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6503assembly.s
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6503assembly.s
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; 64TASS
; hello.asm
KERNAL_CLEAR_SCREEN = $e544 ; KERNAL ROM routine.
VICSCN = $0400 ; VIC-II Screen Video Matrix, 1024 (int).
; BASIC loader.
*=$0801 ; The two byte load address at the start of the .PRG file.
.byte $0b, $08 ; Linked list pointer to next line of BASIC.
.byte $d9, $07 ; 2009 (int) line number (LO, HI).
.byte $9e ; BASIC SYS token.
.text "2064" ; Memory address (int) to start of ASM: $0810
; ASM code.
*=$0810 ; The start of ASM execution.
jsr KERNAL_CLEAR_SCREEN
; Enter HELLO WORLD into screen memory ($0400-$07e7) (1024-2023).
lda #8 ; 'H' Screen Code
sta VICSCN + 0 ; 'H' in $0400 screen memory
lda #5 ; 'E' Screen Code
sta VICSCN + 1 ; 'E' in $0400+1 screen memory
lda #12 ; 'L' Screen Code
sta VICSCN + 2 ; 'L' in $0400+2 screen memory
lda #12 ; 'L' Screen Code
sta VICSCN + 3 ; 'L' in $0400+3 screen memory
lda #15 ; 'O' Screen Code
sta VICSCN + 4 ; 'O' in $0400+4 screen memory
lda #32 ; ' ' Screen Code
sta VICSCN + 5 ; ' ' in $0400+5 screen memory
lda #23 ; 'W' Screen Code
sta VICSCN + 6 ; 'W' in $0400+6 screen memory
lda #15 ; 'O' Screen Code
sta VICSCN + 7 ; 'O' in $0400+7 screen memory
lda #18 ; 'R' Screen Code
sta VICSCN + 8 ; 'R' in $0400+8 screen memory
lda #12 ; 'L' Screen Code
sta VICSCN + 9 ; 'L' in $0400+9 screen memory
lda #4 ; 'D' Screen Code
sta VICSCN + 10; 'D' in $0400+10 screen memory
rts ; All programs must end with Return To Subroutine (RTS).