Replies: 3 comments
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See #113 You need to add |
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Thanks, that solved the problem! ... well, partly, because I uploaded the new build to Apple, but it still does not show up at 'Build' at App Store Connect when I want to deploy that new version ...
They are only warnings, so I guess that;s not the problem ... |
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Did anybody else experience this problem? I tried for two different apps, using the latest SDK ... after i successfully uploaded the app it doesn't appear in the list of builds to select for publishing. Trying for days now, but don't know how to solve it :( |
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For the time being I still use version 32.0.0.144 of the SDK for uploading updates of app to Apple.
Yesterday I uploaded a new update, but it didn't appear in the 'Build'-section at App Store Connect, so than I tried building an app using SDK 33.1.1.98 or 33.1.1.86, but I receive this message when building with Animate:
Adobe Animate
Error creating files.
Warning: Using default implementation for native extension 'com.distriqt.square.picasso'
Warning: Resource de.lproj has been skipped because of mismatch with supported languages information in application descriptor.
Warning: Resource en.lproj has been skipped because of mismatch with supported languages information in application descriptor.
Warning: Resource es.lproj has been skipped because of mismatch with supported languages information in application descriptor.
Warning: Resource fr.lproj has been skipped because of mismatch with supported languages information in application descriptor.
ld: library not found for -lclang_rt.ios
ld: library not found for -lclang_rt.ios
Compilation failed while executing : ld64
OK
... is there a special way to configure this SDK? The header of the application-descriptor is set like this:
... and I updated all the Distriqt-ANEs I use
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