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Is your feature request related to a problem? Please describe.
It's too much of a hassle to load mods as it currently is on Xbox. You have to use a PC to change the ini file everytime you want to change mods, and you can't play the vanilla game anymore when mods are loaded. They are either on or they are off.
Describe the solution you'd like
The PC version can load mods using batch files. These are basically txt files with the .bat extension with a command to load the mods, telling which mod files to use with which game. It would make loading mods way more efficient if we could do something similar on Xbox. How I would like it to be is that we similarly make a batch file, or some file type, that is a txt file and we place it where GZDoom can find it, and then it will show up on the list of games to launch. That way we can have all our mod combinations ready to play at once and still be able to play the vanilla game.
Describe alternatives you've considered
No response
Add any other context or screenshots about the feature request here.
No response
The text was updated successfully, but these errors were encountered:
It's a very lean Idea, i like it on principle. On the other hand, there's also the possibility of adapting the SDL menu as the switch port did, from a first look it seems plain SDL so it might be a very easy integration (https://github.com/fgsfdsfgs/gzdoom/releases/tag/nx4.11pre-2)
GZDoom version
No response
Which game are you running with GZDoom?
None
What Operating System are you using?
None
If Other OS, please describe
No response
Relevant hardware info
No response
Is your feature request related to a problem? Please describe.
It's too much of a hassle to load mods as it currently is on Xbox. You have to use a PC to change the ini file everytime you want to change mods, and you can't play the vanilla game anymore when mods are loaded. They are either on or they are off.
Describe the solution you'd like
The PC version can load mods using batch files. These are basically txt files with the .bat extension with a command to load the mods, telling which mod files to use with which game. It would make loading mods way more efficient if we could do something similar on Xbox. How I would like it to be is that we similarly make a batch file, or some file type, that is a txt file and we place it where GZDoom can find it, and then it will show up on the list of games to launch. That way we can have all our mod combinations ready to play at once and still be able to play the vanilla game.
Describe alternatives you've considered
No response
Add any other context or screenshots about the feature request here.
No response
The text was updated successfully, but these errors were encountered: