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Commit 201e96e

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Update iOS dylib version to 12
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.github/workflows/ios_builds.yml

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@@ -29,7 +29,7 @@ jobs:
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echo "GODOT4_BIN=$BLAZIUM_EDITOR" >> $GITHUB_ENV
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- name: Set IPHONEOS_DEPLOYMENT_TARGET
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run: |
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echo "IPHONEOS_DEPLOYMENT_TARGET=13.0" >> $GITHUB_ENV
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echo "IPHONEOS_DEPLOYMENT_TARGET=12.0" >> $GITHUB_ENV
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- name: Build
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uses: ./.github/actions/build
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with:

bin2d/addons/godot-rapier2d/bin/libgodot_rapier.ios.arm64.framework/Info.plist

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<key>DTPlatformName</key>
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<string>iphoneos</string>
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<key>MinimumOSVersion</key>
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<string>13.0</string>
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<string>12.0</string>
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<!--
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From https://github.com/godot-jolt/godot-jolt/
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-->

bin2d/addons/godot-rapier2d/bin/libgodot_rapier.ios.x86_64.framework/Info.plist

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<key>DTPlatformName</key>
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<string>iphoneos</string>
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<key>MinimumOSVersion</key>
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<string>13.0</string>
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<string>12.0</string>
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<!--
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From https://github.com/godot-jolt/godot-jolt/
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-->

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