forked from OneLoneCoder/Javidx9
-
Notifications
You must be signed in to change notification settings - Fork 0
/
olcConsoleGameEngineGLOOP.cpp
1631 lines (1392 loc) · 62.9 KB
/
olcConsoleGameEngineGLOOP.cpp
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
759
760
761
762
763
764
765
766
767
768
769
770
771
772
773
774
775
776
777
778
779
780
781
782
783
784
785
786
787
788
789
790
791
792
793
794
795
796
797
798
799
800
801
802
803
804
805
806
807
808
809
810
811
812
813
814
815
816
817
818
819
820
821
822
823
824
825
826
827
828
829
830
831
832
833
834
835
836
837
838
839
840
841
842
843
844
845
846
847
848
849
850
851
852
853
854
855
856
857
858
859
860
861
862
863
864
865
866
867
868
869
870
871
872
873
874
875
876
877
878
879
880
881
882
883
884
885
886
887
888
889
890
891
892
893
894
895
896
897
898
899
900
901
902
903
904
905
906
907
908
909
910
911
912
913
914
915
916
917
918
919
920
921
922
923
924
925
926
927
928
929
930
931
932
933
934
935
936
937
938
939
940
941
942
943
944
945
946
947
948
949
950
951
952
953
954
955
956
957
958
959
960
961
962
963
964
965
966
967
968
969
970
971
972
973
974
975
976
977
978
979
980
981
982
983
984
985
986
987
988
989
990
991
992
993
994
995
996
997
998
999
1000
/*
OneLoneCoder.com - Command Line Game Engine
"Who needs a frame buffer?" - @Javidx9
License
~~~~~~~
One Lone Coder Console Game Engine Copyright (C) 2018 Javidx9
This program comes with ABSOLUTELY NO WARRANTY.
This is free software, and you are welcome to redistribute it
under certain conditions; See license for details.
Original works located at:
https://www.github.com/onelonecoder
https://www.onelonecoder.com
https://www.youtube.com/javidx9
GNU GPLv3
https://github.com/OneLoneCoder/videos/blob/master/LICENSE
From Javidx9 :)
~~~~~~~~~~~~~~~
Hello! Ultimately I don't care what you use this for. It's intended to be
educational, and perhaps to the oddly minded - a little bit of fun.
Please hack this, change it and use it in any way you see fit. You acknowledge
that I am not responsible for anything bad that happens as a result of
your actions. However this code is protected by GNU GPLv3, see the license in the
github repo. This means you must attribute me if you use it. You can view this
license here: https://github.com/OneLoneCoder/videos/blob/master/LICENSE
Cheers!
Background
~~~~~~~~~~
If you've seen any of my videos - I like to do things using the windows console. It's quick
and easy, and allows you to focus on just the code that matters - ideal when you're
experimenting. Thing is, I have to keep doing the same initialisation and display code
each time, so this class wraps that up.
Author
~~~~~~
Twitter: @javidx9 http://twitter.com/javidx9
Blog: http://www.onelonecoder.com
YouTube: http://www.youtube.com/javidx9
Videos:
~~~~~~
Original: https://youtu.be/cWc0hgYwZyc
Added mouse support: https://youtu.be/tdqc9hZhHxM
Beginners Guide: https://youtu.be/u5BhrA8ED0o
Shout Outs!
~~~~~~~~~~~
Thanks to cool people who helped with testing, bug-finding and fixing!
wowLinh, JavaJack59, idkwid, kingtatgi, Return Null, CPP Guy
Last Updated: 18/03/2018
Usage:
~~~~~~
This class is abstract, so you must inherit from it. Override the OnUserCreate() function
with all the stuff you need for your application (for thready reasons it's best to do
this in this function and not your class constructor). Override the OnUserUpdate(float fElapsedTime)
function with the good stuff, it gives you the elapsed time since the last call so you
can modify your stuff dynamically. Both functions should return true, unless you need
the application to close.
int main()
{
// Use olcConsoleGameEngine derived app
OneLoneCoder_Example game;
// Create a console with resolution 160x100 characters
// Each character occupies 8x8 pixels
game.ConstructConsole(160, 100, 8, 8);
// Start the engine!
game.Start();
return 0;
}
Input is also handled for you - interrogate the m_keys[] array with the virtual
keycode you want to know about. bPressed is set for the frame the key is pressed down
in, bHeld is set if the key is held down, bReleased is set for the frame the key
is released in. The same applies to mouse! m_mousePosX and Y can be used to get
the current cursor position, and m_mouse[1..5] returns the mouse buttons.
The draw routines treat characters like pixels. By default they are set to white solid
blocks - but you can draw any unicode character, using any of the colours listed below.
There may be bugs!
See my other videos for examples!
http://www.youtube.com/javidx9
Lots of programs to try:
http://www.github.com/OneLoneCoder/videos
Chat on the Discord server:
https://discord.gg/WhwHUMV
Be bored by Twitch:
http://www.twitch.tv/javidx9
*/
#include "olcConsoleGameEngineGLOOP.h"
wglSwapInterval_t *wglSwapInterval;
// Based on the PxPlus IBM CGA Font from
// "The Ultimate Oldschool PC Font Pack" http://int10h.org/oldschool-pc-fonts/
// Rendered into an image (256x56) and converted to char array
//
// The Ultimate Oldschool PC Font Pack is licensed under a Creative Commons
// Attribution-ShareAlike 4.0 International License.
//
// You should have received a copy of the license along with this work. If
// not, see < http://creativecommons.org/licenses/by-sa/4.0/ >.
//
// (c) 2016 VileR
//
// (256x256x8)
unsigned char pxplus_ibm_cga[65536];
char pxplus_ibm_cga_enc[8509 + 1] =
"0mWOkP0780et0q?qqedtH40@HHVtq106HP10000000001stOLm320q??33cI<Kqk707?Vbbf0e3?HP130@26t3@YKtW?Le16WKFVeK6tshh7qnWIKh10sn76eHe0Vfh"
"t04mttrlOsehe2j[dVfPfWtlOHHVlk006HPfOt=etsn70r>a?sqlOq<a@r>3?<HqnOe76VQb=sn76s1S13Hktq0@VWh17[n36WKFVhPQ3Vhh1en70HhQOqP1?HeeOTq"
"?604mt8P0280etq<q<sreIK70@qH6khm76HP1000000000sn700e170q?0tp167<06000600P70q?0000000000003kH330eQ1HH00000000V?<mQ7mq37tmQ700060"
"HP70mQ=kmhHkH03<H630000e<V3h<3?3He<h<33<e00<<30NHhO3<373H06qe000006hf0<eHh730h<he036q36e0030HS7Hm606Pftt0e?0eeN<e17h0h7HmQ?00e0"
"00360e00t133p0P1He3300006q6360hOe<33h030<H00He0000P=OHk<0e03Vf030ee0Wfe8h0h<hee<He03<q3300030H33Sn60HH000e00<4P?tqS7mnQ7<mQ3<H0"
"60H03000000000000000060000000000000000000000000P?<q3?OqlOq<S7mMk3S=67tmf?Nqh<h<kHhqW73m120<V7VIV=6ITIhe0<VIeMWISIhHk<b<h<S=k<SI"
"P1He10p=SI3HV5F<e<<0S=6qlKSIk<VI03h<hHk<C<6e06k0eNhmh0VnQ73q33emQ1tblHs<S?<ee<ha67NPQ1HPfH0al?V=PIFHfLhee<kHiJh=V1pH36<<h<tf13<"
"I0<H0003<SIVISA6Hk<<<SIV=kHkHP7V=33hmfMkePI606600P7hq3?Oql3q=S7NLkOS=67?PhINmf?<<kHNqW70n10000000000000000000000000000000000000"
"000000et<0e10P30L0e1<0h1>0000000000200000000mPf1c1030H00e0P=0H000H03000000000e0000000003Hee>8PQ76m1<NHPKkm0<Vfe<Omf>cbS?s<h<S=k"
"<te06<00700S?hmh<?<SK<0S=<ql<hHk<c=03h<hJk<C6700>0H30sHk0hqS1hH63em13t=h<V=SINee<hq77he03He00S1e<V=h<3HP?Vfe<keeJh<S?sH0<a<S7tI"
"S?Ve06<0eH0mk>NmV7?0hIN<hIN<k<NH0<?q16cfP=S1h?mPf10q7000000000O000N0000000?P7000000000O00000000006He10hP1OSn3?0000sq?7<mP3H0Pt0"
"003L0ee3O030P16k<k<HH<01I3h00@@0H33HP13Vb=00mP=h<kH<3000mW9sm16L0@FkH600i40kq33<0PIK300<HSIh<SI<0063qeHt0P=0D4OhqSOE107<H060HVl"
"0003LeqkpfS10Pf06<63HH3051PIe0@C0003Nm00VQ=60m10Vf>hO?00HmlIsq36L0@Fsf<<0D50000000P?H3060mh<kK6ph006HqhH<Pf<044000001100t0000H0"
"k003000eqhHd7000600030m10s00000P?000000003000L00000<q33e0Pnf?Sf0ONL0>N<h1mmf<Oqh0PnhO33P?7PS7hPh3Ne17h007<Hh<00e<0000h0P=0P13S1"
"06S=600<300He<kH30NH30h<e?tqh?Nm10NHk<qm17LeS=h=h<0<h<s<hHSnf<SnfOhHP16H03<m13dMSIhHS=VffNh<h<h<SIKqlOhqhOh<S7NmQ7Ne03<ePItHk<S"
"=VIkqk<h<h<Nmh<S=k?h<k?hPQ16HP1<e03<Hh>qmQ=kehHW=h<h<336<kHS=h<S=hLeqh?tqS7NmQ7O<36<e17H0P?NmQ7Nmf3h000000000P70000000000000000"
"00000000000000007PSOt<3300e1mml<7eQ?hP1000P700030000N00070000<<00e00000033000<60qrf1m<h?he0@7Ph<hPS1hmQ7qmQ7Nmd7Nm1?NmP3Lm0<000"
"000000m3000000m30e03He03<e<e<hHk<<e06<mh7NmQ7Nmf?h=h<h<h<V=S?seW?smSt3qh?sr33<P13h<h<h<h<h0eJh<h<h<SIh<h<V=h<h<S73<P13e03Hee<h<"
"h<h<h<<Lk<h<h<smS?sn7tsnWOs3S7NeS7Nm1?Nmf<NmQ7Nm13smWOsn7<603000000000L000000000000000000000@000000mf3OqS?h<30007>sf16<HV=hal7e"
"qh?h<33<q70kHSOLHVI00P7Nm10q0eeke30qeQ7cI3O00P7N0006107L<a=qeS7N0P7hmQINe30Vn1?0q3HV1h?NqS7tmQ5NqS7q10O0<3<N0h?e<e<Vfh0hH6?VflK"
"sHe<6<S1hmf<6<S1cIPKtmh<s<S?3<e06<e03HPIVIk<NqS7tmf?FqS7t<l<h=h<hqh<h<SIhHV1V=SI6HVIk<S13He06<PA3He0VnSIs<SOhm73sfS7qe3?Ne3?ter"
"7crS7tmf?NqW?tm1Oee7<00000P1m000000000000000000000000e07000e70q16He3LNLWI7qh7tqf<hm13<0eqSQ7NWM00?pq3>q=k?e30VQf<Ntd100000mQ7<0"
"000<60<haI60PIaI03kMW1Vnk0c1P1VrP7>mQ30003>mQ3S=6<0HSIWI036eP16Hk0h<l<hHSOke03<eP7>e03<eeHS13<NHS=6ePA<HP16<l<V=h?cIVK<e03<e03<"
"e03<qkHh0S=NmQA<H636IPAVn3Os<SIVI63<e03<e03<e03drk<hHV=kH63tnQI6H6Oe03<hLVIWnQ7NmQ7NmQ7Nmf>dnf<WMVItn16Hql3t1e7Lq10000000000000"
"mP30000>0m1>m0000mP30000>qP3eQhH0Hh<6<60t1eHhe60q10Ler30kHSlme17N0036e000L60Lmf0W100tmS70eV=0000V107L<30kHh<0eV3qLk7drfI00eKOe1"
"0L0070<SOtaSIpqh>6mS?0HP?<Le3d=hNhqk7Oal<kmQ=NHS7hbQIcnSKVn633LP7<<036feNh<l<p=h<h=hHh<k<S=h<pnSIkHP?VQQ7NL06NePI<<l<S=hLh<hHhH"
"h<k<S=hHh6kHeI?HS1h03>m<3<NqW7S=36<<k<h<k<Lm17NeQ7qnlI?P16WrP7OqQ7Nq1000000me10000mP10000000000000>m00000000e17<S=tPe<hq32t0e?0"
"<h<<e0K0<30LeQ7N<3eme03k<37NeA;<mQ7be00t0e?Nm10<00Kh0P=k<h<0q70t1eONHh<seP?te03s<30h0000<30h0e<h00000e<hqh<t<h?6He0<e@;sq33h<h<"
"h<h<h<h<h<h<[=k<h<C6ITA6ITQ1Hm13<e03<mf<h<h<h<h<h<h<h<hO[nf<Ne43<f0C<He<em1;<e23<=h<h<h<h<h<h<h<hLlO<m33VIRIVHV96mf7HPQ7Hm1>NmW"
"7snQONmW7snQ?SIS7emfOtql?trh300e3>0000000000000000000e17000P700000000000L0q3?q07LeQS70q320q32KmhH<e10cf60H0A60iGKrP=0he0300P?0="
"30be00<eQ30m30k0e>0e033l30=jF6Hm760m1Os?W?6m33smV7k00000P=0000<@00VQ13aQ1?KeQ7eH3<p=733e03p<hH00000e10000000PIHe3OHPf6e<S?tntK["
"QQ7<ee4h000000000000e000m70<e66Haf<t<h<hLkIh033aaS7000000000000<000V10CaQf6>mf<s=WtsmS7Om16cf000000000600P100PI0e7Kqm0000000000"
"1e03<e00t00000000P30000000000000MiF7@ee?tPeOt=37NL62S=kOLqh?trh<8<kHL<h<HeP=bIheNHk<LHiHhH33VffMW=V=hHVIb<S?SbV=00000<6KSQf<V=P"
"=F4h<SfP=kqlK0<k<Vf03haV=[=V7hmV?SQhHH<S?3<V7HqhO<mfHtbW?S=S?HeP7[fQ?Sfe<p<eH@<66tHk0SI1Ch<63k<kJh1eHhH03<eP?LPeH<mf<>H34kPf<V="
"eH6Ik<kePIS=kHSIh<6H63<PP=8H33<ah0LPhMe<h?3qlOt=37NLkHS=kOL<h3tnQ78<62lnQ7cn3000000000000000000000000000000000000000000e03@0P70"
"m10t0P700P300e?00000000000000e<he0300ee0<30h0@60<300a100e00000000000000000000@7<0PKh<S1se@7eee<e<h<6mf?NmS?t<h>hakH<<S7hL33Vbh7"
"Nmf0<LS7<a1?h<3?h<h<Sb13haV7[b63h<h<kePIh<33hm06k<33?Hh<hPf<h<h0hee<[feJ[fe<h<S=<Hk>Omf<30S=hee6hqW7e<h<Omh<<<S?NmhJ<<h<hH36qmk"
"0hmQ?hHS7H<h<3eP=N<h0Pn16NPe<8H36NmQ700000<P700P7000000e00e100<0>00008002000000060ef1kq1LqmQ7hPl7Kq167ef<<ql?tflO[nfHLL6NS1P7k0"
"0060PIhe00eXf66L600<S76IVIVIiJh<kHVfkMS=hHtrW?t=P1<m1<oaQ?k<kHh<S1VITIFa6<h=W=VrlJOqWA6IVIOe03<0SFtHV7h=k<hmS?6HV7sefNpnQItbk<S"
"nQ7VIi0He03hXjFVIhNs=h?VIV1VIfJeqkKkHkJ[rQ=6ITI6Hk<<ee<JbUIVr6Hh<SIVIPI6bk<WMVIV=V=3efOtMh3qmQ7Nmf>pLkIWnh?hqh??qlO[nfHSMkHS1e0"
"000000000000000000000e000000S10000000000hef?teh?hPeHh<hJ[MeH3qf<s10000000000000000e<k<SIVjg<s<k<hakJ6<k0eak<000000000000L0000<h"
"HhHk0<<hJk<h<[bV1S=0H[=S7trhOqnfJs<kHWQlHt<k<s<03sa67hmhJ[nhKOelKs0S1VIVIhakHh=W=aMl<S=S13e0<[ff<eakJVbj<PbV=smS?6Hk?sPhNpnQIt="
"S=hHPI<<hJk<3<[bVIK=3<[=h<VIV1V=eJSrkKkHkJhef<?eS7NmhHt1hOtnhKOqf<hnk?tqeONaV?WMkIS=6000000000800H000H0000000000000<60000000000"
"0000000000000000000000000e1kH000003h0300H0L000000000P000000000000000000?07000000000?0e<Nqh>Nqh<s<k<hakJ7<k0s<SONmQ10mS?>m0<OaQ1"
"W=h<hHk<b<hJk<h<[bV1S=eH[=h<hHhOS=03<0S6KHS=t<h<V=03ha67hmhJ[nhKOPlKsqh?cIk3Ne03eXh?cnf<h<S?heP?sHh<eakJVbj<SbV=3<PI6<6<<ee<JbU"
"Ik<S7hHP7N032Sr7<trW?drQ?h<W7NLk3sqQ7N<h>pLkI0000?000Oe10P100P10000000000e0000000N0000000<00H0mlHOefOtm0?t<3?trh0ta7><qSItqhHSr"
"h?[M000q7H0H6<e03HHPfH[16HeqSIs166VIVIVIVIP1kJ0<h<6q70V13<e066H<kJP13<P=VIePfHVIVIke6HPbk<h<S160eJe03<SQ1<S=6<e03HS=6<H<VIcn67m"
"H6H[bh<hHP10<3<m0hHH0hHS10<e0hHS136SI6HPf0<k0kItmh<6H00S13?e<66H<k<003<H<kHePQ=k06H<0V5P=h=eqh3?0eHtI3<SQ13Sr10eq33tb7<Nef7Pr73"
"tI0HO0e7<000000000000000000<00000030000H0e006000t<h<hPQI00007L0Le=kHmL0000000000He00<HVI0<SIVIVIHHVKtq70000000030L0000000003<00"
"3hH60hHVIVI63hah<k<kHS=kHSQf<000000000eP10Pf<h0PIVIVIV100H<P=[bkJ[bkJs<h<tmS?tt?00000000000PIV16000063HhOtrlOtrl<N<300000000000"
"0000000HVIP1000Pf0kLlOlrlMt=33s0000000t300<0000H60WI6H0000H<P=SIhHk<V=Nm1<0000000000030000V100000000000000000000000q1000000q?00"
"H0000e<0e0300000P1K6000Vr?0s060Hm17se17<0P700000000<e0000e<<H33HHPI00eHe0076H0<kH330H30000000e?tP100aQ1KP13<H6000060mQ3NP17qqS7"
"k00000000e03q006<0000H06V1000e00sPQ=<H3<<0P=<mP3Hm17<e0?0PQ10000<ePI00006006>e13Le130HS3HP176H03tPfk0a=00006600000e000000000000"
"00e03<mQ3Ne030a=0I3000000V1eH04P?000000000000<H06sPQ=<e000000000000000m300<600000000000P7Nm06>e1000000q77O00?>CeqOh103?qe3?qe7h"
"qe??qf?t<0H00000006Ih<OIkH>L[sk0eHS=VISI6Kc=kHSfkHaf0?000000P5d<CD?<h6t[oHN<h<h<h<hHh?hLh<kLS=6mW?Le130mQ1OEU1Naf>:>k<KalNtbttq"
"htNqb7OqblOH0S=ke00FqeHEr0O><?0kq3tLh<hqeh?qef7LtrlLK06He1?tmQ1V=OAVnb5h0P=3HarVIVMkIWMsnWMkIWM<P13k0330qe?Sj7?Kle<0LW7S=qe3?qe"
"3?qkKdrkKd=0He07Le0060em000L0000000He17Le17Le17Le17Le1000P10HP17PQ07tr30P10q00P7e1000PQ1sm3000760P16H@2?qH3<LHeHh00<00300<3kc1h"
"?<eeHSQ00HS10H036VnWOemW=3<V10P10eml0hPr>t1P1H<kLL00kH006tQftHPQ?K?k7Sfe?<P1<K?e<H006te03[bW=tP160P1<sI66s=hkS=eH60P1HLhk3<36cf"
"00HHeHd=k0HPftHP1?Tm7?hmlH6<k<0<00kmlOhaf>tr300<kIS=06K0060P10qPQ7<q77Sr30100?00e<K0P10qh?smhO0Pf60P100006t3P100eH00000P3000P30"
"00000000000Hm00H000HP16H006H00K00000000He6KHe6KHe6KHe6K00000006HP160P160e6000000006af66af66af66af6000000P16HP10HPftaQ?0qt10tQ?K"
"at1KdQ?Kat1Kdr?0t300HP16H006H00KH003H00HHe63He6HHe63He6H0000mt1sOPt7ttttth6sqhs7tr6sqht7tr7sahs7drkttt>6H000HP160P10aQ1KaQ1Ka10"
"000000P1KaQ1KaQ1KaQ160006HP10H00KHe6KHe6K00000000He6KHe6KHe6KHP100P16H0060e66af66af6000000006af66af66af66af66afkt00et?0?00D5000"
"0000@0004200ett3POsQ1KaQ1Kar?00ip3e30AZ2000000HLetef1?qqte04mtthkpthkpt300tt0qT8BGqm30000?Oq?OkHVOWW97Uc=0a106a1et00er?0?00X>?k"
"eS?0mlOsrlH2nlerJCPttttttttd300tts3e300GfS=qHSOtt1?qIS@s=Ldkipe0000He6K00ettt0qT@TZqm3?smlt7P1LLHVOWW97IN>00006af60ttOd?0?0Ri50"
"0000s1@00042qeht33@Pt3000P1Ka1etttt3e300Z2000000000000000qtt0mWOHe3q8eQ=8edt0h7O33000000000000000000000000ekV1>2sq77<K<ekIFV000"
"0000000000000000000000eSIeh17tn3ts3V1Vr90000000000000000000000000WKVdsqlOtfPfPrlK?3000000000000000000000000enq<hOtnS?<HqHVIkn00"
"00000000000000000000000e36hmhJLeQ3VKSIVr?0000000000000000000000000Kpl<8P028qeIqqspW300000000000000000000000006Hm17L0007<0600et0";
void font_decode_custom_base64(void)
{
int i, o = 0;
for (i = 0; i < 8509; i++)
{
unsigned c = pxplus_ibm_cga_enc[i];
c = c < 97 ? c - '0' : c + 44 - 'a';
pxplus_ibm_cga[o++] = ((c >> 0) & 1) * 0xFF;
pxplus_ibm_cga[o++] = ((c >> 1) & 1) * 0xFF;
pxplus_ibm_cga[o++] = ((c >> 2) & 1) * 0xFF;
pxplus_ibm_cga[o++] = ((c >> 3) & 1) * 0xFF;
pxplus_ibm_cga[o++] = ((c >> 4) & 1) * 0xFF;
pxplus_ibm_cga[o++] = ((c >> 5) & 1) * 0xFF;
}
}
#define FUV(a,b,c) case a: *x=b; *y=c; break;
void GetFontCoords(int id, int *x, int *y) {
switch (id) {
FUV(0, 0, 0)FUV(1, 8, 0)FUV(2, 16, 0)FUV(3, 24, 0)FUV(4, 32, 0)FUV(5, 40, 0)FUV(6, 48, 0)
FUV(7, 56, 0)FUV(8, 64, 0)FUV(9, 72, 0)FUV(10, 80, 0)FUV(11, 88, 0)FUV(12, 96, 0)FUV(13, 104, 0)
FUV(14, 112, 0)FUV(15, 120, 0)FUV(16, 128, 0)FUV(17, 136, 0)FUV(18, 144, 0)FUV(19, 152, 0)FUV(20, 160, 0)
FUV(21, 168, 0)FUV(22, 176, 0)FUV(23, 184, 0)FUV(24, 192, 0)FUV(25, 200, 0)FUV(26, 208, 0)FUV(27, 216, 0)
FUV(28, 224, 0)FUV(29, 232, 0)FUV(30, 240, 0)FUV(31, 248, 0)FUV(32, 0, 8)FUV(33, 8, 8)FUV(34, 16, 8)
FUV(35, 24, 8)FUV(36, 32, 8)FUV(37, 40, 8)FUV(38, 48, 8)FUV(39, 56, 8)FUV(40, 64, 8)FUV(41, 72, 8)
FUV(42, 80, 8)FUV(43, 88, 8)FUV(44, 96, 8)FUV(45, 104, 8)FUV(46, 112, 8)FUV(47, 120, 8)FUV(48, 128, 8)
FUV(49, 136, 8)FUV(50, 144, 8)FUV(51, 152, 8)FUV(52, 160, 8)FUV(53, 168, 8)FUV(54, 176, 8)FUV(55, 184, 8)
FUV(56, 192, 8)FUV(57, 200, 8)FUV(58, 208, 8)FUV(59, 216, 8)FUV(60, 224, 8)FUV(61, 232, 8)FUV(62, 240, 8)
FUV(63, 248, 8)FUV(64, 0, 16)FUV(65, 8, 16)FUV(66, 16, 16)FUV(67, 24, 16)FUV(68, 32, 16)FUV(69, 40, 16)
FUV(70, 48, 16)FUV(71, 56, 16)FUV(72, 64, 16)FUV(73, 72, 16)FUV(74, 80, 16)FUV(75, 88, 16)FUV(76, 96, 16)
FUV(77, 104, 16)FUV(78, 112, 16)FUV(79, 120, 16)FUV(80, 128, 16)FUV(81, 136, 16)FUV(82, 144, 16)FUV(83, 152, 16)
FUV(84, 160, 16)FUV(85, 168, 16)FUV(86, 176, 16)FUV(87, 184, 16)FUV(88, 192, 16)FUV(89, 200, 16)FUV(90, 208, 16)
FUV(91, 216, 16)FUV(92, 224, 16)FUV(93, 232, 16)FUV(94, 240, 16)FUV(95, 248, 16)FUV(96, 0, 24)FUV(97, 8, 24)
FUV(98, 16, 24)FUV(99, 24, 24)FUV(100, 32, 24)FUV(101, 40, 24)FUV(102, 48, 24)FUV(103, 56, 24)FUV(104, 64, 24)
FUV(105, 72, 24)FUV(106, 80, 24)FUV(107, 88, 24)FUV(108, 96, 24)FUV(109, 104, 24)FUV(110, 112, 24)FUV(111, 120, 24)
FUV(112, 128, 24)FUV(113, 136, 24)FUV(114, 144, 24)FUV(115, 152, 24)FUV(116, 160, 24)FUV(117, 168, 24)FUV(118, 176, 24)
FUV(119, 184, 24)FUV(120, 192, 24)FUV(121, 200, 24)FUV(122, 208, 24)FUV(123, 216, 24)FUV(124, 224, 24)FUV(125, 232, 24)
