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<!DOCTYPE html>
<html lang="en">
<head>
<title>Armory | 3D Engine</title>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1" />
<meta name="title" content="Armory | 3D Engine" />
<meta name="description" content="Armory is an open-source engine for creating 3D-enabled software." />
<meta property="og:type" content="website" />
<meta property="og:url" content="https://armory3d.org/" />
<meta property="og:title" content="Armory | 3D Engine">
<meta property="og:description" content="Armory is an open-source engine for creating 3D-enabled software." />
<meta property="og:image" content="https://armory3d.org/git/img1.jpg" />
<meta property="twitter:card" content="summary_large_image" />
<meta property="twitter:url" content="https://armory3d.org/" />
<meta property="twitter:title" content="Armory | 3D Engine" />
<meta property="twitter:description" content="Armory is an open-source engine for creating 3D-enabled software." />
<meta property="twitter:image" content="https://armory3d.org/git/img1.jpg" />
<!-- CSS UIkit -->
<link rel="stylesheet" href="css/uikit.min.css" />
<!-- CSS Armory3D -->
<link rel="stylesheet" href="css/style.css" />
<!-- CSS Fonts -->
<link rel="stylesheet" href="css/fonts.css" />
</head>
<body class="ro-text-content">
<!-- Desktop Nav -->
<div class="uk-visible@l" uk-sticky="sel-target: .uk-navbar-container; cls-active: uk-navbar-sticky; bottom: #transparent-sticky-navbar">
<div class="uk-background-secondary">
<nav class="uk-navbar-container uk-navbar-transparent" uk-navbar>
<div class="uk-navbar-left uk-margin-left uk-light uk-text-center">
<a href="/"><img src="img\Logo.png" style="max-height: 50px" alt="Logo Image" /></a>
<button type="button" class="uk-margin-left uk-button-text" uk-icon="icon: triangle-down">ARMORY3D</button>
<div class="ro-navbar-light" uk-dropdown="delay-hide: 60; pos: bottom-center">
<ul class="uk-nav uk-nav-default uk-dropdown-nav" style="border: 1px solid rgb(255,255,255,0.25)">
<li><a href="/">HOME</a></li>
<li><div class="uk-nav-divider"></div></li>
<li><a href="https://armorpaint.org/">ARMORPAINT</a></li>
<li><div class="uk-nav-divider"></div></li>
<li><a href="https://armorlab.org/">ARMORLAB</a></li>
</ul>
</div>
</div>
<div class="uk-navbar-right uk-light uk-text-center">
<ul class="uk-navbar-nav">
<!-- News Category -->
<li>
<a uk-icon="icon: chevron-down">NEWS</a>
<div class="ro-navbar-light" uk-dropdown="delay-hide: 60; pos: bottom-center; offset: 0">
<ul class="uk-nav uk-nav-default uk-nav-dropdown" style="border: 1px solid rgb(255,255,255,0.25)">
<li><a href="notes">Release Notes</a></li>
<li><div class="uk-nav-divider"></div></li>
<li><a href="news">Newsletter</a></li>
</ul>
</div>
</li>
<!-- Learn Category -->
<li>
<a uk-icon="icon: chevron-down">LEARN</a>
<div class="ro-navbar-light" uk-dropdown="delay-hide: 60; pos: bottom-center; offset: 0">
<ul class="uk-nav uk-nav-default uk-dropdown-nav" style="border: 1px solid rgb(255,255,255,0.25)">
<li><a href="https://github.com/armory3d/armory/wiki">Manual</a></li>
<li><div class="uk-nav-divider"></div></li>
<li><a href="https://api.armory3d.org">API</a></li>
<li><div class="uk-nav-divider"></div></li>
<li><a href="https://github.com/armory3d/armory/wiki/community_tutorials">Tutorials</a></li>
</ul>
</div>
</li>
<!-- Showcase Category -->
<li>
<a uk-icon="icon: chevron-down">SHOWCASE</a>
<div class="ro-navbar-light" uk-dropdown="delay-hide: 60; pos: bottom-center; offset: 0">
<ul class="uk-nav uk-nav-default uk-dropdown-nav" style="border: 1px solid rgb(255,255,255,0.25)">
<li><a href="https://armory3d.github.io/armory_examples_browser/">Online Examples</a></li>
<li class="uk-nav-divider"></li>
<li><a href="https://github.com/armory3d/armory/wiki/Games-made-with-Armory">Made with Armory</a></li>
</ul>
</div>
</li>
<!-- Community Category -->
<li><a href="community">COMMUNITY</a></li>
<!-- Download Category -->
</ul>
<a class="uk-margin-left uk-height-1-1 uk-button ro-download" href="download">
<div style="transform: translateY(50%)">
<i uk-icon="icon: download; ratio: 1.5"></i>
<span class="uk-text-middle">DOWNLOAD</span>
</div>
</a>
</div>
</nav>
</div>
</div>
<!-- Mobile Nav-->
<div class="uk-background-secondary uk-light uk-hidden@l uk-position-fixed uk-position-bottom-left uk-width-1-1" style="z-index: 980; border: none" uk-sticky-fixed>
<button type="button" class="uk-button uk-button-default uk-width-1-1" style="border: none" uk-toggle="target: #offcanvas-slide">
<i class="uk-margin-small-bottom" uk-icon="icon: menu; ratio: 1.5"></i>
<span class="uk-text-middle">MENU</span>
</button>
</div>
<div id="offcanvas-slide" uk-offcanvas="bg-close: true">
<div class="uk-offcanvas-bar uk-background-secondary uk-light" style="width: 100vw">
<button type="button" class="uk-offcanvas-close uk-close-large" uk-close></button>
<ul class="uk-nav uk-nav-default">
<li>
<div class="uk-navbar-left uk-text-center">
<a href="/"><img src="img\Logo.png" style="max-height: 50px" alt="Image Logo" /></a>
<button class="uk-margin-left uk-button-text" uk-icon="icon: triangle-down">ARMORY 3D Engine</button>
<div class="ro-navbar-light" uk-dropdown="mode: click; delay-hide: 60; pos: bottom-center">
<ul class="uk-nav uk-nav-default uk-dropdown-nav" style="border: 1px solid rgb(255,255,255,0.25)">
<li><a href="/">HOME</a></li>
<li class="uk-nav-divider"></li>
<li><a href="https://armorpaint.org/">ARMORPAINT</a></li>
<li class="uk-nav-divider"></li>
<li><a href="https://armorlab.org/">ARMORLAB</a></li>
</ul>
</div>
</div>
</li>
<hr>
<!-- News Category -->
<li>
<a class="uk-margin-small-bottom uk-button uk-button-default" uk-icon="icon: chevron-down">NEWS</a>
<div class="ro-navbar-light uk-text-center" uk-dropdown="mode: click; delay-hide: 60; pos: bottom-center; offset: 0">
<ul class="uk-nav uk-nav-default uk-nav-dropdown" style="border: 1px solid rgb(255,255,255,0.25)">
<li><a href="notes">Release Notes</a></li>
<li><div class="uk-nav-divider"></div></li>
<li><a href="news">Newsletter</a></li>
</ul>
</div>
</li>
<!-- Learn Category -->
<li>
<a class="uk-margin-small-bottom uk-button uk-button-default" uk-icon="icon: chevron-down">LEARN</a>
<div class="ro-navbar-light uk-text-center" uk-dropdown="mode: click; delay-hide: 60; pos: bottom-center; offset: 0">
<ul class="uk-nav uk-nav-default uk-dropdown-nav" style="border: 1px solid rgb(255,255,255,0.25)">
<li><a href="https://github.com/armory3d/armory/wiki">Manual</a></li>
<li><div class="uk-nav-divider"></div></li>
<li><a href="https://api.armory3d.org">API</a></li>
<li><div class="uk-nav-divider"></div></li>
<li><a href="https://github.com/armory3d/armory/wiki/community_tutorials">Tutorials</a></li>
</ul>
</div>
</li>
<!-- Showcase Category -->
<li>
<a class="uk-margin-small-bottom uk-button uk-button-default" uk-icon="icon: chevron-down">SHOWCASE</a>
<div class="ro-navbar-light uk-text-center" uk-dropdown="mode: click; delay-hide: 60; pos: bottom-center; offset: 0">
<ul class="uk-nav uk-nav-default uk-dropdown-nav" style="border: 1px solid rgb(255,255,255,0.25)">
<li><a href="https://armory3d.github.io/armory_examples_browser/">Online Examples</a></li>
<li class="uk-nav-divider"></li>
<li><a href="https://github.com/armory3d/armory/wiki/Games-made-with-Armory">Made with Armory</a></li>
</ul>
</div>
</li>
<!-- Community Category -->
<li><a class="uk-margin-small-bottom uk-button uk-button-default" href="community">COMMUNITY</a></li>
<!-- Download Category -->
<li><a class="uk-button uk-button-default" href="download">DOWNLOAD</a></li>
</ul>
</div>
</div>
<div class="uk-cover-container cover-container">
<img src="img/FeaturedCover.jpg" alt="Cover Image" uk-cover>
</div>
<div class="uk-section uk-section-secondary">
<div class="uk-child-width-expand@l uk-grid">
<div class="uk-flex uk-margin-left uk-margin-top">
<h2 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">
Release Notes
</h2>
</div>
</div>
</div>
<!-- -->
<div class="uk-section uk-section-secondary">
<div class="uk-child-width-expand@l uk-grid">
<div class="uk-flex uk-margin-left uk-margin-top uk-flex-center">
<ul class="uk-subnav uk-margin-top uk-subnav-divider" uk-switcher="connect: .year">
<li><a href="#">2022</a></li>
<li><a href="#">2021</a></li>
</ul>
</div>
</div>
<!-- -->
<div class="uk-flex uk-margin-left uk-margin-top uk-flex-center">
<ul class="uk-switcher uk-margin year">
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2022</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2021</h3>
</li>
</ul>
</div>
<!-- -->
<div>
<hr class="uk-divider-icon uk-margin-top uk-width-1-2 uk-align-center">
</div>
<!-- -->
<div class="uk-section uk-section-secondary">
<div class="uk-child-width-expand@l uk-grid">
<div class="uk-flex uk-margin-left uk-margin-top uk-flex-center">
<ul class="uk-switcher year">
<li>
<ul class="uk-subnav uk-margin-top uk-subnav-divider" uk-switcher="connect: .entry2022">
<li><a href="#">2022.09</a></li>
<li><a href="#">2022.08</a></li>
<li><a href="#">2022.07</a></li>
<li><a href="#">2022.06</a></li>
<li><a href="#">2022.05</a></li>
<li><a href="#">2022.04</a></li>
<li><a href="#">2022.03</a></li>
<li><a href="#">2022.02</a></li>
<li><a href="#">2022.01</a></li>
</ul>
</li>
<li>
<ul class="uk-subnav uk-margin-top uk-subnav-divider" uk-switcher="connect: .entry2021">
<li><a href="#">2021.12</a></li>
<li><a href="#">2021.11</a></li>
<li><a href="#">2021.10</a></li>
<li><a href="#">2021.09</a></li>
<li><a href="#">2021.08</a></li>
<li><a href="#">2021.07</a></li>
<li><a href="#">2021.06</a></li>
</ul>
</li>
</ul>
</div>
</div>
</div>
<!-- -->
<div class="uk-flex uk-margin-left uk-margin-top uk-flex-center">
<ul class="uk-switcher uk-margin year">
<!-- Year 2022 header -->
<li>
<ul class="uk-switcher uk-margin entry2022">
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2022.09 - September Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2022.08 - August Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2022.07 - July Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2022.06 - June Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2022.05 - May Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2022.04 - April Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2022.03 - March Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2022.02 - February Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2022.01 - January Release</h3>
</li>
</ul>
</li>
<!-- Year 2021 header -->
<li>
<ul class="uk-switcher uk-margin entry2021">
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2021.12 - December Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2021.11 - November Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2021.10 - October Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2021.09 - September Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2021.08 - August Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2021.07 - July Release</h3>
</li>
<li>
<h3 class="uk-heading-divider ro-text-header uk-align-center" style="border-bottom: none;">2021.06 - June Release</h3>
</li>
</ul>
</li>
</ul>
</div>
<!-- -->
<div>
<hr class="uk-margin-top uk-width-1-2 uk-align-center">
</div>
<!-- -->
<div class="uk-flex uk-margin-left uk-margin-top uk-flex-center">
<!-- Year content switch -->
<ul class="uk-switcher year uk-width-1-2">
<li>
<ul class="uk-switcher uk-margin uk-width-1-1 uk-align-center entry2022">
<li>
<img src="img/2022-09-a.webp" alt="2022-9-a Image" class="uk-align-center" />
<p class="uk-text-default">September is here with <span style="font-weight: bold;">19</span> new pull requests from some very awesome <a href="https://github.com/armory3d/armory/graphs/contributors">contributors</a> – great work!</p>
<p>On top of that, the long awaited release that provides compatibility with Blender 3.x is finally here!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
<li>
<img src="img/2022-08-a.gif" alt="2022-8-a Image" class="uk-align-center" />
<p class="uk-text-default">August is here with <span style="font-weight: bold;">7</span> new pull requests from the great contributors – great work!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
<li>
<img src="img/2022-07-a.jpg" alt="2022-7-a Image" class="uk-align-center" />
<p class="uk-text-default">July is here with <span style="font-weight: bold;">6</span> new pull requests from the great contributors – great work!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
<li>
<img src="img/2022-06-a.jpg" alt="2022-6-a Image" class="uk-align-center" />
<p class="uk-text-default">June is here <span style="font-weight: bold;">3</span> new pull requests from the great contributors - Good work!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
<li>
<img src="img/2022-05-a.png" alt="2022-5-a Image" class="uk-align-center" />
<p class="uk-text-default">May is here <span style="font-weight: bold;">8</span> new pull requests from the great contributors - Great work!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
<li>
<img src="img/2022-04-a.jpg" class="uk-align-center" alt="2022-04-a Image" />
<p class="uk-text-default">April is here <span style="font-weight: bold;">17</span> new pull requests from the great contributors - Fantastic work!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
<li>
<img src="img/2022-03-a.jpg" class="uk-align-center" alt="2022-03-a Image" />
<p class="uk-text-default">MARCH! <span style="font-weight: bold;">5</span> new pull requests from the great contributors - Amazing work!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
<li>
<img src="img/2022-02-a.jpg" class="uk-align-center" alt="2022-02-a Image" />
<p class="uk-text-default">It's the second month of the year! <span style="font-weight: bold;">15</span> new pull requests from various contributors - Fantastic work!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
<li>
<img src="img/2022-01-a.jpg" class="uk-align-center" alt="2022-01-a Image" />
<p class="uk-text-default">A new year with new options and possibilities! <span style="font-weight: bold;">7</span> new pull requests from various contributors - Fantastic work!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
</ul>
</li>
<!-- Year 2021 Content -->
<li>
<ul class="uk-switcher uk-margin uk-width-1-1 uk-align-center entry2021">
<li>
<img src="img/2021-12-a.jpg" class="uk-align-center" alt="2021-12-a Image" />
<p class="uk-text-default">December! <span style="font-weight: bold;">20</span> new pull requests from various contributors - amazing work!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
<li>
<img src="img/2021-11-a.jpg" class="uk-align-center" alt="2021-11-a Image" />
<p class="uk-text-default">November! <span style="font-weight: bold;">16</span> new pull requests from various contributors - amazing work!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
<li>
<img src="img/2021-10-c.jpg" class="uk-align-center" alt="2021-10-a Image" />
<p class="uk-text-default">October is here and that means a new release for Armory3D with new features and fixes! <span style="font-weight: bold;">14</span> new pull requests from various contributors, thanks to them!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
<li>
<img src="img/2021-09-a.gif" alt="2021-09-a Image" />
<p class="uk-text-default">This september release contains mainly some fixes providing more stability to the Armory3D engine.
This month included more than <span style="font-weight: bold;">21</span> pull requests, containing <span style="font-weight: bold;">36</span> commits!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
<li>
<p class="uk-text-default" style="font-style: italic;">These notes were written to describe the backwards progress that was made in August. These notes are written in September.</p>
<img src="img/2021-08-a.gif" alt="2021-08-a Image" />
<p class="uk-text-default">This august added a few but significant changes to the Armory3D Engine, especially to the Live patching system.
This month included more than <span style="font-weight: bold;">10</span> pull requests!</p>
<a href="https://armory.itch.io/armory3d/purchase?popup=1"><p class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">New builds are out and can be downloaded on Itch</p></a>
<p>Get started using Armory3D today!</p>
<a href="https://github.com/armory3d/armory/wiki/setup" class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;">Learn more at the official Armory3D Wiki</a>
</li>
<li>
<p class="uk-text-default">Release notes for July in progress.</p>
</li>
<li>
<p class="uk-text-default">Release notes for June in progress.</p>
</li>
</ul>
</li>
</ul>
</div>
<div class="uk-flex uk-margin-left uk-margin-top uk-flex-center">
<ul class="uk-switcher year uk-width-1-2">
<li>
<ul class="uk-switcher uk-margin uk-align-center uk-width-1-1 entry2022">
<!-- September start -->
<li>
<div class="uk-flex uk-margin-top uk-width-1-1">
<h4>Highlights</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">Armory is now compatible with Blender 3.x!</p>
</div>
<img class="uk-margin" src="img/2022-09-d.webp" alt="2022.09-d Screenshot"/>
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">Onek8 added created node for setting canvas input text.</p>
</div>
<img class="uk-margin" src="img/2022-09-c.jpg" alt="2022.09-c Screenshot"/>
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">e2002e added support for screen-space reflections when using water.</p>
</div>
<img class="uk-margin" src="img/2022-09-b.png" alt="2022.09-b Screenshot"/>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>New</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2565">#2565</a> - Tong/MoritzBrueckner added Support for Blender 3.3 LTS.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2564">#2564</a> - Onek8 added created node for setting canvas input text.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2560">#2560</a> - MoritzBrueckner added remove no longer supported proxy system and add support for library overrides.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2544">#2544</a> - e2002e added SSR support for water.<br />
</ul>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Fixes</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2574">#2574</a> - MoritzBrueckner added Fix int overflow in Nishita LUT calculations [HL].<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2573">#2573</a> - QuantumCoderQC added fix rigid body angular/ rolling friction.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2561">#2561</a> - MoritzBrueckner added fix export of particle objects outside of the current scene and other collections.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2559">#2559</a> - QuantumCoderQC added fix image texture parameters.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2557">#2557</a> - QuantumCoderQC added fix shape key export in optimized mesh export.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2553">#2553</a> - MoritzBrueckner added fix depth buffer access in SSS pass & fix numerical robustness of packFloatInt16().<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2552">#2552</a> - MoritzBrueckner added fix compilation error in Draw String node when Zui is disabled.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2548">#2548</a> - QuantumCoderQC added fix sleep node.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2546">#2546</a> - MoritzBrueckner added fix "Set Scene Active" node when using asset compression.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2540">#2540</a> - MoritzBrueckner added fix initialization of tween and group nodes and ensure correct file version numbers.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/armory/pull/2538">#2538</a> - MoritzBrueckner added tree variables: fix missing synchronization when adding getters/setters.<br />
</ul>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Other changes</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<a class="fw-bold text-light" href="https://github.com/armory3d/iron/pull/170">Iron: #170</a> - QuantumCoderQC added Parse typedef or anonymous struct.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/iron/pull/169">Iron: #169</a> - QuantumCoderQC added Fix shape keys in HL targets.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/iron/pull/168">Iron: #168</a> - MoritzBrueckner added Fix particle positions.<br />
<a class="fw-bold text-light" href="https://github.com/armory3d/iron/pull/167">Iron: #167</a> - QuantumCoderQC added Shape Keys per object basis.<br />
</ul>
</div>
<hr />
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class=""><a class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;" href="fund">Support the Armory3D fund!</a></p>
</div>
</li> <!-- This part is for September END -->
<!-- August start -->
<li>
<div class="uk-flex uk-margin-top uk-width-1-1">
<h4>Highlights</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">T3du added good bunch of useful nodes allowing for both camera viewport drawing and drawing shapes</p>
</div>
<img class="uk-margin" src="img/2022-08-b.png" alt="2022-08-b Image"/>
<img class="uk-margin" src="img/2022-08-c.png" alt="2022-08-b Image"/>
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">Knowledgenude added a pulse node, good for controlling weapons fire rate and similar</p>
</div>
<img class="uk-margin" src="img/2022-08-d.png" alt="2022-08-c Image"/>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Additions</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2521">#2521</a></span> - QuantumCoderQC added add parent relative bone constraint option</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2517">#2517</a></span> - Knowledgenude added introduce Pulse Node</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2499">#2499</a></span> - T3du added several Draw nodes: cameras, images, string, geometric figures, etc</p></li>
</ul>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Fixes</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2523">#2523</a></span> - MoritzBrueckner added deferred renderpath: fix volumetric light combined with translucent materials</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2514">#2514</a></span> - QuantumCoderQC added stop tweening when NavAgent is removed</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2513">#2513</a></span> - MoritzBrueckner added fix for RotationNode.set(): get rid of invalid input length check</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2509">#2509</a></span> - E2002e added firstPersonController.hx anti chess fool cheat.</p></li>
</ul>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Other changes</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/iron/pull/166">Iron: #166</a></span> - QuantumCoderQC added Parent relative bone constraint</p></li>
</ul>
</div>
<hr />
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class=""><a class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;" href="fund">Support the Armory3D fund!</a></p>
</div>
</li> <!-- This part is for August END -->
<!-- July start -->
<li> <!-- This part is for July START -->
<div class="uk-flex uk-margin-top uk-width-1-1">
<h4>Highlights</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">Please note that for this release it is required to re-download the full SDK rather than using the "Update SDK" option in the user preferences, in order to ensure correct SDK updates with the "Update SDK" option in the future.</p>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">Also worth noting in this month's release is that the bug which was limiting point lights on DirectX has finally been resolved in Krafix (see <a href="https://github.com/armory3d/armory/issues/1772#issuecomment-1172971955">#1772</a>):</p>
</div>
<img class="uk-margin" src="img/2022-07-b.gif" alt="2022-07-b Image"/>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Additions</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2503">#2503</a></span> - MoritzBrueckner added object Info node: make "random" output random per GPU instance</p></li>
</ul>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Fixes</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2502">#2502</a></span> - MoritzBrueckner added fix color ramp node for factors left of the left-most stop</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2501">#2501</a></span> - MoritzBrueckner added align RGB to grayscale luminance with Blender</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2500">#2500</a></span> - MoritzBrueckner added fix node tree caching</p></li>
</ul>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Other changes</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/armsdk/pull/46">ArmSDK: #46</a></span> - MoritzBrueckner fixed SDK updater: also update armory.py</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/iron/pull/165">Iron: #165</a></span> - Lampysprites added Initialize scene's object properties</p></li>
</ul>
</div>
<hr />
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class=""><a class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;" href="fund">Support the Armory3D fund!</a></p>
</div>
</li> <!-- This part is for July END -->
<!-- June start -->
<li> <!-- This part is for June START -->
<div class="uk-flex uk-margin-top uk-width-1-1">
<h4>Highlights</h4>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Additions</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2493">#2493</a></span> - MoritzBrueckner added better shader node tree warnings</p></li>
</ul>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Fixes</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2496">#2496</a></span> - MoritzBrueckner added fix and improve loading of libraries</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2488">#2488</a></span> - MoritzBrueckner added fix exporting node sockets when using live patch or unconnected reroutes</p></li>
</ul>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Other changes</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/armory_examples/pull/51">Armory Examples: #51</a></span> - MoritzBrueckner Add depth texture example.</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/iron/pull/164">Iron: #164</a></span> - MoritzBrueckner added Fix particle emission for scaled emitters.</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/iron/pull/163">Iron: #163</a></span> - MoritzBrueckner added Make tilesheet frame rate independent of render path + fix race condition.</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/iron/pull/162">Iron: #162</a></span> - MoritzBrueckner added Fix compilation when using deinterleaved buffers</p></li>
</ul>
</div>
<hr />
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class=""><a class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;" href="fund">Support the Armory3D fund!</a></p>
</div>
</li> <!-- This part is for June END -->
<!-- May start -->
<li> <!-- This part is for May START -->
<div class="uk-flex uk-margin-top uk-width-1-1">
<h4>Highlights</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">MoritzBrueckner added support for texture bindings for custom materials as well as the option to read depth texture for materials. Allows for interesting effects such as underwater caustics. Checkout the repo here: <a href="https://github.com/MoritzBrueckner/armory-caustics-volume">https://github.com/MoritzBrueckner/armory-caustics-volume</a></p>
</div>
<img class="uk-margin" src="img/2022-05-b.gif" alt="2022-05-b Image"/>
<img class="uk-margin" src="img/2022-05-d.gif" alt="2022-05-d Image" />
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">QuantumCoderQC added key interpolation node. Allows for linear interpolation (lerp) between 0-1. Good for smoothing character animation:</p>
</div>
<img class="uk-margin" src="img/2022-05-c.png" alt="2022-05-c Image" />
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Additions</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2483">#2483</a></span> - MoritzBrueckner added support for texture bindings for custom (json) materials</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2477">#2477</a></span> - QuantumCoderQC added key Interpolation Node</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2475">#2475</a></span> - Tong added use port from prefs for html5 player path</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2474">#2474</a></span> - MoritzBrueckner added allow materials to read from a depth texture</p></li>
</ul>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Fixes</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2481">#2481</a></span> - Tong added remove head style element</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2480">#2480</a></span> - MoritzBrueckner added fix export of logic nodes with Blender standard sockets</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2479">#2479</a></span> - Tong added search ffmpeg if not set</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2470">#2470</a></span> - MoritzBrueckner added fix printing WASM errors when using ammo.js</p></li>
</ul>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Other changes</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/armory_examples/pull/50">Armory Examples: #50</a></span> - Tong updated api links.</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/armory_examples/pull/49">Armory Examples: #49</a></span> - Tong added sun Fix logic node errors.</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/iron/pull/161">Iron: #161</a></span> - MoritzBrueckner added sun world matrix uniform.</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/iron/pull/160">Iron: #160</a></span> - MoritzBrueckner added Allow materials to read from a depth texture</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/armory_tutorials/pull/17">Armory Tutorials: #17</a></span> - Tong updated workflows.</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/armory_tutorials/pull/16">Armory Tutorials: #16</a></span> - Tong updated projects.</p></li>
</ul>
</div>
<hr />
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class=""><a class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;" href="fund">Support the Armory3D fund!</a></p>
</div>
</li> <!-- This part is for May END -->
<li> <!-- This part is for April START -->
<div class="uk-flex uk-margin-top uk-width-1-1">
<h4>Highlights</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">MoritzBrueckner added follow reroutes for group nodes and update call group node upon changes:</p>
</div>
<img class="uk-margin" src="img/2022-04-c.gif" alt="2022-04-c Image" />
<img class="uk-margin" src="img/2022-04-d.gif" alt="2022-04-d Image" />
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">RPaladin added upgrades for the onEvent nodes:</p>
</div>
<img class="uk-margin" src="img/2022-04-b.png" alt="2022-04-b Image" />
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Additions</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2466">#2466</a></span> - RPaladin added upgrade OnEvent node</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2462">#2462</a></span> - MoritzBrueckner added improve output socket handling of the Value Changed node</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2461">#2461</a></span> - MoritzBrueckner added add support for particle emission from faces</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2455">#2455</a></span> - MoritzBrueckner added follow reroutes for group nodes and update call group node upon changes</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2451">#2451</a></span> - MoritzBrueckner added new Array Resize node</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2446">#2446</a></span> - MoritzBrueckner added add support for VS2022</p></li>
