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OPTIONAL: gate Vol-E behind a lazy load to reduce initial bundle size?
Add an onscreen button in the internal build mode that switches from the regular 2D viewer to the 3D vol-e viewport, with some test data loaded.
Keep existing CanvasOverlay functionality:
time stamp should be rendered above viewport
viewport + timestamp should appear in exported images and videos
Details
For the initial pass, OK to just show a default 3D volume and replace the existing viewport (dynamic switch will occur in 3D - Get 3D data source from dataset #547)
Will potentially need to rewrite the relationship between CanvasOverlay and ColorizeCanvas (make into sub-ticket?)
The text was updated successfully, but these errors were encountered:
I suggest that this can be simplified so that users don't make any decision. If the dataset is 3d, then use vole-core, else use the pre-existing viewport. No user switching yet
ShrimpCryptid
changed the title
3D - Switch from the default viewport to the Vol-E viewer
3D - Show Vol-E viewer in the viewport
Feb 6, 2025
Use Case
Add Vol-E to the project and show a 3D view.
Acceptance Criteria
Add an onscreen button in the internal build mode that switches from the regular 2D viewer to the 3D vol-e viewport, with some test data loaded.Details
The text was updated successfully, but these errors were encountered: