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NewGRF #7

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tjerkkamstra opened this issue Feb 25, 2023 · 0 comments
Open

NewGRF #7

tjerkkamstra opened this issue Feb 25, 2023 · 0 comments
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community documentation Improvements or additions to documentation

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@tjerkkamstra
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Hi,

I tried to use a savegame that has a custom tram-set through NewGRF.
This failed, because the server couldn't find it and as a result it started generating a new random map.
After fooling around a bit I got this working.

What didn't work:

  • Using the process described here when logged into the console: https://wiki.openttd.org/en/Manual/Dedicated%20server#installing-online-content. It actually downloads the content, but when you restart the server the content is gone.
  • Copying the .tar to /home/openttd/config/[whateversavegame]/content_downloaded/newgrf Nothing happens.
  • Copying the .tar to /home/openttd/openttd-13/content_download/ Nothing happens.

What DID work:

  • This walkthrough assumes you have the directory with the savefiles mounted to your local FS (e.g. - /path/to/local/drive/openttd-server:/home/openttd/server)
  • Get the tarfile from your local copy
  • Unpackage it using any unpackagingtool you might find usefull
  • Move it into the savefile directory (this is a workaround as you can't mount /home/openttd/openttd-13/content_download/ yet see Docker compose - persistent storage #5 )
  • Attach a terminal to your docker image (either through portainer or any other way to get a terminal)
  • move the entire directory into /home/openttd/openttd-13/newgrf/
  • Reboot the container
  • Create a new server and choose the savefile and configfiles that contain the NewGRF content
  • Enjoy.
@andreashauschild andreashauschild added documentation Improvements or additions to documentation community labels Feb 25, 2023
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