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brainmap.html
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<!DOCTYPE html>
<html lang="en">
<head>
<script src="https://cdnjs.cloudflare.com/ajax/libs/d3/7.1.1/d3.min.js"></script>
<script src="https://d3js.org/d3.v6.min.js"></script>
<meta charset="UTF-8" />
<meta name="viewport" content="width=device-width, initial-scale=1.0" />
<link rel="stylesheet" href="styles.css" />
<title>Brain Map - Delve into the Mind of Naval Ravikant</title>
</head>
<body>
<div class="dimmed"></div>
<div class="container graph-container">
<header>
<h1>Brain Map</h1>
<p class="pp">
Explore the interconnected thoughts and ideas of Naval Ravikant
through a visual brain map.
</p>
</header>
<button id="toggleEdgesButton">Connections</button>
<div id="graph"></div>
<div class="dimmed"></div>
<!-- This is the graph container -->
<script src="script.js" defer></script>
</div>
</body>
</html>
<!--
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<meta name="viewport" content="width=device-width, initial-scale=1.0">
<title>3D Mind Map</title>
<script src="https://cdnjs.cloudflare.com/ajax/libs/three.js/r128/three.min.js"></script>
<style>
body { margin: 0; }
#canvas-container { position: absolute; width: 100%; height: 100%; }
</style>
</head>
<body>
<div id="canvas-container"></div>
<script>
const scene = new THREE.Scene();
const camera = new THREE.PerspectiveCamera(75, window.innerWidth / window.innerHeight, 0.1, 1000);
const renderer = new THREE.WebGLRenderer();
renderer.setSize(window.innerWidth, window.innerHeight);
document.getElementById('canvas-container').appendChild(renderer.domElement);
const geometry = new THREE.BoxGeometry();
const material = new THREE.MeshBasicMaterial({ color: 0x00ff00 });
const cube = new THREE.Mesh(geometry, material);
scene.add(cube);
camera.position.z = 5;
const animate = () => {
requestAnimationFrame(animate);
cube.rotation.x += 0.01;
cube.rotation.y += 0.01;
renderer.render(scene, camera);
};
animate();
</script>
</body>
</html> -->