Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Bug: Spell cast present condition not trackable with the last empowered stage #2032

Closed
Betaskill opened this issue Nov 27, 2022 · 2 comments
Closed

Comments

@Betaskill
Copy link

Betaskill commented Nov 27, 2022

WoW Version

Retail

TellMeWhen Version

10.0.4 retail(not alpha)

Describe the bug

Its me again.

I am trying to track if my empowerded spells, Eternity Surge and / or Fire Breath are present with a simple condition icon.

There is one weird problem. If I am adding the "unit speed" condition always, the last stage of the spells are not beeing tracked as present.

If I remove the "unit speed", the "Tracks spell casts and channels." condition is tracking the last stage as it should be.

Thanks again for taking a look at it

Edit at 20:08 o´clock: have uploaded the correct string
Edit 2: On second thought it is contradictory to use a "unit speed" condition for a cast where you have to stay still, but perhaps that behavior is maybe part of a bigger problem

Export Strings

^1^T^SType^Sconditionicon ^SConditions^T ^N1^T ^SType^SSPEED ^t^N2^T ^SType^SCASTING ^SLevel^N1 ^SName^S359073 ^t^Sn^N2 ^t^SName^SEwigkeitswoge ^SManaCheck^B ^SEnabled^B ^SCooldownCheck^B ^SCustomTex^S359073 ^SStates^T ^N3^T ^SAlpha^N0 ^t^N4^T ^SAlpha^N0 ^t^t^SRangeCheck^B ^t^N100300^S~`~| ^Sicon^^
@Betaskill Betaskill changed the title Bug Spell cast present not trackable with the last empowered stage Bug Spell cast present condition not trackable with the last empowered stage Nov 27, 2022
@Betaskill Betaskill changed the title Bug Spell cast present condition not trackable with the last empowered stage Bug: Spell cast present condition not trackable with the last empowered stage Nov 27, 2022
@ascott18
Copy link
Owner

This is a manifestation of #2021 (comment) and Stanzilla/WoWUIBugs#355. I currently have no plans to implement a workaround because its absolutely on Blizzard to fix this one. Closing as a duplicate of #2021.

@ascott18 ascott18 closed this as not planned Won't fix, can't repro, duplicate, stale Nov 27, 2022
@ascott18
Copy link
Owner

The reason it breaks when you add a Unit Speed condition is that this condition forces the entire set of conditions to use interval-based updates. With just the cast condition, there's no update triggered until the cast ends so it sort of functions as an accidental workaround.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants