Skip to content

Latest commit

 

History

History
212 lines (150 loc) · 6.33 KB

README.md

File metadata and controls

212 lines (150 loc) · 6.33 KB

ArceOS

CI CI Docs

An experimental modular operating system (or unikernel) written in Rust.

ArceOS was inspired a lot by Unikraft.

🚧 Working In Progress.

Features & TODOs

  • Architecture: x86_64, riscv64, aarch64
  • Platform: QEMU pc-q35 (x86_64), virt (riscv64/aarch64)
  • Multi-thread
  • FIFO/RR/CFS scheduler
  • VirtIO net/blk/gpu drivers
  • TCP/UDP net stack using smoltcp
  • Synchronization/Mutex
  • SMP scheduling with per-cpu run queue
  • File system
  • Compatible with Linux apps
  • Interrupt driven device I/O
  • Async I/O

Quick Start

Build and Run through Docker

Install Docker in your system.

Then build all dependencies through provided dockerfile:

docker build -t arceos -f Dockerfile .

Create a container and build/run app:

docker run -it -v $(pwd):/arceos -w /arceos arceos bash

# Now build/run app in the container
make A=examples/helloworld ARCH=aarch64 run

Manually Build and Run

1. Install Build Dependencies

Install cargo-binutils to use rust-objcopy and rust-objdump tools:

cargo install cargo-binutils
Dependencies for C apps

Install libclang-dev:

sudo apt install libclang-dev

Download & install musl toolchains:

# download
wget https://musl.cc/aarch64-linux-musl-cross.tgz
wget https://musl.cc/riscv64-linux-musl-cross.tgz
wget https://musl.cc/x86_64-linux-musl-cross.tgz
# install
tar zxf aarch64-linux-musl-cross.tgz
tar zxf riscv64-linux-musl-cross.tgz
tar zxf x86_64-linux-musl-cross.tgz
# exec below command in bash OR add below info in ~/.bashrc
export PATH=`pwd`/x86_64-linux-musl-cross/bin:`pwd`/aarch64-linux-musl-cross/bin:`pwd`/riscv64-linux-musl-cross/bin:$PATH
Dependencies for running apps
# for Debian/Ubuntu
sudo apt-get install qemu-system
# for macos
brew install qemu

Other systems and arch please refer to Qemu Download

2. Build & Run

# build app in arceos directory
make A=path/to/app ARCH=<arch> LOG=<log>

Where path/to/app is the relative path to the application. Examples applications can be found in the examples directory or the arceos-apps repository.

<arch> should be one of riscv64, aarch64, x86_64.

<log> should be one of off, error, warn, info, debug, trace.

More arguments and targets can be found in Makefile.

For example, to run the httpserver on qemu-system-aarch64 with 4 cores and log level info:

make A=examples/httpserver ARCH=aarch64 LOG=info SMP=4 run NET=y

Note that the NET=y argument is required to enable the network device in QEMU. These arguments (BLK, GRAPHIC, etc.) only take effect at runtime not build time.

How to write ArceOS apps

You can write and build your custom applications outside the ArceOS source tree. Examples are given below and in the app-helloworld and arceos-apps repositories.

Rust

  1. Create a new rust package with no_std and no_main environment.

  2. Add axstd dependency and features to enable to Cargo.toml:

    [dependencies]
    axstd = { path = "/path/to/arceos/ulib/axstd", features = ["..."] }
    # or use git repository:
    # axstd = { git = "https://github.com/arceos-org/arceos.git", features = ["..."] }
  3. Call library functions from axstd in your code, just like the Rust std library.

    Remember to annotate the main function with #[no_mangle] (see this example).

  4. Build your application with ArceOS, by running the make command in the application directory:

    # in app directory
    make -C /path/to/arceos A=$(pwd) ARCH=<arch> run
    # more args: LOG=<log> SMP=<smp> NET=[y|n] ...

    All arguments and targets are the same as above.

C

  1. Create axbuild.mk and features.txt in your project:

    app/
    ├── foo.c
    ├── bar.c
    ├── axbuild.mk      # optional, if there is only one `main.c`
    └── features.txt    # optional, if only use default features
  2. Add build targets to axbuild.mk, add features to enable to features.txt (see this example):

    # in axbuild.mk
    app-objs := foo.o bar.o
    # in features.txt
    alloc
    paging
    net
  3. Build your application with ArceOS, by running the make command in the application directory:

    # in app directory
    make -C /path/to/arceos A=$(pwd) ARCH=<arch> run
    # more args: LOG=<log> SMP=<smp> NET=[y|n] ...

How to build ArceOS for specific platforms and devices

Set the PLATFORM variable when run make:

# Build helloworld for raspi4
make PLATFORM=aarch64-raspi4 A=examples/helloworld

You may also need to select the corrsponding device drivers by setting the FEATURES variable:

# Build the shell app for raspi4, and use the SD card driver
make PLATFORM=aarch64-raspi4 A=examples/shell FEATURES=driver-bcm2835-sdhci
# Build httpserver for the bare-metal x86_64 platform, and use the ixgbe and ramdisk driver
make PLATFORM=x86_64-pc-oslab A=examples/httpserver FEATURES=driver-ixgbe,driver-ramdisk SMP=4

How to reuse ArceOS modules in your own project

# In Cargo.toml
[dependencies]
axalloc = { git = "https://github.com/arceos-org/arceos.git", tag = "v0.1.0" } # modules/axalloc
axhal = { git = "https://github.com/arceos-org/arceos.git", tag = "v0.1.0" } # modules/axhal

Design