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Server wont update and spams log #39
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@jammsen, does this happen with the :latest build of the container? Please provide your compose config, then i try to reproduce this locally. |
Maybe take a look at #38; i merged changes for missing certs. Tested a fresh installation locally |
I recreated the container around that about that time i pull-requested you. Also my server is like running since 1,5 years with many buildungs on it, but no mods/workshop content/whatsoever, just FYI. Here is my root@dockernode:~# cat /srv/conanexiles/docker-compose/docker-compose.yml services: redis: |
this indicates the certificate problem |
@jammsen please retry with the latest docker image, because the problem should be fixed now and container has been rebuild |
@alinmear After like 10-15 minutes the server was finally again started. Logs: |
Yaiks, server went offline after like 5 minutes only time. Update - its now 15 minutes later, still not online :( Logs: |
Hm, hard to say without more informations. I can remember myself
being in a similar situtation caused by wine itself; but that's
about 2 years ago. Would it be possible for you to check this:
- Restart setup and check whether the behaviour is the same or not
- Bring up a new orchestration for testings sake
|
Hm, very unpleasant. If the problems still exit, we should think
about pinpointing the wine-versions; due the merged pull request
we also changed the wine version.
Good luck
|
Send you a pull request, the other one damaged the docker-compose examples. About the wine thing, this guys use wine-stable, but no pinning as far as i can see: Im trying now by example with minimal mods and clean everything, but its 01:35 in the morning here and my energy levels are almost 0, will take a look at more, after i got a bunch of sleep. Catch you later alinmaer. Update: Logs: |
02:04 (~40 min runtime) in the morning, still nothing is working, here are new logs. Im in bed. Logs: 2020-06-20T23:31:12.923674254Z OK nginx error!2020-06-21T00:00:39.708752912Z 2020-06-21T00:00:39.708755256Z 2020-06-21T00:00:39.708757961Z 2020-06-21T00:00:39.708760376Z The page you are looking for is temporarily unavailable. Please try again later.2020-06-21T00:00:39.708763231Z 2020-06-21T00:00:39.708765546Z 2020-06-21T00:00:39.708769092Z Website Administrator2020-06-21T00:00:39.708772879Z 2020-06-21T00:00:39.708776436Z Something has triggered an error on your 2020-06-21T00:00:39.708795201Z 2020-06-21T00:00:39.708798107Z You should customize this error page for your own 2020-06-21T00:00:39.708811352Z 2020-06-21T00:00:39.708818775Z 2020-06-21T00:00:39.708822332Z 2020-06-21T00:00:39.708825759Z 2020-06-21T00:00:39.708829045Z 2020-06-21T00:00:39.708832662Z <img 2020-06-21T00:00:39.708836599Z src="/nginx-logo.png" 2020-06-21T00:00:39.708840256Z alt="[ Powered by nginx ]" 2020-06-21T00:00:39.708843913Z width="121" height="32" /> 2020-06-21T00:00:39.708847980Z 2020-06-21T00:00:39.708851267Z <img 2020-06-21T00:00:39.708855405Z src="/poweredby.png" 2020-06-21T00:00:39.708859282Z alt="[ Powered by Fedora ]" 2020-06-21T00:00:39.708862949Z width="88" height="31" /> 2020-06-21T00:00:39.708866516Z 2020-06-21T00:00:39.708868951Z 2020-06-21T00:00:39.708872197Z 2020-06-21T00:00:39.708874701Z 2020-06-21T00:00:39.708877106Z 2020-06-21T00:00:39.708879460Z GUI:Warning: Code: SlotServerRatingRequestTimedOut: Rating request timed out with error 6 |
8hours+ later still not fully started or online. |
Thats the response from the funcom server. it was not available. |
@Flow86 How long does a startup with this docker image take you? |
Finally after 35+ minutes i found the server ingame, the steam server favorite browser broke once again. At first i thought the 5min delay in the controller could have done something weird but start at min 40 then 4,7 minutes nothing that finally the start and the interval of the controller said, its already started skipping. Something isnt right, how can this take so long? We might should think about adding "-useallavailablecores" for server start speed up. Logs: |
acelan docker, which is a modification of this docker, is able to run the server with mods, HOWEVER at certain amount of time, without even logging into the server the server crashes due to a memory leak.
This might be because of linux limitations. As far as I know under windows with the same mod order everything works fine. |
@hardiselg It's more a problem of wine than linux, wine has a lot of memory leaks here and there |
After like 3 days of testing and creating and throwing away, i got back to Windows VM hosting for conan exiles. Until this is fixed i see no reason to use wine for docker based game server hosting with conan. To be honest, you would have to use "-useallavailablecores" and process priority high anyway to enable fast starting of a gameserver instance, or it takes over 5 minutes, while on windows with that kind of settings it takes about 15-20 seconds. |
for me it takes about 30 seconds, then its up, even without -useallavailablecores. But perhaps that depends on the machine its running on. |
I found out you can improve the load times (and reduce the logspam) by simply disabling a lot of "verbose" messages by adding these lines in the compose file to the environment:
these will set the loglevels of "LogStreaming" "LogModController" and "LoglevelActorContainer" (which will spam a lot into the console window) to output warnings (and errors) only. |
Nice catch, could be usefully to extend the Dockerfile so you can access it via Docker-Compose easier. |
Updated the Dockerfile with the suggestions of @Flow86. Thank you. Can we close this issue? |
Hey @alinmear i already tried to look into that bug myself but i did not came to a conclusion yet, maybe you have an idea?
The server spams logs, with trying to not start 2nd instance, dont know why that is now, didnt do it before, also sometimes he tries to find updates and finds nothing but still enters update mode, so still he tries to shutdown the server and it stays basically in a crashed state and does nothing. Example is in the logs at the end.
Sometimes even a Docker container restart wont help.
Log:
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Finished item distributor processing; 0 handled this frame.
ERROR: The server is already running. I don't want to start it twice.
SpawnTable:Error: Data: USpawnTableComponent::SpawnNPCFromWeightedTable - could not find weighted table with id: we
ERROR: The server is already running. I don't want to start it twice.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Finished item distributor processing; 0 handled this frame.
ERROR: The server is already running. I don't want to start it twice.
INFO: New build available. Updating 5047533 -> 5154244
OK
DEBUG: Shutdown Server in 5 minutes
LogRcon:Display: Rcon Client PeerAddr: 127.0.0.1:56882 connected.
LogRcon:Warning: Received Rcon: broadcast Server is shutting down in 5 minutes., from PeerAddr: 127.0.0.1:56882
Message has been broadcast.
LogRcon:Warning: Received Rcon: , from PeerAddr: 127.0.0.1:56882
LogRcon:Warning: Closing connection with PeerAddr: 127.0.0.1:56882
LogRcon:Display: Rcon Client PeerAddr: 127.0.0.1:56882 disconnected.
DEBUG: Shutdown Server in 4 minutes
LogRcon:Display: Rcon Client PeerAddr: 127.0.0.1:56886 connected.
LogRcon:Warning: Received Rcon: broadcast Server is shutting down in 4 minutes., from PeerAddr: 127.0.0.1:56886
Message has been broadcast.
LogRcon:Warning: Received Rcon: , from PeerAddr: 127.0.0.1:56886
LogRcon:Warning: Closing connection with PeerAddr: 127.0.0.1:56886
LogRcon:Display: Rcon Client PeerAddr: 127.0.0.1:56886 disconnected.
SpawnTable:Error: Data: USpawnTableComponent::SpawnNPCFromWeightedTable - could not find weighted table with id: we
DEBUG: Shutdown Server in 3 minutes
LogRcon:Display: Rcon Client PeerAddr: 127.0.0.1:56892 connected.
LogRcon:Warning: Received Rcon: broadcast Server is shutting down in 3 minutes., from PeerAddr: 127.0.0.1:56892
Message has been broadcast.
LogRcon:Warning: Received Rcon: , from PeerAddr: 127.0.0.1:56892
LogRcon:Warning: Closing connection with PeerAddr: 127.0.0.1:56892
LogRcon:Display: Rcon Client PeerAddr: 127.0.0.1:56892 disconnected.
DEBUG: Shutdown Server in 2 minutes
LogRcon:Display: Rcon Client PeerAddr: 127.0.0.1:56896 connected.
LogRcon:Warning: Received Rcon: broadcast Server is shutting down in 2 minutes., from PeerAddr: 127.0.0.1:56896
Message has been broadcast.
LogRcon:Warning: Received Rcon: , from PeerAddr: 127.0.0.1:56896
LogRcon:Warning: Closing connection with PeerAddr: 127.0.0.1:56896
LogRcon:Display: Rcon Client PeerAddr: 127.0.0.1:56896 disconnected.
DEBUG: Shutdown Server in 1 minutes
LogRcon:Display: Rcon Client PeerAddr: 127.0.0.1:56902 connected.
LogRcon:Warning: Received Rcon: broadcast Server is shutting down in 1 minutes., from PeerAddr: 127.0.0.1:56902
Message has been broadcast.
LogRcon:Warning: Received Rcon: , from PeerAddr: 127.0.0.1:56902
LogRcon:Warning: Closing connection with PeerAddr: 127.0.0.1:56902
LogRcon:Display: Rcon Client PeerAddr: 127.0.0.1:56902 disconnected.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Delaying further item distributor processing; 2 handled this frame.
Performance:Display: [ItemDistributorController BaseGameMode_C_0] Finished item distributor processing; 0 handled this frame.
2020-06-16 09:56:25,286 INFO waiting for conanexilesServer to stop
2020-06-16 09:56:25,515 INFO stopped: conanexilesServer (terminated by SIGTERM)
nanexilesServer: stopped
INFO: Removed existing build backup in /conanexiles/ConanSandbox/Saved.5047533
INFO: Backed up current build db and configs to /conanexiles/ConanSandbox/Saved.5047533
2020-06-16 10:01:27,659 INFO spawned: 'conanexilesUpdate' with pid 15080
2020-06-16 10:01:28,660 INFO success: conanexilesUpdate entered RUNNING state, process has stayed up for > than 1 seconds (startsecs)
nanexilesUpdate: started
WARNING: setlocale('en_US.UTF-8') failed, using locale: 'C'. International characters may not work.
Redirecting stderr to '/root/Steam/logs/stderr.txt'
[ 0%] Checking for available updates...
[----] Verifying installation...
Steam Console Client (c) Valve Corporation
-- type 'quit' to exit --
Loading Steam API...OK.
@sSteamCmdForcePlatformType windows
"@sSteamCmdForcePlatformType" = "windows"
Connecting anonymously to Steam Public...Logged in OK
Waiting for user info...OK
force_install_dir /conanexiles
app_update 443030 validate
Update state (0x3) reconfiguring, progress: 0.00 (0 / 0)
Update state (0x61) downloading, progress: 9.36 (204196482 / 2182490398)
Update state (0x61) downloading, progress: 43.60 (951558710 / 2182490398)
Update state (0x61) downloading, progress: 52.22 (1139631919 / 2182490398)
Update state (0x61) downloading, progress: 60.19 (1313713988 / 2182490398)
Update state (0x61) downloading, progress: 68.03 (1484731067 / 2182490398)
Update state (0x61) downloading, progress: 76.12 (1661375270 / 2182490398)
Update state (0x61) downloading, progress: 86.96 (1897829667 / 2182490398)
Update state (0x61) downloading, progress: 97.86 (2135763872 / 2182490398)
Success! App '443030' fully installed.
quit
2020-06-16 10:01:49,150 INFO exited: conanexilesUpdate (exit status 0; expected)
Info: Updated to build (5154244) successfully.
OK
2020-06-16 10:01:55,702 INFO spawned: 'conanexilesServer' with pid 15247
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/WeatherEffects.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/WastelandRocks.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.033 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/UI.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Tools.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.002 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/TextureMax.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.016 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Systems.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.002 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Stumps_and_logs.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Spline-RopesHosesCables.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.160 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Sound.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/SmartSplineGen.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Slate.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.000 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Shaders.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/RedDesertPack.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/ProceduralNaturePack.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.000 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Old_Conan.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/OceanFloor.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/NaturePackage.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Master_AnimBP.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.011 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Marketplace.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.014 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Maps.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.002 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Localization.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.034 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Items.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/InsectsBirdsFish.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/FXVillesBloodVFXPack.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/ForestMushroomsPack.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/ExampleContent.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.040 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Environment.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Elemental.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.009 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Effects.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.000 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/DLC_materials.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.005 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/DLC_DLC_Yamatai.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.006 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/DLC_DLC_Turan.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.008 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/DLC_DLC_RPPack.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.005 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/DLC_DLC_Riders.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.002 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/DLC_DLC_RiddleOfSteel.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.004 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/DLC_DLC_Pict.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.008 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/DLC_DLC_Khitai.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.007 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/DLC_DLC_BloodAndSand.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.010 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/DLC_DLC_Argos.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.010 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/DLC_DLC_Aquilonia.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/DLC_ConanSword_DLC.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/DLC_ConanArmor_DLC.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Developers.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Dev.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Cinematics.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Cinematic-FX.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.087 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Characters.pak". Mounting status: Success
2020-06-16 10:01:56,772 INFO success: conanexilesServer entered RUNNING state, process has stayed up for > than 1 seconds (startsecs)
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Chameleon.pak". Mounting status: Success
nanexilesServer: started
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/BasicLFPack.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.002 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Base.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/Assets.pak". Mounting status: Success
LogPakFile:Warning: Spent 0.001 seconds mounting Pak File "../../../ConanSandbox/Content/Paks/100+crosshairspack.pak". Mounting status: Success
ERROR: The server is already running. I don't want to start it twice.
LogStreaming:Display: Async Loading initialized: Event Driven Loader: true, Async Loading Thread: true
LogDreamworld:Display: Dreamworld project: ConanSandbox
LogDreamworld:Display: Dreamworld configuration: ConanSandbox.Client.VS2015.Live.Win64
LogDreamworld:Display: Dreamworld platform: x64
LogDreamworld:Display: Dreamworld revision: 229506
LogDreamworld:Display: Dreamworld snapshot: 25568
LogDreamworld:Display: Dreamworld branch: exiles-live-egsb
LogDreamworld:Display: Platform (.ini):
LogDreamworld:Display: Platform: WindowsServer
LogDreamworld:Display: .ini sub-platform prefix:
LogUObjectAllocator:Warning: 11041240 Exceeds size of permanent object pool 8388608, please tune SizeOfPermanentObjectPool.
LogOnline:Display: STEAM: Loading Steam SDK 1.38a
LogOnline:Warning: STEAM: Steam API disabled!
LogOnline:Display: STEAM: OnlineSubsystemSteam::Shutdown()
UserSettings:Display: User's IP Country Code is --
LogMemory:Display: Entered application state 'ConanSandboxStarting'.
LogModuleManager:Warning: ModuleManager: Module 'EnvironmentQueryEditor' not found - its StaticallyLinkedModuleInitializers function is null.
LogDWSmokeTesting:Warning: Smoketest config file doesn't exist (../../../ConanSandbox/Saved/smoketest_config.json)
LogRcon:Display: Rcon listen socket starting up using listen port 25575 ...
LogRcon:Display: Rcon is ready for client connections on 0.0.0.0:25575!
LogDreamworld:Display: http_response throws - could not contact the bug reporting server: WinHttpVerificationFailed: 12175: Unable to get an error message for error code: 12175.
LogOutputDevice:Display: Bug report upload failed with result code -1, took 0.773 seconds.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
ERROR: The server is already running. I don't want to start it twice.
INFO: New build available. Updating 5154244 ->
OK
DEBUG: Shutdown Server in 5 minutes
The text was updated successfully, but these errors were encountered: