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example-1.js
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example-1.js
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/* © 2009 ROBO Design
* http://www.robodesign.ro
*/
// draw on a Canvas requires several important steps:
// 1. setting up your HTML document with a Canvas context (a <canvas> element with an id)
// 2. setting up your script to target that Canvas context and draw inside it
// 3. adding the required mouse event handlers for user interaction and associated logic
// 4. once the event handlers are in place, it's then fairly simple to add any desired functionality
// 5. Keep everything in anonymous function, called on window load.
if(window.addEventListener) {
window.addEventListener('load', function () {
var canvas, context;
// Initialization sequence.
function init () {
// Find the canvas element.
canvas = document.getElementById('imageView');
if (!canvas) {
alert('Error: I cannot find the canvas element!');
return;
}
if (!canvas.getContext) {
alert('Error: no canvas.getContext!');
return;
}
// Get the 2D canvas context.
context = canvas.getContext('2d');
if (!context) {
alert('Error: failed to getContext!');
return;
}
// Attach the mousemove event handler.
canvas.addEventListener('mousemove', ev_mousemove, false);
}
// The mousemove event handler.
// event.layer* / offset* properties to determine the mouse position relative to the <canvas> element
// That's all we need to start drawing
var started = false;
function ev_mousemove (ev) {
var x, y;
// Get the mouse position relative to the canvas element.
if (ev.layerX || ev.layerX == 0) { // Firefox
x = ev.layerX;
y = ev.layerY;
} else if (ev.offsetX || ev.offsetX == 0) { // Opera
x = ev.offsetX;
y = ev.offsetY;
}
//display mouse position
document.getElementById("msg").innerHTML= x + ' ' + y;
// The event handler works like a drawing pencil which tracks the mouse
// movements. We start drawing a path made up of lines.
if (!started) {
context.beginPath();
context.moveTo(x, y);
started = true;
} else {
context.lineTo(x, y);
context.stroke();
}
}
init();
}, false); }
// vim:set spell spl=en fo=wan1croql tw=80 ts=2 sw=2 sts=2 sta et ai cin fenc=utf-8 ff=unix: