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Strange Stuttering #72

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GoogleCodeExporter opened this issue Aug 9, 2015 · 2 comments
Open

Strange Stuttering #72

GoogleCodeExporter opened this issue Aug 9, 2015 · 2 comments

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@GoogleCodeExporter
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What steps will reproduce the problem?

1. Connect Wiimote (or in my case, Wii U pro controller).

2. Open any application that uses the controller (in my case, ZSNES).

3. Start playing a game, and notice that there is some stuttering. To test 
this, rock the d-pad back and forth in Super Mario World, and notice that Mario 
sometimes moves further in one direction than expected. In the SNES Test 
program, sometimes left or right on the d-pad might get stuck for a split 
second, which could explain this phenomena. It appears that someone else has 
had this issue, but the solution provided is not for the average user, and 
requires code to be entered, but I cannot figure out where.
https://code.google.com/p/wjoy/issues/detail?id=71

What is the expected output? What do you see instead?

The game should control with no issues, but instead, there is a stutter which 
sabotages any gaming experience.

What version of the product are you using? On what operating system?
I am using wjoy 0.7.1 on Mac OS X 10.10.2 Yosemite.

Please provide any additional information below.

I need a solution that works for the average user, not a coding expert. I tried 
removing the device from my bluetooth devices list multiple times, to no avail. 
The problem is not bluetooth related, since Openemu's built-in bluetooth works 
perfectly, so this issue is most certainly related to wjoy. Please get back as 
soon as possible.

Original issue reported on code.google.com by [email protected] on 10 Feb 2015 at 8:28

@GoogleCodeExporter
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Hello :)

It's known problem. I'll fix it in next release. And it's really bluetooth 
chip/driver bug, i think - it's happens only on some mac models.

And OpenEmu doesn't do something, what do WJoy, like low battery notifications.

Original comment by alexandr.serkov on 11 Feb 2015 at 9:52

@GoogleCodeExporter
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Is there nothing that I can do now to fix it? If so, could you give an estimate 
for when the next release will come out?

Original comment by [email protected] on 13 Feb 2015 at 8:17

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