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Pathfinder Character Sheet

Basic Character Info

Name
Rodolf Preval
Race
Dhampir (Vetala)
Gender
Male
Height
6’2”
Weight
190
Age
43
Alignment
Lawful Neutral
Deity
None
Background Occupation
Wanderer
Languages
Common, necril, tengu, aklo, sylvan
Size Bonus
0

Character Stats

!StatTotalModifierBaseInherentEnhanceMisc
#Strength5-37-2
#Dexterity247186
#Constitution14214
#Intelligence18418
#Wisdom16316
#Charisma7-27
!TotalBaseMisc
#Initiative44

Class

!HPHDClass NameBABSkillsFortRefWillLevels
d6White-haired Witch221144
TotalsFavored Class
#8221144
!HPHDClass NameBABSkillsFortRefWillLevels
d8Hungry Ghost Monk344444
Totals
#0344444
!HPHDClass NameBABSkillsFortRefWillLevels
#32d8Gestalt344444
Experience9001300
ClassWeaponsArmors
MonkBrass knuckles, cestus, club, crossbow, dagger, handaxe, javelin, kama,
nunchaku, quarterstaff, sai, shortspear, short sword, shuriken, siangham,
sling, spear, shortsword
WitchSimple weapons
NameDescription
Improved Grapple+2 to grapple, +2 against, don’t provoke
Combat ReflexesAOOs up to dex mod +1 and while flat-footed
Weapon Focus (Hair)+1 to attack rolls with hair
Weapon FinesseDex to attack for certain weapon types
Punishing kickCan push or knock prone as part of attack roll
Knock prone gives fort save dc 10+wis+1/2 level
Can be used 1/lvl per day.
Psychic SensativityCan activate chakras and obtain psychic skill
unlocks. Psychic skill unlocks can only be
used once a day or week. Only next to crab.
Feral Combat TrainingCan flurry with hair and apply feats with
imporoved unarm strike as a prereq
NameDescription
Weakness-1 caster levelin consecrate, hallow, or holy area spells
Undead Resistence+2 racial bonus on disease and mind affecting
Resist Level DrainNo penaties until negative levels until death at HD.
Automatically removed after 24 hours
Manipulation+2 to use magic device, escape artist
Spell-like abilitiesCan cast comprehend languages 3 times a day as spell-like
Darkvision60ft dark vision
low light visionlow light vision
Negative energy affinityswap effects of positive and negative energy
NameDescription
White Hair (Su)Hair is natural attack dealing 1d4 + int. Int also gets added to CMB instead of strength.
Free action grapple on hit without provoking. Grappling does not cause witch to become
grappled. At 4th level and every 4th after add 5 ft to reach. Cannot be sundered
Constrict (Ex)Swift action while grappling dealing attack damage
Trip(Ex)Can trip as a swift action when attacking
PatronAgility
NameDescription
AC Bonus (Ex)Wisdom + table bonus to ac. Lost if immobilized, helpless, armored/shields or in medium load
Flurry of blowsAttacks as table. Can replace them with combat manuevers.
Unarmed StrikeImproved Unarmed strike as bonus feat. Can deal nonlethal if chosen. Progression as table.
Bonus FeatsBonus feats at 1,2,6,10,14,18 from list. Do not require prerequisites.
Punishing kick (Ex)Gain punishing kick as bonus feat. Can push on successful attack roll. Deals normal
damage and pushes them 5 feat. Increases distance by 5ft at 10, 15 and 20.
Can knock prone and push in same attack at 15th.
Evasion(Ex)On reflex save take no damage if it would normally half
Fast Movement (Ex)Enhancement bonus to speed as table
Manuever Training (Ex)Use monk level in cmb instead of bab
Still Mind (Ex)+2 against enchantments
Ki Pool (Su)1/2 level + wisdom in ki points. Can make a ki strike as long as you have 1.
This gives dr penetration based on level. Magic4 coldiron/silver7 lawful10 adamant16
Can spend ki to get +20 move, +1 attack in flurry, +4 dodge to AC as swift
Slow fall (Ex)If a wall is in arms reach lower fall height by 20 (see table)

Defense

!Saving ThrowsTotalBaseAbilityEnhanceMisc
#Fortitude642
#Reflex1147
#Will743
#Base32
Temporary HP0
#Total55
!TypeTotalBaseArmorShieldDexSizeDodgeNaturalDeflectMisc
#AC261040000057
#Touch2210N/AN/A000N/A57
#Flat-foot19104N/AN/A0N/A05
!TotalBaseBABDexStrSizeMisc
#CMD221037-305
Damage Reduction
Spell Resistance

