Fixed octet compiling on mac using make file #4
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-octet/MakeFile
Added std=c++11 for lambda usage
-octet/src/scene/mesh.h:
cast unsigned ints to int32_t to match for edge constructor
-octet/src/scene/scene_node.h
using sqrt instead of std::sqrt
(Compiler error:
“error: no member named 'sqrt' in namespace 'std'; did you mean simply
'sqrt’?”
)