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TODO.md

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TODO

Art

  • Sprites to show active cell more clearly (and/or make other cells less visible)
  • Create a clearer distinction between emanating and non-emanating cell (only for active cell?)
  • Eyes for the human
  • Background?
  • Proper menu

Sound

  • Sfx for cell dying
  • Sfx for cell creation

Programming

  • Check if black cell is not giving oxygen
  • Join adjacent rectangles (prob. using shaders)
  • Cooldown when cell reaches the heart
  • Create scriptable objects to facilitate changing game constants
  • Add CI to deploy from Github

Gameplay

  • Game statistics such as: cell count, area blacked out, current oxigen, max oxigen, current oxigen percentage... - as a HUD
  • End condition ?
  • Oxygen proportional to area of body parts in the start of the game
  • Experiment with cell dying if it runs out of oxygen to give