FUV(126, 240, 24)FUV(127, 248, 24)FUV(160, 0, 32)FUV(161, 8, 32)FUV(162, 16, 32)FUV(163, 24, 32)FUV(164, 32, 32)
FUV(165, 40, 32)FUV(166, 48, 32)FUV(167, 56, 32)FUV(168, 64, 32)FUV(169, 72, 32)FUV(170, 80, 32)FUV(171, 88, 32)
FUV(172, 96, 32)FUV(173, 104, 32)FUV(174, 112, 32)FUV(175, 120, 32)FUV(176, 128, 32)FUV(177, 136, 32)FUV(178, 144, 32)
FUV(179, 152, 32)FUV(180, 160, 32)FUV(181, 168, 32)FUV(182, 176, 32)FUV(183, 184, 32)FUV(184, 192, 32)FUV(185, 200, 32)
FUV(186, 208, 32)FUV(187, 216, 32)FUV(188, 224, 32)FUV(189, 232, 32)FUV(190, 240, 32)FUV(191, 248, 32)FUV(192, 0, 40)
FUV(193, 8, 40)FUV(194, 16, 40)FUV(195, 24, 40)FUV(196, 32, 40)FUV(197, 40, 40)FUV(198, 48, 40)FUV(199, 56, 40)
FUV(200, 64, 40)FUV(201, 72, 40)FUV(202, 80, 40)FUV(203, 88, 40)FUV(204, 96, 40)FUV(205, 104, 40)FUV(206, 112, 40)
FUV(207, 120, 40)FUV(208, 128, 40)FUV(209, 136, 40)FUV(210, 144, 40)FUV(211, 152, 40)FUV(212, 160, 40)FUV(213, 168, 40)
FUV(214, 176, 40)FUV(215, 184, 40)FUV(216, 192, 40)FUV(217, 200, 40)FUV(218, 208, 40)FUV(219, 216, 40)FUV(220, 224, 40)
FUV(221, 232, 40)FUV(222, 240, 40)FUV(223, 248, 40)FUV(224, 0, 48)FUV(225, 8, 48)FUV(226, 16, 48)FUV(227, 24, 48)
FUV(228, 32, 48)FUV(229, 40, 48)FUV(230, 48, 48)FUV(231, 56, 48)FUV(232, 64, 48)FUV(233, 72, 48)FUV(234, 80, 48)
FUV(235, 88, 48)FUV(236, 96, 48)FUV(237, 104, 48)FUV(238, 112, 48)FUV(239, 120, 48)FUV(240, 128, 48)FUV(241, 136, 48)
FUV(242, 144, 48)FUV(243, 152, 48)FUV(244, 160, 48)FUV(245, 168, 48)FUV(246, 176, 48)FUV(247, 184, 48)FUV(248, 192, 48)
FUV(249, 200, 48)FUV(250, 208, 48)FUV(251, 216, 48)FUV(252, 224, 48)FUV(253, 232, 48)FUV(254, 240, 48)FUV(255, 248, 48)
FUV(256, 0, 56)FUV(257, 8, 56)FUV(258, 16, 56)FUV(259, 24, 56)FUV(260, 32, 56)FUV(261, 40, 56)FUV(262, 48, 56)
FUV(263, 56, 56)FUV(264, 64, 56)FUV(265, 72, 56)FUV(266, 80, 56)FUV(267, 88, 56)FUV(268, 96, 56)FUV(269, 104, 56)
FUV(270, 112, 56)FUV(271, 120, 56)FUV(272, 128, 56)FUV(273, 136, 56)FUV(274, 144, 56)FUV(275, 152, 56)FUV(276, 160, 56)
FUV(277, 168, 56)FUV(278, 176, 56)FUV(279, 184, 56)FUV(280, 192, 56)FUV(281, 200, 56)FUV(282, 208, 56)FUV(283, 216, 56)
FUV(284, 224, 56)FUV(285, 232, 56)FUV(286, 240, 56)FUV(287, 248, 56)FUV(288, 0, 64)FUV(289, 8, 64)FUV(290, 16, 64)
FUV(291, 24, 64)FUV(292, 32, 64)FUV(293, 40, 64)FUV(294, 48, 64)FUV(295, 56, 64)FUV(296, 64, 64)FUV(297, 72, 64)
FUV(298, 80, 64)FUV(299, 88, 64)FUV(300, 96, 64)FUV(301, 104, 64)FUV(302, 112, 64)FUV(303, 120, 64)FUV(304, 128, 64)
FUV(305, 136, 64)FUV(306, 144, 64)FUV(307, 152, 64)FUV(308, 160, 64)FUV(309, 168, 64)FUV(310, 176, 64)FUV(311, 184, 64)
FUV(312, 192, 64)FUV(313, 200, 64)FUV(314, 208, 64)FUV(315, 216, 64)FUV(316, 224, 64)FUV(317, 232, 64)FUV(318, 240, 64)
FUV(319, 248, 64)FUV(320, 0, 72)FUV(321, 8, 72)FUV(322, 16, 72)FUV(323, 24, 72)FUV(324, 32, 72)FUV(325, 40, 72)
FUV(326, 48, 72)FUV(327, 56, 72)FUV(328, 64, 72)FUV(329, 72, 72)FUV(330, 80, 72)FUV(331, 88, 72)FUV(332, 96, 72)
FUV(333, 104, 72)FUV(334, 112, 72)FUV(335, 120, 72)FUV(336, 128, 72)FUV(337, 136, 72)FUV(338, 144, 72)FUV(339, 152, 72)
FUV(340, 160, 72)FUV(341, 168, 72)FUV(342, 176, 72)FUV(343, 184, 72)FUV(344, 192, 72)FUV(345, 200, 72)FUV(346, 208, 72)
FUV(347, 216, 72)FUV(348, 224, 72)FUV(349, 232, 72)FUV(350, 240, 72)FUV(351, 248, 72)FUV(352, 0, 80)FUV(353, 8, 80)
FUV(354, 16, 80)FUV(355, 24, 80)FUV(356, 32, 80)FUV(357, 40, 80)FUV(358, 48, 80)FUV(359, 56, 80)FUV(360, 64, 80)
FUV(361, 72, 80)FUV(362, 80, 80)FUV(363, 88, 80)FUV(364, 96, 80)FUV(365, 104, 80)FUV(366, 112, 80)FUV(367, 120, 80)
FUV(368, 128, 80)FUV(369, 136, 80)FUV(370, 144, 80)FUV(371, 152, 80)FUV(372, 160, 80)FUV(373, 168, 80)FUV(374, 176, 80)
FUV(375, 184, 80)FUV(376, 192, 80)FUV(377, 200, 80)FUV(378, 208, 80)FUV(379, 216, 80)FUV(380, 224, 80)FUV(381, 232, 80)
FUV(382, 240, 80)FUV(383, 248, 80)FUV(402, 0, 88)FUV(417, 8, 88)FUV(439, 16, 88)FUV(506, 24, 88)FUV(507, 32, 88)
FUV(508, 40, 88)FUV(509, 48, 88)FUV(510, 56, 88)FUV(511, 64, 88)FUV(536, 72, 88)FUV(537, 80, 88)FUV(538, 88, 88)
FUV(539, 96, 88)FUV(593, 104, 88)FUV(632, 112, 88)FUV(710, 120, 88)FUV(711, 128, 88)FUV(713, 136, 88)FUV(728, 144, 88)
FUV(729, 152, 88)FUV(730, 160, 88)FUV(731, 168, 88)FUV(732, 176, 88)FUV(733, 184, 88)FUV(894, 192, 88)FUV(900, 200, 88)
FUV(901, 208, 88)FUV(902, 216, 88)FUV(903, 224, 88)FUV(904, 232, 88)FUV(905, 240, 88)FUV(906, 248, 88)FUV(908, 0, 96)
FUV(910, 8, 96)FUV(911, 16, 96)FUV(912, 24, 96)FUV(913, 32, 96)FUV(914, 40, 96)FUV(915, 48, 96)FUV(916, 56, 96)
FUV(917, 64, 96)FUV(918, 72, 96)FUV(919, 80, 96)FUV(920, 88, 96)FUV(921, 96, 96)FUV(922, 104, 96)FUV(923, 112, 96)
FUV(924, 120, 96)FUV(925, 128, 96)FUV(926, 136, 96)FUV(927, 144, 96)FUV(928, 152, 96)FUV(929, 160, 96)FUV(931, 168, 96)
FUV(932, 176, 96)FUV(933, 184, 96)FUV(934, 192, 96)FUV(935, 200, 96)FUV(936, 208, 96)FUV(937, 216, 96)FUV(938, 224, 96)
FUV(939, 232, 96)FUV(940, 240, 96)FUV(941, 248, 96)FUV(942, 0, 104)FUV(943, 8, 104)FUV(944, 16, 104)FUV(945, 24, 104)
FUV(946, 32, 104)FUV(947, 40, 104)FUV(948, 48, 104)FUV(949, 56, 104)FUV(950, 64, 104)FUV(951, 72, 104)FUV(952, 80, 104)
FUV(953, 88, 104)FUV(954, 96, 104)FUV(955, 104, 104)FUV(956, 112, 104)FUV(957, 120, 104)FUV(958, 128, 104)FUV(959, 136, 104)
FUV(960, 144, 104)FUV(961, 152, 104)FUV(962, 160, 104)FUV(963, 168, 104)FUV(964, 176, 104)FUV(965, 184, 104)FUV(966, 192, 104)
FUV(967, 200, 104)FUV(968, 208, 104)FUV(969, 216, 104)FUV(970, 224, 104)FUV(971, 232, 104)FUV(972, 240, 104)FUV(973, 248, 104)
FUV(974, 0, 112)FUV(976, 8, 112)FUV(1012, 16, 112)FUV(1024, 24, 112)FUV(1025, 32, 112)FUV(1026, 40, 112)FUV(1027, 48, 112)
FUV(1028, 56, 112)FUV(1029, 64, 112)FUV(1030, 72, 112)FUV(1031, 80, 112)FUV(1032, 88, 112)FUV(1033, 96, 112)FUV(1034, 104, 112)
FUV(1035, 112, 112)FUV(1036, 120, 112)FUV(1037, 128, 112)FUV(1038, 136, 112)FUV(1039, 144, 112)FUV(1040, 152, 112)FUV(1041, 160, 112)
FUV(1042, 168, 112)FUV(1043, 176, 112)FUV(1044, 184, 112)FUV(1045, 192, 112)FUV(1046, 200, 112)FUV(1047, 208, 112)FUV(1048, 216, 112)
FUV(1049, 224, 112)FUV(1050, 232, 112)FUV(1051, 240, 112)FUV(1052, 248, 112)FUV(1053, 0, 120)FUV(1054, 8, 120)FUV(1055, 16, 120)
FUV(1056, 24, 120)FUV(1057, 32, 120)FUV(1058, 40, 120)FUV(1059, 48, 120)FUV(1060, 56, 120)FUV(1061, 64, 120)FUV(1062, 72, 120)
FUV(1063, 80, 120)FUV(1064, 88, 120)FUV(1065, 96, 120)FUV(1066, 104, 120)FUV(1067, 112, 120)FUV(1068, 120, 120)FUV(1069, 128, 120)
FUV(1070, 136, 120)FUV(1071, 144, 120)FUV(1072, 152, 120)FUV(1073, 160, 120)FUV(1074, 168, 120)FUV(1075, 176, 120)FUV(1076, 184, 120)
FUV(1077, 192, 120)FUV(1078, 200, 120)FUV(1079, 208, 120)FUV(1080, 216, 120)FUV(1081, 224, 120)FUV(1082, 232, 120)FUV(1083, 240, 120)
FUV(1084, 248, 120)FUV(1085, 0, 128)FUV(1086, 8, 128)FUV(1087, 16, 128)FUV(1088, 24, 128)FUV(1089, 32, 128)FUV(1090, 40, 128)
FUV(1091, 48, 128)FUV(1092, 56, 128)FUV(1093, 64, 128)FUV(1094, 72, 128)FUV(1095, 80, 128)FUV(1096, 88, 128)FUV(1097, 96, 128)
FUV(1098, 104, 128)FUV(1099, 112, 128)FUV(1100, 120, 128)FUV(1101, 128, 128)FUV(1102, 136, 128)FUV(1103, 144, 128)FUV(1104, 152, 128)
FUV(1105, 160, 128)FUV(1106, 168, 128)FUV(1107, 176, 128)FUV(1108, 184, 128)FUV(1109, 192, 128)FUV(1110, 200, 128)FUV(1111, 208, 128)
FUV(1112, 216, 128)FUV(1113, 224, 128)FUV(1114, 232, 128)FUV(1115, 240, 128)FUV(1116, 248, 128)FUV(1117, 0, 136)FUV(1118, 8, 136)
FUV(1119, 16, 136)FUV(1168, 24, 136)FUV(1169, 32, 136)FUV(1470, 40, 136)FUV(1488, 48, 136)FUV(1489, 56, 136)FUV(1490, 64, 136)
FUV(1491, 72, 136)FUV(1492, 80, 136)FUV(1493, 88, 136)FUV(1494, 96, 136)FUV(1495, 104, 136)FUV(1496, 112, 136)FUV(1497, 120, 136)
FUV(1498, 128, 136)FUV(1499, 136, 136)FUV(1500, 144, 136)FUV(1501, 152, 136)FUV(1502, 160, 136)FUV(1503, 168, 136)FUV(1504, 176, 136)
FUV(1505, 184, 136)FUV(1506, 192, 136)FUV(1507, 200, 136)FUV(1508, 208, 136)FUV(1509, 216, 136)FUV(1510, 224, 136)FUV(1511, 232, 136)
FUV(1512, 240, 136)FUV(1513, 248, 136)FUV(1514, 0, 144)FUV(1520, 8, 144)FUV(1521, 16, 144)FUV(1522, 24, 144)FUV(1523, 32, 144)
FUV(1524, 40, 144)FUV(7451, 48, 144)FUV(7462, 56, 144)FUV(7464, 64, 144)FUV(7808, 72, 144)FUV(7809, 80, 144)FUV(7810, 88, 144)
FUV(7811, 96, 144)FUV(7812, 104, 144)FUV(7813, 112, 144)FUV(7839, 120, 144)FUV(7922, 128, 144)FUV(7923, 136, 144)FUV(8208, 144, 144)
FUV(8210, 152, 144)FUV(8211, 160, 144)FUV(8212, 168, 144)FUV(8213, 176, 144)FUV(8215, 184, 144)FUV(8216, 192, 144)FUV(8217, 200, 144)
FUV(8218, 208, 144)FUV(8219, 216, 144)FUV(8220, 224, 144)FUV(8221, 232, 144)FUV(8222, 240, 144)FUV(8223, 248, 144)FUV(8224, 0, 152)
FUV(8225, 8, 152)FUV(8226, 16, 152)FUV(8230, 24, 152)FUV(8231, 32, 152)FUV(8240, 40, 152)FUV(8242, 48, 152)FUV(8243, 56, 152)
FUV(8245, 64, 152)FUV(8249, 72, 152)FUV(8250, 80, 152)FUV(8252, 88, 152)FUV(8254, 96, 152)FUV(8255, 104, 152)FUV(8256, 112, 152)
FUV(8260, 120, 152)FUV(8276, 128, 152)FUV(8308, 136, 152)FUV(8309, 144, 152)FUV(8310, 152, 152)FUV(8311, 160, 152)FUV(8312, 168, 152)
FUV(8313, 176, 152)FUV(8314, 184, 152)FUV(8315, 192, 152)FUV(8319, 200, 152)FUV(8321, 208, 152)FUV(8322, 216, 152)FUV(8323, 224, 152)
FUV(8324, 232, 152)FUV(8325, 240, 152)FUV(8326, 248, 152)FUV(8327, 0, 160)FUV(8328, 8, 160)FUV(8329, 16, 160)FUV(8330, 24, 160)
FUV(8331, 32, 160)FUV(8355, 40, 160)FUV(8356, 48, 160)FUV(8359, 56, 160)FUV(8362, 64, 160)FUV(8364, 72, 160)FUV(8453, 80, 160)
FUV(8467, 88, 160)FUV(8470, 96, 160)FUV(8482, 104, 160)FUV(8486, 112, 160)FUV(8494, 120, 160)FUV(8528, 128, 160)FUV(8529, 136, 160)
FUV(8531, 144, 160)FUV(8532, 152, 160)FUV(8533, 160, 160)FUV(8534, 168, 160)FUV(8535, 176, 160)FUV(8536, 184, 160)FUV(8537, 192, 160)
FUV(8538, 200, 160)FUV(8539, 208, 160)FUV(8540, 216, 160)FUV(8541, 224, 160)FUV(8542, 232, 160)FUV(8592, 240, 160)FUV(8593, 248, 160)
FUV(8594, 0, 168)FUV(8595, 8, 168)FUV(8596, 16, 168)FUV(8597, 24, 168)FUV(8616, 32, 168)FUV(8706, 40, 168)FUV(8709, 48, 168)
FUV(8710, 56, 168)FUV(8712, 64, 168)FUV(8719, 72, 168)FUV(8721, 80, 168)FUV(8722, 88, 168)FUV(8725, 96, 168)FUV(8729, 104, 168)
FUV(8730, 112, 168)FUV(8734, 120, 168)FUV(8735, 128, 168)FUV(8745, 136, 168)FUV(8747, 144, 168)FUV(8776, 152, 168)FUV(8800, 160, 168)
FUV(8801, 168, 168)FUV(8804, 176, 168)FUV(8805, 184, 168)FUV(8857, 192, 168)FUV(8960, 200, 168)FUV(8962, 208, 168)FUV(8976, 216, 168)
FUV(8992, 224, 168)FUV(8993, 232, 168)FUV(9472, 240, 168)FUV(9474, 248, 168)FUV(9484, 0, 176)FUV(9488, 8, 176)FUV(9492, 16, 176)
FUV(9496, 24, 176)FUV(9500, 32, 176)FUV(9508, 40, 176)FUV(9516, 48, 176)FUV(9524, 56, 176)FUV(9532, 64, 176)FUV(9552, 72, 176)
FUV(9553, 80, 176)FUV(9554, 88, 176)FUV(9555, 96, 176)FUV(9556, 104, 176)FUV(9557, 112, 176)FUV(9558, 120, 176)FUV(9559, 128, 176)
FUV(9560, 136, 176)FUV(9561, 144, 176)FUV(9562, 152, 176)FUV(9563, 160, 176)FUV(9564, 168, 176)FUV(9565, 176, 176)FUV(9566, 184, 176)
FUV(9567, 192, 176)FUV(9568, 200, 176)FUV(9569, 208, 176)FUV(9570, 216, 176)FUV(9571, 224, 176)FUV(9572, 232, 176)FUV(9573, 240, 176)
FUV(9574, 248, 176)FUV(9575, 0, 184)FUV(9576, 8, 184)FUV(9577, 16, 184)FUV(9578, 24, 184)FUV(9579, 32, 184)FUV(9580, 40, 184)
FUV(9600, 48, 184)FUV(9601, 56, 184)FUV(9604, 64, 184)FUV(9608, 72, 184)FUV(9612, 80, 184)FUV(9616, 88, 184)FUV(9617, 96, 184)
