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NSColor+ULICGColor.m
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NSColor+ULICGColor.m
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//
// NSColor+ULICGColor.m
// Stacksmith
//
// Created by Uli Kusterer on 08.08.11.
// Copyright 2011 Uli Kusterer.
//
// This software is provided 'as-is', without any express or implied
// warranty. In no event will the authors be held liable for any damages
// arising from the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not be
// misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source
// distribution.
//
#import "NSColor+ULICGColor.h"
@implementation NSColor (ULICGColor)
-(CGColorRef) CGColor
{
CGColorSpaceRef colorSpace = [[self colorSpace] CGColorSpace];
NSInteger componentCount = [self numberOfComponents];
CGFloat *components = (CGFloat *)calloc( componentCount, sizeof(CGFloat) );
[self getComponents: components];
CGColorRef color = CGColorCreate( colorSpace, components );
free( components );
[(id)color autorelease];
return color;
}
@end