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After switching to another particle there is this error:
Using unity 2022
ParticleSystemPreview was not disposed properly. Make sure that base.Cleanup is called if overriding the Cleanup method. If you are implementing this in an Editor or EditorWindow, don't forget to call ObjectPreview.Cleanup in OnDisable.
UnityEditor.ObjectPreview:Finalize () (at /Users/bokken/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:58)
The text was updated successfully, but these errors were encountered:
After switching to another particle there is this error:
Using unity 2022
ParticleSystemPreview was not disposed properly. Make sure that base.Cleanup is called if overriding the Cleanup method. If you are implementing this in an Editor or EditorWindow, don't forget to call ObjectPreview.Cleanup in OnDisable.
UnityEditor.ObjectPreview:Finalize () (at /Users/bokken/buildslave/unity/build/Editor/Mono/Inspector/Editor.cs:58)
The text was updated successfully, but these errors were encountered: