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player.go
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player.go
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package mpris
import (
"context"
"fmt"
"log"
"math"
"sync"
"time"
"github.com/godbus/dbus/v5"
"github.com/godbus/dbus/v5/prop"
"github.com/natsukagami/mpd-mpris/mpd"
"github.com/pkg/errors"
)
// This file implements a struct that satisfies the `org.mpris.MediaPlayer2.Player` interface.
// Player is a DBus object satisfying the `org.mpris.MediaPlayer2.Player` interface.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html
type Player struct {
*Instance
status Status
props map[string]*prop.Prop
}
// TrackID is the Unique track identifier.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Simple-Type:Track_Id
type TrackID string
// PlaybackRate is a playback rate.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Simple-Type:Playback_Rate
type PlaybackRate float64
// TimeInUs is time in microseconds.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Simple-Type:Time_In_Us
type TimeInUs int64
// UsFromDuration returns the type from a time.Duration
func UsFromDuration(t time.Duration) TimeInUs {
return TimeInUs(t / time.Microsecond)
}
// Duration returns the type in time.Duration
func (t TimeInUs) Duration() time.Duration { return time.Duration(t) * time.Microsecond }
// PlaybackStatus is a playback state.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Enum:Playback_Status
type PlaybackStatus string
// Defined PlaybackStatuses.
const (
PlaybackStatusPlaying PlaybackStatus = "Playing"
PlaybackStatusPaused PlaybackStatus = "Paused"
PlaybackStatusStopped PlaybackStatus = "Stopped"
)
func PlaybackStatusFromMPD(status string) (PlaybackStatus, error) {
switch status {
case "play":
return PlaybackStatusPlaying, nil
case "pause":
return PlaybackStatusPaused, nil
case "stop":
return PlaybackStatusStopped, nil
}
return "", errors.Errorf("unknown playback status: %s", status)
}
// LoopStatus is a repeat / loop status.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Enum:Loop_Status
type LoopStatus = string
// Defined LoopStatuses
const (
LoopStatusNone LoopStatus = "None"
LoopStatusTrack LoopStatus = "Track"
LoopStatusPlaylist LoopStatus = "Playlist"
)
// Status holds the internal status, as well as the corresponding props of the player's status.
type Status struct {
mu sync.Mutex
// Internal Status part
PlaybackStatus PlaybackStatus
LoopStatus LoopStatus
Shuffle bool
Volume float64
CurrentSong mpd.Song
// Internal seek
Seek time.Duration
}
// Update the seek by 1 automatically.
func (s *Status) updateSeek(p *Player) {
if !s.mu.TryLock() {
return // It's not too important, anyway :P
}
defer s.mu.Unlock()
if s.PlaybackStatus == PlaybackStatusPlaying {
s.Seek += time.Second
go p.setProp("org.mpris.MediaPlayer2.Player", "Position", dbus.MakeVariant(UsFromDuration(s.Seek)))
}
}
// Polls every second to update the internal seek.
func (p *Player) pollSeek(ctx context.Context) {
ticker := time.NewTicker(time.Second)
defer ticker.Stop()
for {
select {
case <-ctx.Done():
return
case <-ticker.C:
p.status.updateSeek(p)
}
}
}
// ============================================================================
func (p *Player) setProp(iface, name string, value dbus.Variant) {
if err := p.Instance.props.Set(iface, name, value); err != nil {
log.Printf("Setting %s %s failed: %+v\n", iface, name, errors.WithStack(err))
}
}
// Update performs an update on the status.
func (s *Status) Update(p *Player) *dbus.Error {
s.mu.Lock()
defer s.mu.Unlock()
status, err := p.mpd.Status()
if err != nil {
return p.transformErr(err)
}
// Playback Status
playbackStatus, err := PlaybackStatusFromMPD(status.State)
if err != nil {
return p.transformErr(err)
}
if s.PlaybackStatus != playbackStatus {
s.PlaybackStatus = playbackStatus
go p.setProp("org.mpris.MediaPlayer2.Player", "PlaybackStatus", dbus.MakeVariant(playbackStatus))
}
// Loop status
var loopStatus LoopStatus
switch {
case !status.Repeat:
loopStatus = LoopStatusNone
case !status.Single:
loopStatus = LoopStatusPlaylist
default:
loopStatus = LoopStatusTrack
}
if loopStatus != s.LoopStatus {
s.LoopStatus = loopStatus
go p.setProp("org.mpris.MediaPlayer2.Player", "LoopStatus", dbus.MakeVariant(string(loopStatus)))
}
// Shuffle
if status.Random != s.Shuffle {
s.Shuffle = status.Random
go p.setProp("org.mpris.MediaPlayer2.Player", "Shuffle", dbus.MakeVariant(status.Random))
}
// Current song metadata
song, err := p.mpd.CurrentSong()
if err != nil {
return p.transformErr(err)
}
if !song.SameAs(&s.CurrentSong) {
s.CurrentSong = song
go p.setProp("org.mpris.MediaPlayer2.Player", "Metadata", dbus.MakeVariant(MapFromSong(song)))
}
// Volume
newVolume := math.Max(0, float64(status.Volume)/100.0)
if math.Abs(newVolume-s.Volume) >= 0.5 {
s.Volume = newVolume
go p.setProp("org.mpris.MediaPlayer2.Player", "Volume", dbus.MakeVariant(newVolume))
}
if s.Seek != status.Seek {
s.Seek = status.Seek
go p.setProp("org.mpris.MediaPlayer2.Player", "Position", dbus.MakeVariant(UsFromDuration(status.Seek)))
}
return nil
}
func notImplemented(c *prop.Change) *dbus.Error {
return dbus.MakeFailedError(errors.New("Not implemented"))
}
// OnLoopStatus handles LoopStatus change.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Property:LoopStatus
func (p *Player) OnLoopStatus(c *prop.Change) *dbus.Error {
loop := LoopStatus(c.Value.(string))
log.Printf("LoopStatus changed to %v\n", loop)
p.status.mu.Lock()
defer p.status.mu.Unlock()
p.status.LoopStatus = loop
switch loop {
case LoopStatusNone:
if err := p.mpd.Single(false); err != nil {
return p.transformErr(err)
}
if err := p.mpd.Repeat(false); err != nil {
return p.transformErr(err)
}
case LoopStatusPlaylist:
if err := p.mpd.Single(false); err != nil {
return p.transformErr(err)
}
if err := p.mpd.Repeat(true); err != nil {
return p.transformErr(err)
}
case LoopStatusTrack:
if err := p.mpd.Single(true); err != nil {
return p.transformErr(err)
}
if err := p.mpd.Repeat(true); err != nil {
return p.transformErr(err)
}
default:
return p.transformErr(errors.New("Invalid loop " + string(loop)))
}
return nil
}
// OnVolume handles volume changes.
func (p *Player) OnVolume(c *prop.Change) *dbus.Error {
val := int(math.Round(c.Value.(float64) * 100))
log.Printf("Volume changed to %v\n", val)
p.status.mu.Lock()
defer p.status.mu.Unlock()
p.status.Volume = c.Value.(float64)
if val < 0 {
val = 0
}
return p.transformErr(p.mpd.SetVolume(val))
}
// OnShuffle handles Shuffle change.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Property:Shuffle
func (p *Player) OnShuffle(c *prop.Change) *dbus.Error {
log.Printf("Shuffle changed to %v\n", c.Value.(bool))
p.status.mu.Lock()
defer p.status.mu.Unlock()
p.status.Shuffle = c.Value.(bool)
return p.transformErr(p.mpd.Random(c.Value.(bool)))
}
func (p *Player) createStatus() {
status, err := p.mpd.Status()
if err != nil {
log.Fatalf("Cannot create status: %+v", err)
}
var playStatus PlaybackStatus
switch status.State {
case "play":
playStatus = PlaybackStatusPlaying
case "pause":
playStatus = PlaybackStatusPaused
default:
playStatus = PlaybackStatusStopped
}
var loopStatus LoopStatus
switch {
case !status.Repeat:
loopStatus = LoopStatusNone
case !status.Single:
loopStatus = LoopStatusPlaylist
default:
loopStatus = LoopStatusTrack
}
song, err := p.mpd.CurrentSong()
if err != nil {
log.Fatalf("Cannot get current song: %+v", err)
}
volume := math.Max(0, float64(status.Volume)/100.0)
p.status = Status{
PlaybackStatus: playStatus,
LoopStatus: loopStatus,
Shuffle: status.Random,
Volume: volume,
CurrentSong: song,
Seek: status.Seek,
}
p.props = map[string]*prop.Prop{
"PlaybackStatus": newProp(playStatus, nil),
"LoopStatus": newProp(loopStatus, p.OnLoopStatus),
"Rate": newProp(1.0, notImplemented),
"Shuffle": newProp(status.Random, p.OnShuffle),
"Metadata": newProp(MapFromSong(song), nil),
"Volume": newProp(volume, p.OnVolume),
"Position": {
Value: UsFromDuration(status.Seek),
Writable: true,
Emit: prop.EmitFalse,
Callback: nil,
},
"MinimumRate": newProp(1.0, nil),
"MaximumRate": newProp(1.0, nil),
"CanGoNext": newProp(true, nil),
"CanGoPrevious": newProp(true, nil),
"CanPlay": newProp(true, nil),
"CanPause": newProp(true, nil),
"CanSeek": newProp(status.Seekable, nil),
"CanControl": newProp(true, nil),
}
}
// update pulls the status of the player, and forwards it to the MPRIS interface.
func (p *Player) update() error {
if err := p.status.Update(p); err != nil {
return err
}
return nil
}
// ============================================================================
// Next skips to the next track in the tracklist.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Method:Next
func (p *Player) Next() *dbus.Error {
log.Printf("Next requested\n")
if err := p.transformErr(p.Instance.mpd.Next()); err != nil {
return err
}
return p.status.Update(p)
}
// Previous skips to the previous track in the tracklist.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Method:Previous
func (p *Player) Previous() *dbus.Error {
log.Printf("Previous requested\n")
if err := p.transformErr(p.Instance.mpd.Previous()); err != nil {
return err
}
return p.status.Update(p)
}
// Pause pauses playback.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Method:Pause
func (p *Player) Pause() *dbus.Error {
log.Printf("Pause requested\n")
if err := p.transformErr(p.Instance.mpd.Pause(true)); err != nil {
return err
}
return p.status.Update(p)
}
// Play starts or resumes playback.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Method:Play
func (p *Player) Play() *dbus.Error {
log.Printf("Play requested\n")
if err := p.transformErr(p.Instance.mpd.Play(-1)); err != nil {
return err
}
return p.status.Update(p)
}
// Stop stops playback.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Method:Stop
func (p *Player) Stop() *dbus.Error {
log.Printf("Stop requested\n")
if err := p.transformErr(p.Instance.mpd.Stop()); err != nil {
return err
}
return p.status.Update(p)
}
// PlayPause toggles playback.
// If playback is already paused, resumes playback.
// If playback is stopped, starts playback.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Method:PlayPause
func (p *Player) PlayPause() *dbus.Error {
log.Printf("Play/Pause requested. Switching context...\n")
status, err := p.mpd.Status()
if err != nil {
return p.transformErr(err)
}
if status.State == "play" {
return p.Pause()
}
return p.Play()
}
// Seek seeks forward in the current track by the specified number of microseconds.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Method:Seek
func (p *Player) Seek(x TimeInUs) *dbus.Error {
status, err := p.mpd.Status()
if err != nil {
return p.transformErr(err)
}
if !status.Seekable {
return nil // Quit silently
}
log.Printf("Seek(%v) requested\n", x.Duration())
song, err := p.mpd.CurrentSong()
if err != nil {
return p.transformErr(err)
}
if status.Seek+x.Duration() < 0 {
return p.SetPosition(TrackID(fmt.Sprintf(TrackIDFormat, status.Song)), 0)
}
if status.Seek+x.Duration() > song.Duration {
return p.Next()
}
return p.SetPosition(TrackID(fmt.Sprintf(TrackIDFormat, status.Song)), UsFromDuration(status.Seek+x.Duration()))
}
// SetPosition sets the current track position in microseconds.
// https://specifications.freedesktop.org/mpris-spec/latest/Player_Interface.html#Method:SetPosition
func (p *Player) SetPosition(o TrackID, x TimeInUs) *dbus.Error {
status, err := p.mpd.Status()
if err != nil {
return p.transformErr(err)
}
if !status.Seekable {
return nil // Quit silently
}
log.Printf("SetPosition(%v, %v) requested\n", o, x.Duration())
var id int
if _, err := fmt.Sscanf(string(o), TrackIDFormat, &id); err != nil {
return p.transformErr(err)
}
if err := p.mpd.SeekID(id, int(x.Duration()/time.Second)); err != nil {
return p.transformErr(err)
}
if err := p.status.Update(p); err != nil {
return err
}
// Unnatural seek, create signal
return p.transformErr(p.dbus.Emit("/org/mpris/MediaPlayer2", "org.mpris.MediaPlayer2.Player.Seeked", x))
}