Attacks

!TotalBase Attack BonusAbilitySizeMisc
#Melee13-20
#Ranged7340
#CMB13-20
!WeaponEnhanceAttack ModifiersDamageCritRangeSizeTypeNotes

Skills

!TRAPClassSkillStatTotalRanksAbilityTrainedMisc
#11AcrobaticsDex8143
#AppraiseInt44
#BluffCha-2-2
#11ClimbStr21-23
#1Craft (Alchemy):Int44
#DiplomacyCha-2-2
#11Disable DeviceDex-4
#DisguiseCha-2-2
#11Escape ArtistDex11443
#11FlyDex8143
#1Handle AnimalCha--2
#1HealWis7133
#1IntimidateCuha21-23
#11Knowledge: ArcanaInt11443
#1Knowledge: DungeonInt-4
#1Knowledge: EngineerInt-4
#1Knowledge: GeographyInt-4
#11Knowledge: HistoryInt8143
#1Knowledge: LocalInt-4
#11Knowledge: NatureInt11443
#1Knowledge: NobilityInt-4
#11Knowledge: PlanesInt11443
#11Knowledge: ReligionInt11343
#1LinguisticsInt-4
#1PerceptionWis733
#1Perform:Cha-2-2
#11Profession:Wis-3
#11RideDex44
#1Sense MotiveWis7133
#11Sleight of HandDex-4
#11SpellcraftInt8443
#1StealthDex44
#SurvivalWis33
#11SwimStr21-23
#11Use Magic DeviceCha-1-2
#Total:32

Inventory

Equipment

!NameQuantityEffective WeightActual Weight
Wand of inflict light wounds10000
Masterwork backpack
#Total Weight:3535
Head
Face
Throat
Shoulders
BodyRobe of Infinite Twine
Torso
Arms
Hands
Ring
Ring
Waist
FeetFeatherstep slippers
!TypeNameEnhanceACMax DexPenaltySpell Fail (%)TypeSizeMaterial
ArmorMage Armor4000
#Totals:14000

Wealth

Platinum
Gold1250
Silver
Copper

Bags and Containers

ContainerVolumeWeight
Backpack2ft^32

Spells

#Casting StatInt4
!Save DCSpell LevelTotalClass BonusAbilityMiscTotal Known
#000
#151541
#162541
#173431
#184431
#195440
#206330
#217220
#228110
#23900
Caster Level4
!TotalBaseAbilityMisc
#Concentration844
#Close30
#Medium120
#Long480
# PreparedLevelNameDescriptionSave DC
0Arcane MarkInscribes a personal rune on an object or creature
0BleedCauses a stabilized creature to resume dying
0Dancing Lightcreates torches or other lights
0Dazecreature with <=4 hd loses next action
10Detect Magicdetects magic
0Detect Poisondetects poison in creature or small object
0Guidance+1 on one attack, saving throw or skill scheck
0Lightobject shines like a torch
0Mendingmake minor repairs on an object
10Messagewhisper conversation at a distance
0Putrefy food and drinkmake food and water inedible
0Read Magicread scrolls and spellbooks
0Resistance+1 on saving throws
10Sparkignites flammable objects
10Stabilizecauses dying creature to stabilize
0Touch of fatiguetouch attack to fatigue targets
1/21Air bubbleCreates a small pocket of air around head/object
1Jump+10 to jumps (20 at 5, 30 at 9)
1Bouncy Body+2 on grapple, escape aritist, and cmd. Falling-20’. Bounce
1/11Compel HostilityAs an immediate action force target to attack you instead
1/11Infernal healingFast healing 1 for 10 rds
1Inflict Light Wounds1d8+1/clvl (max 5)) negative energy
0/11Mage armor+4 armor bonus to ac
1Mudballranged touch to blind
1Obscuring MistMist! 20 ft radius
0/11Reduce personCreature becomes small gains bonuses
1Summon monster 1Summons monster
1/12Blood transcriptionLearn spells by drinking a pint blood of a dead caster
2GlitterdustBlind creatures and outline them negating invisibility
2LevitateLift and move an object
0/12Cat’s grace+4 enhancement bonus to dexterity
0/12Merge with Familiarmerge with familiar
2Inflict Moderate Wds2d8+1 (max 10) negative energy

Loot

chain shirt dagger light crossbow +1 ring of protection small vials 5 empty 1 potion cure moderate 2 scrolls backpack hourglass ink pen journal scroll case coral 6 pearls 160gp 71 gold

add 50 gold for yourself

Transients

4 min cats grace 4 min reduce person 4 min airbubble 21 rounds