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circularLinkedList.cpp
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circularLinkedList.cpp
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#include <bits/stdc++.h>
using namespace std;
class Node
{
public:
int value;
Node *Next;
Node(int val)
{
value = val;
Next = NULL;
}
};
void insertAtTail(Node *&head, int val);
void insertAtHead(Node *&head, int val);
void display(Node *n);
int countLength(Node *&head);
void deletionAtHead(Node *&head);
void deletionAtTail(Node *&head);
void deletionAtSpecificPosition(Node *&head, int position);
void deletionByValueUnique(Node *&head, int value);
void insertAtTail(Node *&head, int val)
{
Node *newNode = new Node(val);
if (head == NULL)
{
head = newNode;
newNode->Next = head;
return;
}
Node *temp = head;
while (temp->Next != head)
{
temp = temp->Next;
}
newNode->Next = head; // newNode->Next = temp->Next
temp->Next = newNode;
}
void insertAtHead(Node *&head, int val)
{
// s1: newNode creation
Node *newNode = new Node(val);
// s2: Update of newNode->Next
newNode->Next = head;
// s3: Update the Tail with New head
if (head == NULL)
{
head = newNode;
newNode->Next = head;
return;
}
Node *temp = head;
while (temp->Next != head)
{
temp = temp->Next;
}
temp->Next = newNode;
// s4: Update of head
head = newNode;
}
void display(Node *head)
{
if (head == NULL)
{
cout << "The Linked List is Empty" << endl;
return;
}
Node *temp = head;
do
{
cout << temp->value;
temp = temp->Next;
if (temp != head)
cout << " -> ";
} while (temp != head);
cout << endl;
}
int countLength(Node *&head)
{
int count = 0;
Node *temp = head;
do
{
count++;
temp = temp->Next;
} while (temp != head);
return count;
}
void insertionAtSpecificPosition(Node *&head, int pos, int val)
{
int i = 0;
Node *temp = head;
while (i < pos - 2)
{
temp = temp->Next; // 2 3
i++; // 1 2
}
Node *newNode = new Node(val);
newNode->Next = temp->Next;
temp->Next = newNode;
}
void deletionAtHead(Node *&head)
{
Node *temp = head;
if (temp != NULL)
{
Node *delNode = temp;
while (temp->Next != head)
{
temp = temp->Next;
}
temp->Next = delNode->Next;
head = delNode->Next;
delete delNode;
}
else
{
cout << "There is No Value in the Linked List" << endl;
}
}
void deletionAtTail(Node *&head)
{
Node *temp = head;
if (temp != NULL && temp->Next != head)
{
while (temp->Next->Next != head)
{
temp = temp->Next;
}
Node *delNode = temp->Next;
temp->Next = delNode->Next;
delete delNode;
}
else
{
// Head is Null
if (temp == NULL)
cout << "There is No Value in the Linked List" << endl;
// Head is Tail
else
deletionAtHead(head);
}
}
void deletionAtSpecificPosition(Node *&head, int position)
{
Node *temp = head;
if (position <= countLength(head))
{
if (position == 1)
{
deletionAtHead(head);
}
else if (position == countLength(head))
{
deletionAtTail(head);
}
else
{
int i = 1;
while (i < position - 1)
{
temp = temp->Next;
i++;
}
Node *delNode = temp->Next;
temp->Next = delNode->Next;
delete delNode;
}
}
else
{
// Position is Out of Range
// if (position > countLength(head))
// {
cout << "Position Out of Bound";
// }
// // LL is NULL
// else
// cout << "There is No Value in the Linked List" << endl;
//
}
}
int main()
{
Node *head = NULL;
int value, position;
cout << "Choice 1: Insertion at Head" << endl
<< "Choice 2: Insertion at Tail" << endl
<< "Choice 3: Insertion at Specific Position" << endl
<< "Choice 4: Deletion at Head" << endl
<< "Choice 5: Deletion at Tail" << endl
<< "Choice 6: Deletion at a Specific Position" << endl
<< "Choice 0: Exit" << endl
<< endl;
cout << "Next Choice: ";
int choice;
cin >> choice;
while (choice != 0)
{
switch (choice)
{
case 1:
cout << "Enter the Value: ";
cin >> value;
insertAtHead(head, value);
break;
case 2:
cout << "Enter the Value: ";
cin >> value;
insertAtTail(head, value);
break;
case 4:
deletionAtHead(head);
break;
case 5:
deletionAtTail(head);
break;
default:
break;
}
cout << "Next Choice: ";
cin >> choice;
}
cout << endl
<< "Linked List: ";
display(head);
cout << "Length of the List: " << countLength(head) << endl;
return 0;
}