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I have an html5 games that scales the canvas to fit the browser screen. Everything is being scaled down.
The text parts are legible on desktop browsers and iOS Safari and iOS Chrome.
I am having problems on my Nexus 5 - running chrome.
The text is very blurry and hardly legible.
I tried disbaling webgl or disabling canvas but it always produces the same quality.
Attached are 2 images one on iOS and the other on Android:
The text was updated successfully, but these errors were encountered:
I have an html5 games that scales the canvas to fit the browser screen. Everything is being scaled down.
The text parts are legible on desktop browsers and iOS Safari and iOS Chrome.
I am having problems on my Nexus 5 - running chrome.
The text is very blurry and hardly legible.
I tried disbaling webgl or disabling canvas but it always produces the same quality.
Attached are 2 images one on iOS and the other on Android:
The text was updated successfully, but these errors were encountered: