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https://github.com/timprepscius/Vookoo/branches tjp_remove_forced_multiview__pipeline_maker_options
Hey there,
I've made some changes basically summed up as:
This allows more easily not having VK_KHR_MULTIVIEW_EXTENSION_NAME or Tessellation or GeometryShaders.
You will need to change bits of your code to have:
InstanceMaker im; im .extensionMultiview(); DeviceMaker dm; dm .extensionMultiview() .physicalDeviceFeatures() .enableGeometryShader() .enableTessellationShader() .multiviewFeatures() .enableMultiview(); Framework framework(im, dm);
But your code will actually be more descriptive by doing this as well.
Thank you very much for your code, especially vku.hpp.
The text was updated successfully, but these errors were encountered:
Also, your header files need to reference "vku.hpp" from vku_framework.hpp, not <vku.hpp>
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https://github.com/timprepscius/Vookoo/branches
tjp_remove_forced_multiview__pipeline_maker_options
Hey there,
I've made some changes basically summed up as:
This allows more easily not having VK_KHR_MULTIVIEW_EXTENSION_NAME or Tessellation or GeometryShaders.
You will need to change bits of your code to have:
But your code will actually be more descriptive by doing this as well.
Thank you very much for your code, especially vku.hpp.
The text was updated successfully, but these errors were encountered: