- What material are floaters made of? -> Change recipe and tool to break
- Ensure that all blocks have the correct hardness values and tools needed to break / faster to break
- Make sure sensor works correctly
- Bully Illuc into making propeller blade items (small and big) and a motor item for crafting
- Chunk loader recipe
- half-second delay block (solid)
- Wireless links (linked with ID card) (+ Directional variants for greater range)
- Redstone controlled flaps (small)
- Redstone controlled fins (small, for torpedos)
- Reduce power of thrusters
- Re-Add solid fuel (and make sure recipes are correct)
- Add solid fuel powered Jet engine
- Add solid fuel powered Combustor block
- Propeller particles
- Better thruster particles
- New ship assembler
- Fix propellers rendering weird underwater (something alpha blend something)
- Thruster particles are sometimes in the wrong direction
- Better ship assembler structure finder algorithm
- Use tab create function in TournamentPlatformHelper
- Proper logging
- Add debug info (optional). Stores info lick amount of chunk loading tickets in a debug info file
- All the TODOs in the code
- Clean up utils package
- Make big propeller work if water below or above the prop too
- Add JSON verify action
- CC API
- Documentation
- Allow for changeable sensor distance