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Shading basis non-orthogonal on analytical sphere test scene #2839

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dictoon opened this issue Apr 12, 2020 · 0 comments
Open

Shading basis non-orthogonal on analytical sphere test scene #2839

dictoon opened this issue Apr 12, 2020 · 0 comments
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@dictoon
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dictoon commented Apr 12, 2020

Test scene

analytic lights/06 - sphere - analytic.appleseed

fails with an assertion in debug because the shading basis we try to construct in Intersector::make_procedural_surface_shading_point() is not orthogonal:

shading_point.m_shading_basis = Basis3d(
    normal,
    normalize(dpdu),
    normalize(dpdv));
@dictoon dictoon added the Bug label Apr 12, 2020
@oktomus oktomus assigned oktomus and unassigned oktomus Apr 12, 2020
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