You signed in with another tab or window. Reload to refresh your session.You signed out in another tab or window. Reload to refresh your session.You switched accounts on another tab or window. Reload to refresh your session.Dismiss alert
Workflow: i.e. A real-time link from Blender to UE is like unity's meshSync plugin
Description: i.e.
Hi!I recently noticed that Unity's MehSync plugin has been able to sync most of Blender's data in real time. Just bone data may not be perfect for games, but it's almost done with USD data transfer.
The USD Hydra plug-in developed by AMD is currently the only way to dynamically link USD to Blender. However, the supported data is too few. Blender's meeting last week was still discussing the follow-up development route of USD, so it is difficult to make progress in the short term.
So I'm really looking forward to a plugin like Unity's MeshSync that links to Blender in real time, which is a breakthrough for both game development and film production, allowing almost any Blender user project to seamlessly connect to UE, even if they've only learned the basics of UE for five minutes.
Hopefully you will be able to develop a similar real-time synchronization feature before Blender fully supports USD (which I think is at least a few years away), thanks for your efforts!
Hi!I recently noticed that Unity's MehSync plugin has been able to sync most of Blender's data in real time. Just bone data may not be perfect for games, but it's almost done with USD data transfer.
The USD Hydra plug-in developed by AMD is currently the only way to dynamically link USD to Blender. However, the supported data is too few. Blender's meeting last week was still discussing the follow-up development route of USD, so it is difficult to make progress in the short term.
So I'm really looking forward to a plugin like Unity's MeshSync that links to Blender in real time, which is a breakthrough for both game development and film production, allowing almost any Blender user project to seamlessly connect to UE, even if they've only learned the basics of UE for five minutes.
Hopefully you will be able to develop a similar real-time synchronization feature before Blender fully supports USD (which I think is at least a few years away), thanks for your efforts!
Here are some links and demos
2022-06-16 Pipeline, Assets & I/O Meeting - Blender Development / Meetings - Blender Developer Talk
unity3d-jp/MeshSync: A package for synchronizing meshes/models editing in DCC tools into Unity in real time. (github.com)
玩blender和玩unity的都沉默了!几何节点恐成地编新工具_哔哩哔哩_bilibili
blender一笔铺路!阿尼亚的冰雪大冒险?_哔哩哔哩_bilibili
The text was updated successfully, but these errors were encountered: