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GamedevHelper.uplugin
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{
"FileVersion": 3,
"Version": 1,
"VersionName": "1.1.0",
"EngineVersion": "5.0.0",
"FriendlyName": "GamedevHelper",
"Description": "Collection of reusable functions and tools used in game development for unreal engine.",
"Category": "ProjectManagementTools",
"CreatedBy": "Ashot Barkhudaryan",
"CreatedByURL": "https://github.com/ashe23",
"DocsURL": "",
"MarketplaceURL": "",
"SupportURL": "",
"CanContainContent": true,
"IsBetaVersion": true,
"IsExperimentalVersion": false,
"Installed": false,
"Modules": [
{
"Name": "Gdh",
"Type": "Editor",
"LoadingPhase": "PostEngineInit",
"WhitelistPlatforms": [
"Win64"
]
}
],
"Plugins": [
{
"Name": "EditorScriptingUtilities",
"Enabled": true
},
{
"Name": "Niagara",
"Enabled": true
},
{
"Name": "EditorScriptingUtilities",
"Enabled": true
},
{
"Name": "Paper2D",
"Enabled": true
},
{
"Name": "MovieRenderPipeline",
"Enabled": true
},
{
"Name": "MoviePipelineMaskRenderPass",
"Enabled": true,
"Optional": true
},
{
"Name": "SequencerScripting",
"Enabled": true,
"Optional": true
},
{
"Name": "PythonScriptPlugin",
"Enabled": true
}
]
}