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The ladder-like transition is caused because each stroke is just a series of line segments with varying widths. So, there is no fundamental fix.
Meanwhile, a stroke is simplified when you finish drawing a stroke, and how it gets simplified can be tweaked by changing the parameter: you could increase the value of PSBrush.pressureCoeff to put more value on pressure changes than {x, y} changes.
Thanks for the answer. I tried tweaking the pressureCoeff value but as far as I can see it doesn't make a difference. Is there a specific value that I should try?
I used an iPad pro on the provided demo page for the effect in the screenshot. Is there a possible solution?
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