FUV(9618, 104, 184)FUV(9619, 112, 184)FUV(9632, 120, 184)FUV(9633, 128, 184)FUV(9642, 136, 184)FUV(9643, 144, 184)FUV(9644, 152, 184)
FUV(9650, 160, 184)FUV(9658, 168, 184)FUV(9660, 176, 184)FUV(9668, 184, 184)FUV(9674, 192, 184)FUV(9675, 200, 184)FUV(9679, 208, 184)
FUV(9688, 216, 184)FUV(9689, 224, 184)FUV(9702, 232, 184)FUV(9786, 240, 184)FUV(9787, 248, 184)FUV(9788, 0, 192)FUV(9792, 8, 192)
FUV(9794, 16, 192)FUV(9824, 24, 192)FUV(9827, 32, 192)FUV(9829, 40, 192)FUV(9830, 48, 192)FUV(9834, 56, 192)FUV(9835, 64, 192)
FUV(10003, 72, 192)FUV(64257, 80, 192)FUV(64258, 88, 192)FUV(65533, 96, 192) default: *x = 96; *y = 192; break;
}
}
void olcConsoleGameEngineGLOOP::UpdateMousePosition(int x, int y)
{
float fx = (x - m_fDrawOffsetX) / (m_nScreenWidth * m_nFontWidth * m_fDrawScale);
float fy = (y - m_fDrawOffsetY) / (m_nScreenHeight * m_nFontHeight * m_fDrawScale);
fx = fx < 0 ? 0 : fx > 1.0f ? 1.0f : fx;
fy = fy < 0 ? 0 : fy > 1.0f ? 1.0f : fy;
m_mousePosX = (int)(fx * m_nScreenWidth);
m_mousePosY = (int)(fy * m_nScreenHeight);
}
void olcConsoleGameEngineGLOOP::ToggleFullscreen(HWND hWnd)
{
static WINDOWPLACEMENT prev = { sizeof(WINDOWPLACEMENT) };
DWORD style = GetWindowLong(hWnd, GWL_STYLE);
if (style & WS_OVERLAPPEDWINDOW)
{
int width = GetSystemMetrics(SM_CXSCREEN);
int height = GetSystemMetrics(SM_CYSCREEN);
if (GetWindowPlacement(hWnd, &prev))
{
SetWindowLong(hWnd, GWL_STYLE, style & ~WS_OVERLAPPEDWINDOW);
SetWindowPos(hWnd, HWND_TOP, 0, 0, width, height, SWP_NOOWNERZORDER | SWP_FRAMECHANGED);
}
}
else
{
SetWindowLong(hWnd, GWL_STYLE, style | WS_OVERLAPPEDWINDOW);
SetWindowPlacement(hWnd, &prev);
SetWindowPos(hWnd, NULL, 0, 0, 0, 0, SWP_NOMOVE | SWP_NOSIZE | SWP_NOZORDER | SWP_NOOWNERZORDER | SWP_FRAMECHANGED);
}
}
void olcConsoleGameEngineGLOOP::WindowResize(void)
{
DWORD style = GetWindowLong(m_hWnd, GWL_STYLE);
DWORD stylex = GetWindowLong(m_hWnd, GWL_EXSTYLE);
RECT rWndRect = { 0, 0, m_nWindowWidth, m_nWindowHeight };
if (style & WS_OVERLAPPEDWINDOW)
{
AdjustWindowRectEx(&rWndRect, style, FALSE, stylex);
int width = rWndRect.right - rWndRect.left;
int height = rWndRect.bottom - rWndRect.top;
SetWindowPos(m_hWnd, HWND_TOP, 0, 0, width, height, SWP_NOMOVE | SWP_NOOWNERZORDER);
}
else
{
ToggleFullscreen(m_hWnd);
AdjustWindowRectEx(&rWndRect, style, FALSE, stylex);
int width = rWndRect.right - rWndRect.left;
int height = rWndRect.bottom - rWndRect.top;
SetWindowPos(m_hWnd, HWND_TOP, 0, 0, width, height, SWP_NOMOVE | SWP_NOOWNERZORDER);
ToggleFullscreen(m_hWnd);
}
}
void olcConsoleGameEngineGLOOP::WindowUpdateScale(void)
{
int width = m_nWindowWidth;
int height = m_nWindowHeight;
glViewport(0, 0, width, height);
glMatrixMode(GL_PROJECTION);
glLoadIdentity();
glOrtho(0, width, height, 0, -1, 100);
glMatrixMode(GL_MODELVIEW);
float scaleX = (float)width / (float)(m_nScreenWidth * m_nFontWidth);
float scaleY = (float)height / (float)(m_nScreenHeight * m_nFontHeight);
if (scaleX < scaleY)
{
m_fDrawScale = scaleX;
m_fDrawOffsetX = 0;
m_fDrawOffsetY = ((float)height - (float)(m_nScreenHeight * m_nFontHeight * scaleX)) * 0.5f;
}
else
{
m_fDrawScale = scaleY;
m_fDrawOffsetX = ((float)width - (float)(m_nScreenWidth * m_nFontWidth * scaleY)) * 0.5f;
m_fDrawOffsetY = 0;
}
}
int olcConsoleGameEngineGLOOP::SetPixelFormatGL(void)
{
PIXELFORMATDESCRIPTOR pfd =
{
sizeof(PIXELFORMATDESCRIPTOR), 1,
PFD_DRAW_TO_WINDOW | PFD_SUPPORT_OPENGL | PFD_DOUBLEBUFFER,
PFD_TYPE_RGBA, 32, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0,
PFD_MAIN_PLANE, 0, 0, 0, 0
};
int pf = ChoosePixelFormat(m_hDevCtx, &pfd);
if (!pf) return 0;
return SetPixelFormat(m_hDevCtx, pf, &pfd);
}
LRESULT CALLBACK olcConsoleGameEngineGLOOP::olcWndProc(HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam)
{
static olcConsoleGameEngineGLOOP *cge;
switch (uMsg)
{
case WM_CREATE:
cge = static_cast<olcConsoleGameEngineGLOOP*>(((LPCREATESTRUCT)lParam)->lpCreateParams);
cge->m_hDevCtx = GetDC(hWnd);
if (!cge->SetPixelFormatGL()) return -1;
cge->m_hRenCtx = wglCreateContext(cge->m_hDevCtx);
if (!cge->m_hRenCtx) return -1;
wglMakeCurrent(cge->m_hDevCtx, cge->m_hRenCtx);
ShowWindow(cge->m_hConsole, SW_HIDE);
return 0;
case WM_SYSCHAR:
//ding ding ding
return 0;
case WM_MOUSEMOVE:
cge->UpdateMousePosition(LOWORD(lParam), HIWORD(lParam));
return 0;
case WM_SIZE:
cge->m_nWindowWidth = LOWORD(lParam);
cge->m_nWindowHeight = HIWORD(lParam);
cge->m_bDoWindowUpdate = true;
return 0;
case WM_SETFOCUS:
cge->m_bConsoleInFocus = true;
return 0;
case WM_KILLFOCUS:
cge->m_bConsoleInFocus = false;
return 0;
case WM_CLOSE:
m_bAtomActive = false;
return 0;
case WM_DESTROY:
ShowWindow(cge->m_hConsole, SW_SHOW);
PostQuitMessage(0);
return 0;
case 0x8000:
cge->ToggleFullscreen(hWnd);
return 0;
case 0x8001:
cge->WindowResize();
return 0;
}
return DefWindowProc(hWnd, uMsg, wParam, lParam);
}
HWND olcConsoleGameEngineGLOOP::ConstructWindow(int width, int height)
{
wchar_t wnd_title[] = L"OneLoneCoder.com - Console Game Engine (OGL)";
wchar_t wnd_class[] = L"OLC_CONSOLE_GAME_ENGINE_CLASS";
HINSTANCE hInstance = GetModuleHandle(NULL);
WNDCLASS wc =
{
CS_HREDRAW | CS_VREDRAW | CS_OWNDC,
olcWndProc,
0,
0,
hInstance,
LoadIcon(NULL, IDI_APPLICATION),
LoadCursor(NULL, IDC_ARROW),
NULL,
NULL,
wnd_class
};
RegisterClass(&wc);
DWORD dwExStyle = WS_EX_APPWINDOW | WS_EX_WINDOWEDGE | WS_EX_ACCEPTFILES;
DWORD dwStyle = WS_CLIPSIBLINGS | WS_CLIPCHILDREN | WS_OVERLAPPEDWINDOW | WS_VISIBLE;
RECT rWndRect = { 0, 0, width, height };
AdjustWindowRectEx(&rWndRect, dwStyle, FALSE, dwExStyle);
width = rWndRect.right - rWndRect.left;
height = rWndRect.bottom - rWndRect.top;
return CreateWindowEx(dwExStyle, wnd_class, wnd_title, dwStyle,
CW_USEDEFAULT, CW_USEDEFAULT, width, height, NULL, NULL, hInstance, this);
}
olcConsoleGameEngineGLOOP::olcConsoleGameEngineGLOOP()
{
m_nScreenWidth = 80;
m_nScreenHeight = 30;
memset(m_keyNewState, 0, 256 * sizeof(short));
memset(m_keyOldState, 0, 256 * sizeof(short));
memset(m_keys, 0, 256 * sizeof(sKeyState));
m_mousePosX = 0;
m_mousePosY = 0;
m_bEnableSound = false;
m_sAppName = L"Default";
//grab 1 GB or memory
m_bufMemory = (uint8_t*)VirtualAlloc(NULL, 1024 * 1024 * 1024, MEM_COMMIT | MEM_RESERVE, PAGE_READWRITE);
if (!m_bufMemory) throw exception("No Memory!");
m_bufScreen = (CHAR_INFO*)&m_bufMemory[0];
m_bufScreen_old = (CHAR_INFO*)&m_bufMemory[21474304];
m_fVertexArray = (float*)&m_bufMemory[42948608];
m_fTexCoordArray = (float*)&m_bufMemory[300640256];
m_uIndicesArray = (uint32_t*)&m_bufMemory[558331904];
m_uForegroundColorArray = (uint32_t*)&m_bufMemory[816023552];
m_uBackgroundColorArray = (uint32_t*)&m_bufMemory[944869376];
m_hConsole = GetConsoleWindow();
}
void olcConsoleGameEngineGLOOP::EnableSound()
{
m_bEnableSound = true;
}
int olcConsoleGameEngineGLOOP::ConstructConsole(int width, int height, int fontw, int fonth)
{
m_nScreenWidth = width;
m_nScreenHeight = height;
m_nFontWidth = fontw;
m_nFontHeight = fonth;
int newWndWidth = width * fontw;
int newWndHeight = height * fonth;
if (m_hWnd && ((m_nWindowWidth != newWndWidth) || (m_nWindowHeight != newWndHeight)))
{
SendMessage(m_hWnd, 0x8001, 0, 0);
}
m_nWindowWidth = newWndWidth;
m_nWindowHeight = newWndHeight;
// Allocate memory for screen buffer
size_t bufLen = m_nScreenWidth * m_nScreenHeight;
if (bufLen > 0x51EB00)
{
MessageBoxA(NULL, "Not enough memory!", "ERROR!", MB_OK);
ExitProcess(0xDEADC0DE);
}
memset(m_bufMemory, 0, bufLen * 200);
for (int y = 0; y < m_nScreenHeight; y++)
for (int x = 0; x < m_nScreenWidth; x++)
{
int pos = y * m_nScreenWidth + x;
float x1 = (float)(x);
float y1 = (float)(y);
float x2 = (float)(x + 1);
float y2 = (float)(y + 1);
pos *= 12;
m_fVertexArray[pos + 0] = x1;
m_fVertexArray[pos + 1] = y1;
m_fVertexArray[pos + 2] = x2;
m_fVertexArray[pos + 3] = y1;
m_fVertexArray[pos + 4] = x1;
m_fVertexArray[pos + 5] = y2;
m_fVertexArray[pos + 6] = x2;
m_fVertexArray[pos + 7] = y1;
m_fVertexArray[pos + 8] = x1;
m_fVertexArray[pos + 9] = y2;
m_fVertexArray[pos + 10] = x2;
m_fVertexArray[pos + 11] = y2;
m_uIndicesArray[pos + 0] = pos + 0;
m_uIndicesArray[pos + 1] = pos + 1;
m_uIndicesArray[pos + 2] = pos + 2;
m_uIndicesArray[pos + 3] = pos + 3;
m_uIndicesArray[pos + 4] = pos + 4;
m_uIndicesArray[pos + 5] = pos + 5;
m_uIndicesArray[pos + 6] = pos + 6;
m_uIndicesArray[pos + 7] = pos + 7;
m_uIndicesArray[pos + 8] = pos + 8;
m_uIndicesArray[pos + 9] = pos + 9;
m_uIndicesArray[pos + 10] = pos + 10;
m_uIndicesArray[pos + 11] = pos + 11;
}
return 1;
}
void olcConsoleGameEngineGLOOP::Draw(int x, int y, wchar_t c, short col)
{
if (x >= 0 && x < m_nScreenWidth && y >= 0 && y < m_nScreenHeight)
{
m_bufScreen[y * m_nScreenWidth + x].Char.UnicodeChar = c;
m_bufScreen[y * m_nScreenWidth + x].Attributes = col;
}
}
void olcConsoleGameEngineGLOOP::Fill(int x1, int y1, int x2, int y2, wchar_t c, short col)
{
Clip(x1, y1);
Clip(x2, y2);
for (int x = x1; x < x2; x++)
for (int y = y1; y < y2; y++)
Draw(x, y, c, col);
}
void olcConsoleGameEngineGLOOP::DrawString(int x, int y, wstring c, short col)
{
for (size_t i = 0; i < c.size(); i++)
{
m_bufScreen[y * m_nScreenWidth + x + i].Char.UnicodeChar = c[i];
m_bufScreen[y * m_nScreenWidth + x + i].Attributes = col;
}
}
void olcConsoleGameEngineGLOOP::DrawStringAlpha(int x, int y, wstring c, short col)
{
for (size_t i = 0; i < c.size(); i++)
{
if (c[i] != L' ')
{
m_bufScreen[y * m_nScreenWidth + x + i].Char.UnicodeChar = c[i];
m_bufScreen[y * m_nScreenWidth + x + i].Attributes = col;
}
}
}
void olcConsoleGameEngineGLOOP::Clip(int &x, int &y)
{
if (x < 0) x = 0;
if (x >= m_nScreenWidth) x = m_nScreenWidth;
if (y < 0) y = 0;
if (y >= m_nScreenHeight) y = m_nScreenHeight;
}
void olcConsoleGameEngineGLOOP::DrawLine(int x1, int y1, int x2, int y2, wchar_t c, short col)
{
int x, y, dx, dy, dx1, dy1, px, py, xe, ye, i;
dx = x2 - x1;
dy = y2 - y1;
dx1 = abs(dx);
dy1 = abs(dy);
px = 2 * dy1 - dx1;
py = 2 * dx1 - dy1;
if (dy1 <= dx1)
{
if (dx >= 0)
{
x = x1;
y = y1;
xe = x2;
}
else
{
x = x2;
y = y2;
xe = x1;
}
Draw(x, y, c, col);
for (i = 0; x<xe; i++)
{
x = x + 1;
if (px<0)
px = px + 2 * dy1;
else
{
if ((dx<0 && dy<0) || (dx>0 && dy>0))
y = y + 1;
else
y = y - 1;
px = px + 2 * (dy1 - dx1);
}
Draw(x, y, c, col);
}
}
else
{
if (dy >= 0)
{
x = x1;
y = y1;
ye = y2;
}
else
{
x = x2;
y = y2;
ye = y1;
}
Draw(x, y, c, col);
for (i = 0; y<ye; i++)
{
y = y + 1;
if (py <= 0)
py = py + 2 * dx1;
else
{
if ((dx<0 && dy<0) || (dx>0 && dy>0))
x = x + 1;
else
x = x - 1;
py = py + 2 * (dx1 - dy1);
}
Draw(x, y, c, col);
}
}
}
void olcConsoleGameEngineGLOOP::DrawCircle(int xc, int yc, int r, wchar_t c, short col)
{
int x = 0;
int y = r;
int p = 3 - 2 * r;
if (!r) return;
while (y >= x) // only formulate 1/8 of circle
{
Draw(xc - x, yc - y, c, col);//upper left left
Draw(xc - y, yc - x, c, col);//upper upper left
Draw(xc + y, yc - x, c, col);//upper upper right
Draw(xc + x, yc - y, c, col);//upper right right
Draw(xc - x, yc + y, c, col);//lower left left
Draw(xc - y, yc + x, c, col);//lower lower left
Draw(xc + y, yc + x, c, col);//lower lower right
Draw(xc + x, yc + y, c, col);//lower right right
if (p < 0) p += 4 * x++ + 6;
else p += 4 * (x++ - y--) + 10;
}
}
void olcConsoleGameEngineGLOOP::DrawTriangle(int x1, int y1, int x2, int y2, int x3, int y3, short c, short col)
{
DrawLine(x1, y1, x2, y2, c, col);
DrawLine(x2, y2, x3, y3, c, col);
DrawLine(x3, y3, x1, y1, c, col);
}
// https://www.avrfreaks.net/sites/default/files/triangles.c
void olcConsoleGameEngineGLOOP::FillTriangle(int x1, int y1, int x2, int y2, int x3, int y3, short c, short col)
{
auto SWAP = [](int &x, int &y) { int t = x; x = y; y = t; };
auto drawline = [&](int sx, int ex, int ny) { for (int i = sx; i <= ex; i++) Draw(i, ny, c, col); };
int t1x, t2x, y, minx, maxx, t1xp, t2xp;
bool changed1 = false;
bool changed2 = false;
int signx1, signx2, dx1, dy1, dx2, dy2;
int e1, e2;
// Sort vertices
if (y1>y2) { SWAP(y1, y2); SWAP(x1, x2); }
if (y1>y3) { SWAP(y1, y3); SWAP(x1, x3); }
if (y2>y3) { SWAP(y2, y3); SWAP(x2, x3); }
t1x = t2x = x1; y = y1; // Starting points
dx1 = (int)(x2 - x1); if (dx1<0) { dx1 = -dx1; signx1 = -1; }
else signx1 = 1;
dy1 = (int)(y2 - y1);
dx2 = (int)(x3 - x1); if (dx2<0) { dx2 = -dx2; signx2 = -1; }
else signx2 = 1;
dy2 = (int)(y3 - y1);
if (dy1 > dx1) { // swap values
SWAP(dx1, dy1);
changed1 = true;
}
if (dy2 > dx2) { // swap values
SWAP(dy2, dx2);
changed2 = true;
}
e2 = (int)(dx2 >> 1);
// Flat top, just process the second half
if (y1 == y2) goto next;
e1 = (int)(dx1 >> 1);
for (int i = 0; i < dx1;) {
t1xp = 0; t2xp = 0;
if (t1x<t2x) { minx = t1x; maxx = t2x; }
else { minx = t2x; maxx = t1x; }
// process first line until y value is about to change
while (i<dx1) {
i++;
e1 += dy1;
while (e1 >= dx1) {
e1 -= dx1;
if (changed1) t1xp = signx1;//t1x += signx1;
else goto next1;
}
if (changed1) break;
else t1x += signx1;
}
// Move line
next1:
// process second line until y value is about to change
while (1) {
e2 += dy2;
while (e2 >= dx2) {
e2 -= dx2;
if (changed2) t2xp = signx2;//t2x += signx2;
else goto next2;
}
if (changed2) break;
else t2x += signx2;
}
next2:
if (minx>t1x) minx = t1x; if (minx>t2x) minx = t2x;
if (maxx<t1x) maxx = t1x; if (maxx<t2x) maxx = t2x;
drawline(minx, maxx, y); // Draw line from min to max points found on the y
// Now increase y
if (!changed1) t1x += signx1;
t1x += t1xp;
if (!changed2) t2x += signx2;
t2x += t2xp;
y += 1;
if (y == y2) break;
}
next:
// Second half
dx1 = (int)(x3 - x2); if (dx1<0) { dx1 = -dx1; signx1 = -1; }
else signx1 = 1;
dy1 = (int)(y3 - y2);
t1x = x2;
if (dy1 > dx1) { // swap values
SWAP(dy1, dx1);
changed1 = true;
}
else changed1 = false;
e1 = (int)(dx1 >> 1);
for (int i = 0; i <= dx1; i++) {
t1xp = 0; t2xp = 0;
if (t1x<t2x) { minx = t1x; maxx = t2x; }
else { minx = t2x; maxx = t1x; }
// process first line until y value is about to change
while (i<dx1) {
e1 += dy1;
while (e1 >= dx1) {
e1 -= dx1;
if (changed1) { t1xp = signx1; break; }//t1x += signx1;
else goto next3;
}
if (changed1) break;
else t1x += signx1;
if (i<dx1) i++;
}
next3:
// process second line until y value is about to change
while (t2x != x3) {
e2 += dy2;
while (e2 >= dx2) {
e2 -= dx2;
if (changed2) t2xp = signx2;
else goto next4;
}
if (changed2) break;
else t2x += signx2;
}
next4:
if (minx>t1x) minx = t1x; if (minx>t2x) minx = t2x;
if (maxx<t1x) maxx = t1x; if (maxx<t2x) maxx = t2x;
drawline(minx, maxx, y);
if (!changed1) t1x += signx1;
t1x += t1xp;
if (!changed2) t2x += signx2;
t2x += t2xp;
y += 1;
if (y>y3) return;
}
}
void olcConsoleGameEngineGLOOP::FillCircle(int xc, int yc, int r, wchar_t c, short col)
{
// Taken from wikipedia
int x = 0;
int y = r;
int p = 3 - 2 * r;
if (!r) return;
auto drawline = [&](int sx, int ex, int ny)
{
for (int i = sx; i <= ex; i++)
Draw(i, ny, c, col);
};
while (y >= x)
{
// Modified to draw scan-lines instead of edges
drawline(xc - x, xc + x, yc - y);
drawline(xc - y, xc + y, yc - x);
drawline(xc - x, xc + x, yc + y);
drawline(xc - y, xc + y, yc + x);
if (p < 0) p += 4 * x++ + 6;
else p += 4 * (x++ - y--) + 10;
}
};
void olcConsoleGameEngineGLOOP::DrawSprite(int x, int y, olcSprite *sprite)
{
if (sprite == nullptr)
return;
for (int i = 0; i < sprite->nWidth; i++)
{
for (int j = 0; j < sprite->nHeight; j++)
{
if (sprite->GetGlyph(i, j) != L' ')
Draw(x + i, y + j, sprite->GetGlyph(i, j), sprite->GetColour(i, j));
}
}
}
void olcConsoleGameEngineGLOOP::DrawPartialSprite(int x, int y, olcSprite *sprite, int ox, int oy, int w, int h)
{
if (sprite == nullptr)
return;
for (int i = 0; i < w; i++)
{
for (int j = 0; j < h; j++)
{
if (sprite->GetGlyph(i + ox, j + oy) != L' ')
Draw(x + i, y + j, sprite->GetGlyph(i + ox, j + oy), sprite->GetColour(i + ox, j + oy));
}
}
}
void olcConsoleGameEngineGLOOP::DrawWireFrameModel(const std::vector<std::pair<float, float>> &vecModelCoordinates, float x, float y, float r, float s, short col, short c)
{
// pair.first = x coordinate
// pair.second = y coordinate
// Create translated model vector of coordinate pairs
vector<pair<float, float>> vecTransformedCoordinates;
int verts = vecModelCoordinates.size();
vecTransformedCoordinates.resize(verts);
// Rotate
for (int i = 0; i < verts; i++)
{
vecTransformedCoordinates[i].first = vecModelCoordinates[i].first * cosf(r) - vecModelCoordinates[i].second * sinf(r);
vecTransformedCoordinates[i].second = vecModelCoordinates[i].first * sinf(r) + vecModelCoordinates[i].second * cosf(r);
}
// Scale
for (int i = 0; i < verts; i++)
{
vecTransformedCoordinates[i].first = vecTransformedCoordinates[i].first * s;
vecTransformedCoordinates[i].second = vecTransformedCoordinates[i].second * s;
}
// Translate
for (int i = 0; i < verts; i++)
{