</ul>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Fixes</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2470">#2470</a></span> - MoritzBrueckner added fix printing WASM errors when using ammo.js</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2465">#2465</a></span> - MoritzBrueckner added fix updating rotation sockets during live patch session</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2458">#2458</a></span> - MoritzBrueckner added fix polling of tree variable operators outside of logic trees</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2457">#2457</a></span> - MoritzBrueckner added remove unused code that substantially slowed down texture export</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2456">#2456</a></span> - MoritzBrueckner added fix socket order for Retain Value node</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2454">#2454</a></span> - MoritzBrueckner added fix compiling texture node with triplanar (box) mapping</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2450">#2450</a></span> - MoritzBrueckner added various export fixes for subsurface scattering</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2449">#2449</a></span> - MoritzBrueckner added remove legacy code from utils.py and fix possible installation error</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2448">#2448</a></span> - MoritzBrueckner added fix exception in ArmAnySocket.draw_color() when connecting reroute node</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2445">#2445</a></span> - MoritzBrueckner added fix redefinition in volumetric light shader when using both sun and single spot light</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2443">#2443</a></span> - MoritzBrueckner added prevent exception when exporting a world with an empty image texture node</p></li>
</ul>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Other changes</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/armsdk/pull/44">ArmSDK: #144</a></span> - RPaladin added fix for relocating Armory addon to Game Engine category.</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/iron/pull/159">Iron: #159</a></span> - MoritzBrueckner added Add support for particle emission from faces and fix scaled volume particles.</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/iron/pull/158">Iron: #158</a></span> - MoritzBrueckner added Fix LZ4 encoding/decoding for new Kha array types.</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/iron/pull/157">Iron: #157</a></span> - MoritzBrueckner added Set sceneParent object before calling trait inits.</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/iron/pull/156">Iron: #156</a></span> - MoritzBrueckner added fix for MeshBatch.remove()</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/armory_examples/pull/48">Armory Examples: #48</a></span> - QuantumCoderQC fixed and updated examples. Added documentation to some examples.</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/armory_examples/pull/47">Armory Examples: #47</a></span> - Yangol-oleksiy added fix script_rigidbody_trigger sample bug.</p></li>
<li><p class="uk-text-default"><span class=" uk-text-bold"><a href="https://github.com/armory3d/armory_tutorials/pull/15">Armory Tutorials: #15</a></span> - QuantumCoderQC updated nodes in Tanks example.</p></li>
</ul>
</div>
<hr />
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class=""><a class="uk-label" style="color: #FFF; background-color: #cf2b43; text-decoration: underline;" href="fund">Support the Armory3D fund!</a></p>
</div>
</li> <!-- This part is for April END -->
<li> <!-- This part is for March START -->
<div class="uk-flex uk-margin-top uk-width-1-1">
<h4>Highlights</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">MoritzBrueckner added a new logic tree variable system was implemented with a complete rewrite of the logic ID system. The options for using logic node variables have been extended and made much more dynamic!:</p>
</div>
<img class="uk-margin" src="img/2022-03-b.png" alt="2022-03-b Image" />
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">You can find out more about the new tree variable system in the <a href="https://github.com/armory3d/armory/wiki/Introduction-to-Logic-Nodes#tree-variables">Armory Wiki</a>.</p>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<p class="uk-text-default">MoritzBrueckner also added bitwise math nodes for bit masking (for users who need more advanced options):</p>
</div>
<img class="uk-margin" src="img/2022-03-c.png" alt="2022-043-c Image" />
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Additions</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2441">#2441</a></span> - MoritzBrueckner added add bitwise math node</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2442">#2442</a></span> - MoritzBrueckner added full support for arbitrary spotlight scales</p></li>
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2439">#2439</a></span> - MoritzBrueckner added new logic tree variable system</p></li>
</ul>
</div>
<div class="uk-flex uk-margin-large-top uk-width-1-2">
<h4>Fixes</h4>
</div>
<div class="uk-flex uk-margin-top uk-width-1-1">
<ul class="uk-list">
<li><p class="uk-text-default"><span class="uk-text-bold"><a href="https://github.com/armory3d/armory/pull/2443">#2443</a></span> - MoritzBrueckner fixed prevent exception when exporting a world with an empty image texture node</p></li>