : String
{
// construct and send up the operand containing the string
$$ = (struct Operand *) malloc (sizeof (struct Operand));
$$->code = STRING;
$$->value = $1;
}
| Float
{
// construct and send up the operand containing the FP number
$$ = (struct Operand *) malloc (sizeof (struct Operand));
$$->code = DOUBLE;
$$->value = $1;
}
| Int
{
// construct and send up the operand containing the integer
$$ = (struct Operand *) malloc (sizeof (struct Operand));
$$->code = INT;
$$->value = $1;
}
| Name
{
// construct and send up the operand containing the name
$$ = (struct Operand *) malloc (sizeof (struct Operand));
$$->code = NAME;
$$->value = $1;
}
;
SimpleExp:
Float
{
// construct and send up the operand containing the FP number
$$ = (struct FuncOperand *) malloc (sizeof (struct FuncOperand));
$$->code = DOUBLE;
$$->value = $1;
}
| Int
{
// construct and send up the operand containing the integer
$$ = (struct FuncOperand *) malloc (sizeof (struct FuncOperand));
$$->code = INT;
$$->value = $1;
}
| Name
{
// construct and send up the operand containing the name
$$ = (struct FuncOperand *) malloc (sizeof (struct FuncOperand));
$$->code = NAME;
$$->value = $1;
}
;
%%