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damage.c
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/*
* Copyright (c) 2019 Andri Yngvason
*
* Permission is hereby granted, free of charge, to any person obtaining a copy
* of this software and associated documentation files (the "Software"), to deal
* in the Software without restriction, including without limitation the rights
* to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
* copies of the Software, and to permit persons to whom the Software is
* furnished to do so, subject to the following conditions:
*
* The above copyright notice and this permission notice shall be included in
* all copies or substantial portions of the Software.
*
* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
* IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
* FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
* AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
* LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
* OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
* SOFTWARE.
*/
#include <stdint.h>
#include <stdlib.h>
#include <unistd.h>
#include <string.h>
#include <stdio.h>
#include <pixman.h>
#include "bitmap.h"
#include "damage.h"
#define TILE_SIZE 64
/* This function has been optimised for auto-vectorization */
struct bitmap *damage_compute(const uint32_t * __restrict__ src0,
const uint32_t * __restrict__ src1,
int width, int height)
{
int x_tiles = UDIV_UP(width, TILE_SIZE);
int y_tiles = UDIV_UP(height, TILE_SIZE);
struct bitmap *damage = bitmap_alloc(x_tiles * y_tiles);
if (!damage)
return NULL;
int partial_width = (width / TILE_SIZE) * TILE_SIZE;
int residual_width = width - partial_width;
for (int y = 0; y < height; ++y) {
for (int x = 0; x < partial_width; x += TILE_SIZE) {
int buffer_index = y * width + x;
int tile_index = y / TILE_SIZE * x_tiles + x / TILE_SIZE;
if (bitmap_is_set(damage, tile_index))
continue;
int is_tile_damaged = 0;
/* This loop should be auto-vectorized */
for (int i = buffer_index; i < buffer_index + TILE_SIZE; ++i) {
is_tile_damaged |= src0[i] != src1[i];
}
bitmap_set_cond(damage, tile_index, is_tile_damaged);
}
int buffer_index = y * width + partial_width;
int tile_index = y / TILE_SIZE * x_tiles
+ partial_width / TILE_SIZE;
if (bitmap_is_set(damage, tile_index))
continue;
int is_tile_damaged = 0;
/* This loop should be auto-vectorized */
for (int i = buffer_index; i < buffer_index + residual_width; ++i) {
is_tile_damaged |= src0[i] != src1[i];
}
bitmap_set_cond(damage, tile_index, is_tile_damaged);
}
return damage;
}
void damage_to_pixman(struct pixman_region32* dst, const struct bitmap* src,
int width, int height)
{
int x_tiles = UDIV_UP(width, TILE_SIZE);
int y_tiles = UDIV_UP(height, TILE_SIZE);
for (int i = 0; i < x_tiles * y_tiles; ++i)
if (bitmap_is_set(src, i)) {
int x = (i % x_tiles) * TILE_SIZE;
int y = (i / x_tiles) * TILE_SIZE;
pixman_region32_union_rect(dst, dst, x, y, TILE_SIZE, TILE_SIZE);
}
pixman_region32_intersect_rect(dst, dst, 0, 0, width, height);
}