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NSApplicationWindowAtPoint.m
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NSApplicationWindowAtPoint.m
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//
// NSApplicationWindowAtPoint.m
// UKDockableWindow
//
// Created by Uli Kusterer on Wed Feb 04 2004.
// Copyright (c) 2004 M. Uli Kusterer.
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
#import "NSApplicationWindowAtPoint.h"
@implementation NSApplication (WindowAtPoint)
-(NSWindow*) windowAtPoint: (NSPoint)pos ignoreWindow: (NSWindow*)ignorew
{
NSArray* winArray = [self windows];
NSEnumerator* enny = [winArray objectEnumerator];
NSWindow* theWin = nil;
while( theWin = [enny nextObject] )
{
if( theWin == ignorew ) // Skip the window to ignore.
continue;
if( ![theWin isVisible] ) // Skip invisible windows.
continue;
if( NSPointInRect( pos, [theWin frame] ) )
return theWin;
}
return nil;
}
@end